1

Absurd Ventures Jobs (NOW HIRING)

Principal Sound Designer

Santa Monica, CA ยท On-site

$140K - $160K/yr

About Absurd Ventures Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing ...

Principal Sound Designer

Santa Monica, CA ยท On-site

$140K - $160K/yr

About Absurd Ventures Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing ...

Senior Producer

Santa Monica, CA ยท On-site

$120K - $150K/yr

As a Senior Producer at Absurd Ventures, you will partner with cross-functional leaders to plan, schedule, and deliver content that is ambitious in scope and cohesive in execution. You understand how ...

Senior Producer

Santa Monica, CA ยท On-site

$120K - $150K/yr

As a Senior Producer at Absurd Ventures, you will partner with cross-functional leaders to plan, schedule, and deliver content that is ambitious in scope and cohesive in execution. You understand how ...

Lead Game UX/UI Designer

Santa Monica, CA ยท On-site

$150K - $190K/yr

Summary We are seeking a highly skilled and experienced Lead Game UI/UX Designer to join our dynamic team. As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ...

Lead Engineer, Game Systems

Santa Monica, CA ยท On-site +1

$170K - $195K/yr

Summary We are seeking a highly experienced and collaborative Lead Engineer, Game Systems to help drive the design, architecture, and implementation of core gameplay, progression, and economy systems.

Principal Gameplay Animator

Santa Monica, CA ยท On-site +1

$150K - $175K/yr

Summary We are looking for a Principal Gameplay Animator to help define and deliver the animation quality, style, and feel of our AAA open world action-adventure game. As a creative and technical ...

World Builder

Santa Monica, CA ยท On-site

$110K - $130K/yr

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

Lead Open World Designer

Santa Monica, CA ยท On-site

$150K - $175K/yr

Summary As the Lead Open World Designer, you will be the primary vision holder for the open world, its systems, and content. You will lead a multi-disciplinary team to deliver a best-in-class open ...

Lead Game UX/UI Designer

Santa Monica, CA ยท On-site

$150K - $190K/yr

Summary We are seeking a highly skilled and experienced Lead Game UI/UX Designer to join our dynamic team. As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ...

Mission Designer

Santa Monica, CA ยท On-site +1

$100K - $115K/yr

Summary We are seeking a Mission Designer to create highly memorable missions that combine best-in-class storytelling with action gameplay for an all-new open world IP built in Unreal Engine 5. As a ...

next page

Showing results 1-20

Absurd Ventures information

See salary details

$36K

$72.1K

$112K

How much do absurd ventures jobs pay per year?

As of Aug 29, 2026, the average yearly pay for absurd ventures in the United States is $72,093.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,500.00 and $76,000.00 per year, depending on experience, location, and employer.

What is Absurd Ventures?

Absurd Ventures is a creative development studio founded by Dan Houser, the co-creator of Grand Theft Auto and Red Dead Redemption. The company focuses on creating original stories and intellectual properties across various media, such as video games, television, and literature. Absurd Ventures is dedicated to innovative storytelling and aims to build immersive worlds that span multiple formats. As of 2024, the studio is actively hiring and developing new projects but has not yet announced specific titles.

What types of creative projects do team members at Absurd Ventures typically collaborate on, and how does this impact daily workflows?

At Absurd Ventures, team members often collaborate on innovative storytelling projects, ranging from narrative-driven games to multimedia experiences. This collaborative environment means daily workflows can be highly dynamic, with frequent brainstorming sessions, cross-disciplinary meetings, and iterative feedback cycles. Employees often work closely with writers, designers, and producers to bring ambitious concepts to life, requiring strong communication and adaptability. The creative freedom and variety in projects can be both exciting and challenging, offering continual opportunities for skill growth and portfolio development.

What are the key skills and qualifications needed to thrive as a game designer at Absurd Ventures, and why are they important?

To thrive as a Game Designer at Absurd Ventures, you need a strong background in game design principles, storytelling, and interactive systems, often supported by a degree in game design or related fields. Proficiency with industry-standard tools such as Unity, Unreal Engine, and design documentation software is typically required. Creativity, collaboration, and effective communication are essential soft skills for working with cross-functional teams and contributing original ideas. These skills ensure the development of engaging, innovative games that align with both company vision and player expectations.

What is the difference between Absurd Ventures vs Content Writer?

AspectAbsurd VenturesContent Writer
Required CredentialsTypically a degree in marketing, communications, or related fieldsUsually a degree in English, journalism, or communications
Work EnvironmentStartups, marketing agencies, or digital media companiesMedia companies, marketing firms, or freelance settings
Industry UsageUsed across marketing, advertising, and media industriesCommon in publishing, marketing, and online content creation
Search & Comparison IntentUnderstanding company roles vs content creation tasksClarifying writing responsibilities and skills

Absurd Ventures typically refers to a company or startup involved in marketing or media, requiring skills in strategy and branding. Content Writers focus on creating written content, often within media or marketing industries. While both roles may overlap in digital media environments, Absurd Ventures emphasizes strategic branding, whereas Content Writers concentrate on producing engaging content.

More about Absurd Ventures jobs

What cities are hiring for Absurd Ventures jobs?

Cities with the most Absurd Ventures job openings:

What states have the most Absurd Ventures jobs?

States with the most job openings for Absurd Ventures jobs include:

What job categories do people searching Absurd Ventures jobs look for?

The top searched job categories for Absurd Ventures jobs are:

Infographic showing various Absurd Ventures job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 93% Full Time, 5% Part Time, and 1% Contract. Highlights an 82% Physical, 7% Hybrid, and 11% Remote job distribution, with an average salary of $72,093 per year, or $34.7 per hour.

Principal Sound Designer

Absurd Ventures

Santa Monica, CA โ€ข On-site

$140K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 28 days ago


Job description

Summary
We are looking for a versatile and experienced Principal Sound Designer to join our audio team to craft and implement exceptional sound design. This role is crucial in support of defining an iconic soundscape for our unique and innovative open world game. As a Principal, your mission is to use your creative and technical audio skills to inspire and evangelize the team in creating outstanding and compelling sound design. You will have the opportunity to collaborate closely with some of the greatest developers in the industry on an exciting, immersive, narrative AAA game.
Core Responsibilities
  • Create exceptional and immersive sound design using both commercial and proprietary tools, software, and source material.
  • Work closely with the Audio Director to help define and execute the project's overall audio vision.
  • Collaborate with engineers and fellow sound designers to build, implement, and scale audio pipelines.
  • Proactively anticipate project needs and independently develop and implement solutions.
  • Optimize audio assets and recommend workflow improvements to enhance efficiency and scalability.
  • Diagnose and resolve complex audio issues across multiple disciplines.
  • Effectively communicate technical and creative ideas through clear written and verbal communication.
  • Manage time independently and drive complex, multi-phase initiatives through to completion.

Core Qualifications
  • 8+ years of professional experience in the games industry as a sound designer, with some senior experience on shipped AAA titles.
  • Proven track record of owning and delivering complex audio systems on shipped titles.
  • Demonstrated experience collaborating with engineering and cross-disciplinary teams on large-scale projects.
  • Strong background in recording high-quality source material and pushing it through to final asset implementation.
  • Expertise with AAA game engines and deep knowledge of audio implementation workflows.
  • Advanced proficiency in Wwise and real-time audio systems.
  • Background in mentoring team members and sharing both technical and creative expertise.

Key Attributes
  • A collaborative, team-oriented mindset with a strong emphasis on cross-discipline partnership.
  • Ability to inspire and elevate others through leadership, mentorship, and craftsmanship.
  • Self-motivated, proactive, and capable of solving problems with minimal direction.
  • Adaptable and responsive to feedback and evolving project requirements.

Plus if
  • Experience contributing during early development and R&D phases.
  • Experience designing and improving custom audio tools and workflows for large scale open-world games.
  • Scripting experience in Python, MEL, or similar languages.
  • Passion for video games, storytelling, cinema, and a strong understanding of game audio.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeways.
  • The base pay range for this position is $140,000 to $160,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Absurd Ventures
Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.