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Absurd Ventures Jobs (NOW HIRING)

Senior Producer

Santa Monica, CA · On-site

$120K - $150K/yr

As a Senior Producer at Absurd Ventures, you will partner directly with Narrative Directors, Cinematics Directors, and Audio Directors to plan, schedule, and deliver content that is ambitious in ...

Senior Producer

Santa Monica, CA · On-site

$120K - $150K/yr

As a Senior Producer at Absurd Ventures, you will partner directly with Narrative Directors, Cinematics Directors, and Audio Directors to plan, schedule, and deliver content that is ambitious in ...

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

About Absurd Ventures Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing ...

Mission Designer

Santa Monica, CA · On-site

$100K - $115K/yr

About Absurd Ventures Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing ...

New

Mission Designer

Santa Monica, CA · On-site +1

$100K - $115K/yr

About Absurd Ventures Absurd Ventures is a media company creating new IP across all platforms and for all formats.Absurd Ventures is building narrative worlds, creating characters, and writing ...

New

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

About Absurd Ventures Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing ...

Publishing Manager (Books)

Santa Monica, CA · On-site

$80K - $105K/yr

We are seeking an experienced Publishing Manager to help build and lead the overall strategy and performance of our books publishing imprint, Absurd Ventures Press . In conjunction with an external ...

Publishing Manager (Books)

Santa Monica, CA · On-site

$80K - $105K/yr

We are seeking an experienced Publishing Manager to help build and lead the overall strategy and performance of our books publishing imprint, Absurd Ventures Press . In conjunction with an external ...

Lead Game UX/UI Designer

Santa Monica, CA · On-site

$150K - $190K/yr

Apply now and shape the way players interact with our worlds as a Lead UI/UX Designer with Absurd Ventures. The base pay range for this position is $150,000 to $190,000 per year. Actual compensation ...

Lead Game UX/UI Designer

Santa Monica, CA · On-site

$150K - $190K/yr

Apply now and shape the way players interact with our worlds as a Lead UI/UX Designer with Absurd Ventures. The base pay range for this position is $150,000 to $190,000 per year. Actual compensation ...

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

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Absurd Ventures information

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$36K

$72.1K

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How much do absurd ventures jobs pay per year?

As of Aug 6, 2026, the average yearly pay for absurd ventures in the United States is $72,093.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,500.00 and $76,000.00 per year, depending on experience, location, and employer.

What is Absurd Ventures?

Absurd Ventures is a creative development studio founded by Dan Houser, the co-creator of Grand Theft Auto and Red Dead Redemption. The company focuses on creating original stories and intellectual properties across various media, such as video games, television, and literature. Absurd Ventures is dedicated to innovative storytelling and aims to build immersive worlds that span multiple formats. As of 2024, the studio is actively hiring and developing new projects but has not yet announced specific titles.

What is the difference between Absurd Ventures vs Content Writer?

AspectAbsurd VenturesContent Writer
Required CredentialsTypically a degree in marketing, communications, or related fieldsUsually a degree in English, journalism, or communications
Work EnvironmentStartups, marketing agencies, or digital media companiesMedia companies, marketing firms, or freelance settings
Industry UsageUsed across marketing, advertising, and media industriesCommon in publishing, marketing, and online content creation
Search & Comparison IntentUnderstanding company roles vs content creation tasksClarifying writing responsibilities and skills

Absurd Ventures typically refers to a company or startup involved in marketing or media, requiring skills in strategy and branding. Content Writers focus on creating written content, often within media or marketing industries. While both roles may overlap in digital media environments, Absurd Ventures emphasizes strategic branding, whereas Content Writers concentrate on producing engaging content.

What are the key skills and qualifications needed to thrive as a game designer at Absurd Ventures, and why are they important?

To thrive as a Game Designer at Absurd Ventures, you need a strong background in game design principles, storytelling, and interactive systems, often supported by a degree in game design or related fields. Proficiency with industry-standard tools such as Unity, Unreal Engine, and design documentation software is typically required. Creativity, collaboration, and effective communication are essential soft skills for working with cross-functional teams and contributing original ideas. These skills ensure the development of engaging, innovative games that align with both company vision and player expectations.

What types of creative projects do team members at Absurd Ventures typically collaborate on, and how does this impact daily workflows?

At Absurd Ventures, team members often collaborate on innovative storytelling projects, ranging from narrative-driven games to multimedia experiences. This collaborative environment means daily workflows can be highly dynamic, with frequent brainstorming sessions, cross-disciplinary meetings, and iterative feedback cycles. Employees often work closely with writers, designers, and producers to bring ambitious concepts to life, requiring strong communication and adaptability. The creative freedom and variety in projects can be both exciting and challenging, offering continual opportunities for skill growth and portfolio development.
More about Absurd Ventures jobs
What cities are hiring for Absurd Ventures jobs? Cities with the most Absurd Ventures job openings:
What states have the most Absurd Ventures jobs? States with the most job openings for Absurd Ventures jobs include:
Infographic showing various Absurd Ventures job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $72,093 per year, or $34.7 per hour.

Principal Gameplay Animator

Absurd Ventures

Santa Monica, CA

$150K - $175K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

Summary  

We are looking for a Principal Gameplay Animator to help define and deliver the animation quality, style, and feel of our AAA open world action-adventure game. As a creative and technical contributor, you will create exceptional gameplay animations, establish animation standards, and partner closely with Design, Engineering, Art, and Narrative teams to ensure that our animations are fluid, realistic, and enhance the overall gameplay. 

This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animation pipelines and workflows, and help shape the overall player experience through world-class character performance and movement. 

Core Responsibilities  

  • Create high-quality gameplay animations that establish the visual and gameplay standard for all characters, creatures, and object animations.  
  • Drive the development of locomotion, traversal, combat, interaction, and systemic animation content; review animation content and help maintain consistent quality and artistic direction across all gameplay features. 
  • Collaborate with the Animation Director to define the animation style and direction.  
  • Partner with Design and Engineering teams to implement animation systems that enhance gameplay feel, responsiveness, and player immersion. 
  • Work closely with Technical Animation to improve pipelines, tools, and workflows. 
  • Help establish efficient workflows that balance visual quality, gameplay requirements, and technical constraints. 
  • Provide feedback and mentorship to other animators.  
  • Ensure animations meet performance and memory constraints for different platforms.  
  • Partner with outsource and co-development teams to review deliverables and ensure quality standards are met. 
  • Stay current with industry trends and techniques in animation.  

Core Qualifications  

  • 7+ years of experience in animation within the video game industry.  
  • Proficiency in Maya and other industry-standard animation tools.  
  • Multiple shipped AAA titles in a gameplay animation role. 
  • Strong understanding of Unreal Engine 5 animation systems, including Animation Blueprints, State Machines, Blend Spaces, Control Rig, and Motion Matching workflows. 
  • Strong understanding of anatomy, motion, and weight in animation.  
  • Experience with both keyframe animation and motion capture techniques.  
  • Proven track record of leading animation teams and delivering high-quality content.  
  • Ability to work collaboratively across departments and communicate effectively.  
  • Strong problem-solving abilities with a balance of artistic vision and technical execution. 
  • Self-motivated, organized, and able to drive complex initiatives with minimal oversight. 

Plus if...  

  • Experience developing animation systems AAA titles or games with a focus on realistic animation. 
  • Experience with creature animation and complex character rigs. 
  • Deep knowledge of traversal and combat animation. 
  • Experience with motion matching, procedural animation, and physics-driven systems. 
  • Experience building or improving animation pipelines and tools. 
  • Experience working with external vendors and co-development partners. 
  • Passion for open world gameplay, player expression, and immersive character performance. 

Description  

  • Full-time job with benefits.  
  • Role is on-site in Santa Monica, CA.  
  • Office is located near downtown Santa Monica - near metro and freeways.  

Join our talented team and play a crucial role in bringing our characters and creatures to life. Together, we will create animations that captivate players and enhance the overall gameplay experience. Apply now and lead our animation team as the Principal Animator with Absurd Ventures.  

The base pay range for this position is $150,000 to $175,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  

About Absurd Ventures    

Absurd Ventures is a media company creating new IP across all platforms and for all formats.Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.Â