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3D Lighting Artist Jobs (NOW HIRING)

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

Apply best practices in modeling, material creation, lighting, rendering, composition, and post ... Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ...

Apply best practices in modeling, material creation, lighting, rendering, composition, and post ... Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ...

Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create ... Apply 2D, planar, and 3D tracking techniques to accurately integrate digital assets into moving ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... A strong portfolio that demonstrates exceptional taste, mastery of lighting and materials, and the ...

Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create ... Apply 2D, planar, and 3D tracking techniques to accurately integrate digital assets into moving ...

Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create ... Apply 2D, planar, and 3D tracking techniques to accurately integrate digital assets into moving ...

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3d Lighting Artist information

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How much do 3d lighting artist jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for 3d lighting artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a 3D lighting artist do?

A 3D Lighting Artist is responsible for creating and implementing lighting in 3D environments to enhance mood, realism, and storytelling. They work with rendering engines, shaders, and lighting techniques to achieve the desired visual quality in films, video games, and animations. Their role involves adjusting light sources, shadows, and reflections to ensure scenes look natural or stylized according to the project’s needs.

What are some typical daily responsibilities of a 3D lighting artist within a production team?

As a 3D Lighting Artist, your typical day involves collaborating with animators, modelers, and compositors to design and implement lighting setups that enhance the mood and realism of scenes. You will adjust lighting rigs, tweak material properties, and render test images, ensuring the final visuals meet the project’s artistic direction and technical requirements. Regularly reviewing feedback from art directors and supervisors, you'll iterate on your work and help address technical challenges related to rendering and scene optimization. Working closely with other departments helps maintain visual consistency and ensures deadlines are met throughout the production pipeline.

What are the key skills and qualifications needed to thrive in the 3D lighting artist position, and why are they important?

To thrive as a 3D Lighting Artist, you need a strong background in computer graphics, an understanding of lighting theory, color, and composition, often supported by a degree in art, animation, or related fields. Proficiency with industry-standard software such as Autodesk Maya, Blender, Houdini, and rendering engines like Arnold or V-Ray is essential, and knowledge of scripting languages or real-time engines like Unreal Engine is a plus. Creativity, attention to detail, and effective communication are vital soft skills for collaborating with artists and meeting visual storytelling goals. These competencies ensure visually compelling scenes and seamless integration within production pipelines, resulting in high-quality animations or games.

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What cities are hiring for 3D Lighting Artist jobs?

Cities with the most 3D Lighting Artist job openings:

What states have the most 3D Lighting Artist jobs?

States with the most job openings for 3D Lighting Artist jobs include:

Infographic showing various 3D Lighting Artist job openings in the United States as of August 2026, with employment types broken down into 93% Full Time, and 7% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Full-time

Re-posted 26 days ago


Job description

Who are we hiring?

We are seeking an experienced 3D Generalist with passion for creating content for the largest screen in the world.

This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. 

Expected to work closely with leadership in creative development, production, post-production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving.  This role is part of a production artist group exploring and developing a unique visual and technical language for Sphere, in collaboration with the creative development team.  

What will you do?

  • Work through the lifecycle of the content, advise on where efficiencies can be gained via current and advancing toolsets.
  • Collaborate in a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team. 
  • Provide technical and artistic solutions to fulfill creative requirements, collaborating cross-department to achieve deliverable goals to studio standards. 
  • Utilize 3D capabilities to solve technical problems and create new workflows to fulfill creative needs. 
  • Stay up-to-date with trends in art, design, and advancing technology.
  • Work with supervisors to address notes from clients or creative teams to create content.
  • Document tools and techniques for departmental reference.
  • Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing.
  • Additional responsibilities as assigned by the supervisor.
  • Provide exceptional experiences for our guests, partners, and team members, including by adhering to our appearance and presentation guidelines while on-site.  

QUALIFICATIONS:   

  • Proficiency equivalence to 5+ years of experience working as 3D/CG generalist. 
  • Proficient user of Cinema 4D and After Effects, plus working knowledge of other 3D software and tools. 
  • Knowledge of lighting and rendering, with experience in Redshift is desirable
  • Experience with Motion Graphics and Animation for events, commercials, or advertising. 
  • Working knowledge of real-time software toolsets, creation, and rendering of that content in those DCCs (Unreal Engine) is desirable.
  • Understanding and experience within 3D Pipeline from visualization to final render. 
  • Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes. 
  • Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical.  
  • Exceptional problem-solving skills and the ability to think creatively under pressure.
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders.
  • Passion for innovation and a commitment to staying at the forefront of industry trends and technologies.
  • Ability to manage multiple projects simultaneously, balancing creative and technical demands.

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