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3D Reconstruction Jobs (NOW HIRING)

The Role Wayve is looking for a Principal Engineer, 3D Reconstruction to lead the development of an offline 3D reconstruction capability that builds high-quality 3D world geometry from vehicle sensor ...

3D Reconstruction Scientist

Redwood City, CA ยท On-site

$150K - $300K/yr

About the Job As a 3D Reconstruction Scientist on this team, you will develop and deploy algorithms that reconstruct 3D structure from distributed radar and optical sensors. You'll work on multi-view ...

3D Reconstruction Scientist

Redwood City, CA ยท On-site

$150K - $300K/yr

About the Job As a 3D Reconstruction Scientist on this team, you will develop and deploy algorithms that reconstruct 3D structure from distributed radar and optical sensors. You'll work on multi-view ...

About the Job As a 3D Reconstruction Scientist on this team, you will develop and deploy algorithms that reconstruct 3D structure from distributed radar and optical sensors. You'll work on multi-view ...

You will research, adapt, and implement state-of-the-art 3D and 4D reconstruction algorithms for human understanding and geometry-driven health and fitness applications. You will design novel ...

You will research, adapt, and implement state-of-the-art 3D and 4D reconstruction algorithms for human understanding and geometry-driven health and fitness applications. You will design novel ...

You will research, adapt, and implement state-of-the-art 3D and 4D reconstruction algorithms for human understanding and geometry-driven health and fitness applications. You will design novel ...

You will research, adapt, and implement state-of-the-art 3D and 4D reconstruction algorithms for human understanding and geometry-driven health and fitness applications. You will design novel ...

These projects have created and continue to support the development of TeleSculptor, an open source application for aerial 3D reconstruction built on KWIVER, and Danesfield, an open source Python ...

3D Computer Vision Researcher

Arlington, VA ยท On-site

$155K - $215K/yr

These projects have created and continue to support the development of TeleSculptor, an open source application for aerial 3D reconstruction built on KWIVER, and Danesfield, an open source Python ...

3D Computer Vision Researcher

Arlington, VA ยท On-site

$155K - $215K/yr

These projects have created and continue to support the development of TeleSculptor, an open source application for aerial 3D reconstruction built on KWIVER, and Danesfield, an open source Python ...

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3D Reconstruction information

See salary details

$31K

$63.9K

$132.5K

How much do 3d reconstruction jobs pay per year?

As of Jul 27, 2026, the average yearly pay for 3d reconstruction in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is 3D reconstruction?

3D reconstruction is the process of capturing the shape and appearance of real-world objects or environments to create digital 3D models. It typically involves using images, videos, laser scans, or depth sensors to gather data, which specialized software then processes into accurate virtual representations. These models are used in fields such as gaming, virtual reality, archaeology, architecture, and medical imaging. 3D reconstruction enables detailed analysis, visualization, and simulation of physical spaces or objects within a digital environment.

What are the key skills and qualifications needed to thrive as a 3D Reconstruction Specialist, and why are they important?

To excel as a 3D Reconstruction Specialist, you need expertise in computer vision, 3D modeling, and a strong background in mathematics or computer science. Familiarity with tools like Python, OpenCV, photogrammetry software, and experience with LiDAR or depth-sensing hardware is often required. Strong problem-solving skills, attention to detail, and effective communication set top performers apart in this field. These competencies are essential for accurately creating, analyzing, and presenting 3D data in industries such as gaming, architecture, and robotics.

What are some typical challenges faced by professionals working in 3D reconstruction, and how can they be addressed?

Professionals in 3D reconstruction often encounter challenges such as dealing with incomplete or noisy data, aligning multiple data sources, and managing large file sizes from high-resolution scans. To address these, teams typically use advanced software tools for data cleaning and mesh optimization, and collaborate closely with data acquisition specialists to improve input quality. Regular communication with project managers and end users also helps ensure that the reconstructed models meet project requirements and are delivered on time.

What is the difference between 3D Reconstruction vs 3D Modeler?

Aspect3D Reconstruction3D Modeler
Required CredentialsTypically a degree in computer science, engineering, or related fields; proficiency in 3D softwareOften a degree or diploma in 3D art, design, or related fields; strong portfolio
Work EnvironmentResearch labs, tech companies, or industries using imaging and scanning technologiesDesign studios, animation companies, or gaming industry
Industry UsageUsed in fields like archaeology, engineering, and virtual reality for creating 3D models from real-world dataUsed in entertainment, advertising, and product visualization for creating artistic 3D models

While both roles involve working with 3D data, 3D Reconstruction focuses on creating 3D models from real-world scans or images, often requiring technical and programming skills. In contrast, a 3D Modeler primarily creates artistic or conceptual models using design software. Understanding these differences helps clarify career paths and industry applications.

More about 3D Reconstruction jobs
What cities are hiring for 3D Reconstruction jobs? Cities with the most 3D Reconstruction job openings:
What states have the most 3D Reconstruction jobs? States with the most job openings for 3D Reconstruction jobs include:
Infographic showing various 3D Reconstruction job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Principle Engineer, 3D Reconstruction

Wayve

Sunnyvale, CA โ€ข On-site

Full-time

Posted 6 days ago


Job description

The Role
Wayve is looking for a Principal Engineer, 3D Reconstruction to lead the development of an offline 3D reconstruction capability that builds high-quality 3D world geometry from vehicle sensor data in dynamic scenes. The system will draw on localization and mapping, state estimation, and sensor fusion to produce offline 3D geometric reconstructions and best-estimate ego motion from heterogeneous vehicle platforms and sensor suites. The work will support internal validation, data enrichment, and model development by turning raw sensor data into reliable, quality-assessed 3D ground-truth outputs. This is a principal-level technical leadership role for someone who can set the technical direction, build early prototypes, and align cross-functional teams around a shared reconstruction capability.
Key Responsibilities
  • Define the technical architecture and roadmap for Wayve's offline 3D reconstruction system.
  • Lead the development of MVPs that unblock high-priority internal use cases, while guiding the transition to a robust internal platform.
  • Establish the core technical interfaces, output representations, and tools needed to support internal customers.
  • Partner with calibration, sensor fusion, perception, data, infrastructure, and validation teams to align requirements, resources and ownership boundaries.
  • Set technical standards for reconstruction quality, failure analysis, uncertainty measurement, and dataset suitability and execute strategies to validate them
  • Mentor and provide technical leadership to engineers contributing to the 3D reconstruction effort.
  • Communicate technical tradeoffs, limitations, and progress clearly to engineering leaders and cross-functional stakeholders.

Required Skills/Experience
  • Deep technical expertise in SLAM, 3D reconstruction, mapping, state estimation, or closely related robotics/perception fields.
  • Strong hands-on experience with lidar-based reconstruction, point-cloud registration, pose estimation, and real-world robotics sensor data.
  • Experience building offline reconstruction, mapping, or perception systems that operate on large volumes of sensor data.
  • Strong software engineering skills in C++, Python, or similar robotics/perception environments.
  • Experience taking research or prototype algorithms into reliable production systems.
  • Comfortable defining technical strategy, roadmaps, and milestones in ambiguous problem spaces
  • Strong cross-functional technical leadership in ambiguous, multi-team environments.
  • Clear communication of algorithmic tradeoffs, limitations, confidence, and failure modes to technical and cross functional stakeholders.
  • Systems-level understanding of sensor calibration, timing, synchronization and quality issues, and ability to define requirements and work with specialist teams to achieve them

Desired Skills/Experience
  • MS/PhD in Robotics, Computer Science, State Estimation, Sensor Fusion, SLAM, 3D Reconstruction, or a related technical field; or equivalent practical experience.
  • Experience with autonomous vehicles, robotics, mapping, or ground-truth data pipelines in a production setting.
  • Experience with GNSS/INS fusion, sensor based odometry, or other high-accuracy position estimation approaches
  • Experience with nonlinear optimization techniques such as pose graph optimization, factor graphs, bundle adjustment, ICP etc
  • Experience apply modern machine learning approaches to 3D reconstruction, mapping, or scene understanding, including foundation models or learned 3D representations
  • Familiarity with robotics tooling such as ROS, PCL, OpenCV, CUDA, or similar.
  • Familiarity with ML data enrichment, autolabelling, annotation workflows, or validation-data generation.
  • Experience designing quality metrics, validation evidence, or credibility arguments for reconstructed data.
  • Experience leading small expert technical teams from early-stage concept to production use.

This role is a full-time role based in Sunnyvale.
At Wayve we want the best of all worlds so we operate a hybrid working policy that combines time together in our offices and workshops to fuel innovation, culture, relationships and learning, and time spent working from home. We operate core working hours so you can determine the schedule that works best for you and your team.