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3D Modeling Jobs (NOW HIRING)

Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure. * Produce optimized assets suitable for ...

Designer - 2D/3D CAD Modeling

Mobile, AL · On-site

$27 - $37/hr

AAA United States, Inc . is seeking skilled Designer - 2D/3D CAD Modeling to support advanced shipbuilding and vessel design projects. Essential Functions: * Responsible for developing 2D and 3D ...

Smart 3D Designer

Kennesaw, GA · On-site

$65K - $130K/yr

In this role, you will create innovative 3D models and detailed design drawings that support DOE facility design and upgrades. This role can be located in one of the following locations: * Kennewick ...

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3D Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d modeling jobs pay per year?

As of Aug 20, 2026, the average yearly pay for 3d modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is 3D modeling?

3D modeling is the process of creating a digital representation of a physical object or surface in three dimensions using specialized computer software. These digital models can be used in various industries, including video games, movies, architecture, engineering, and product design. 3D models are constructed by manipulating points, lines, and polygons to form a mesh that represents the shape of the object. The resulting models can be rendered into images, animated, or even 3D printed.

What are the key skills and qualifications needed to thrive as a 3D modeler, and why are they important?

To thrive as a 3D Modeler, you need a solid understanding of visual design, spatial awareness, and proficiency in modeling techniques, usually supported by a degree in graphic design, animation, or a related field. Expertise in industry-standard software like Autodesk Maya, Blender, or 3ds Max, and familiarity with rendering engines or game engines, is typically required. Creativity, attention to detail, effective communication, and the ability to collaborate in multidisciplinary teams are essential soft skills. These abilities ensure high-quality, visually appealing models that meet technical and artistic requirements in fields like gaming, film, and product design.

What are some common challenges faced by 3D modelers and how can they be addressed?

3D modelers often encounter challenges such as meeting tight deadlines, managing complex project requirements, and ensuring compatibility with different rendering engines or software. Effective time management and clear communication with designers, animators, and other team members can help address these issues. Staying updated on industry-standard tools and techniques also enables modelers to work more efficiently and produce high-quality assets that fit seamlessly into larger projects.

What is the difference between 3D Modeling vs 3D Animation?

Aspect3D Modeling3D Animation
Primary FocusCreating static 3D objects and modelsBringing 3D models to life through movement
Skills RequiredModeling techniques, software proficiency (e.g., Blender, Maya)Animation principles, rigging, timing
Work EnvironmentDesign studios, game development, film pre-productionFilm, gaming, advertising, interactive media
Common Certifications3D modeling courses, software certificationsAnimation courses, motion design certifications

While 3D Modeling involves creating detailed static objects, 3D Animation focuses on bringing those models to life through movement and storytelling. Both roles often overlap in industries like gaming and film, but they require distinct skill sets and tools.

How do I become a 3D modeler?

To become a 3D modeler, you should develop skills in 3D modeling software such as Blender, Maya, or 3ds Max, and build a strong portfolio showcasing your work. Formal education in art, design, or computer graphics can be helpful, and gaining experience through internships or freelance projects is common. Continuous learning of new tools and techniques is essential in this evolving field.

Is 3D modeling a good career?

3D modeling is a viable career that involves creating digital representations of objects and environments using software like Blender, Maya, or 3ds Max. It is in demand in industries such as gaming, film, architecture, and product design, often requiring strong artistic skills and technical knowledge. Success typically depends on building a portfolio, staying updated with industry tools, and developing specialized skills in areas like animation or rendering.

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as gaming, film, architecture, and product design. Skilled 3D modelers proficient in software like Blender, Maya, or 3ds Max are sought after for creating visual assets, animations, and prototypes, with job opportunities growing as technology advances. Staying updated with industry tools and techniques enhances employability in this field.
More about 3D Modeling jobs

What cities are hiring for 3D Modeling jobs?

Cities with the most 3D Modeling job openings:

What are the most commonly searched types of 3D Modeling jobs?

The most popular types of 3D Modeling jobs are:

What states have the most 3D Modeling jobs?

States with the most job openings for 3D Modeling jobs include:

Infographic showing various 3D Modeling job openings in the United States as of August 2026, with employment types broken down into 86% Full Time, 11% Part Time, and 3% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Environmental Artist

SAIC

Orlando, FL

Full-time

Posted 22 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 224 rated it services


Job description

Job ID: 2615075

Location: Orlando, FL, US

Date Posted: 2026-08-17

Category: Administration

Subcategory:

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: None

Clearance Level Must Be Able to Obtain: Public Trust

Potential for Remote Work: ORA_ON_SITE


Description

The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.

This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.

Key Responsibilities

3D Asset Development:

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:

  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:

  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:

  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:

  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:

  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers


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