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3D Modeling Jobs in Oregon (NOW HIRING)

OR ยท On-site

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?

BIM Modeler Lead

Portland, OR ยท Hybrid

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

BIM Modeler Lead

Portland, OR ยท Hybrid

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

BIM Modeler Lead

Portland, OR ยท Hybrid

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

BIM Modeler Lead

Portland, OR ยท On-site

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

BIM Modeler Lead

Portland, OR ยท On-site

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

Blender Tutor

OR ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Portland, OR ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Develop detailed 3D models and fabrication-ready drawings for replacement ductwork and sheet metal assemblies that can be used directly by manufacturing and shop personnel. * Create cut lists, bills ...

BIM Operator III

$33 - $63/hr

Develops comprehensive 3D models from redlines and construction documents * Creates and maintains 2D installation drawings from 3D models * Performs model population including conduits, trays ...

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3D Modeling information

See Oregon salary details

$41.8K

$83K

$131.6K

How much do 3d modeling jobs pay per year?

As of Aug 10, 2026, the average yearly pay for 3d modeling in Oregon is $82,968.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,900.00 and $103,600.00 per year, depending on experience, location, and employer.

What jobs can you get with 3D modeling?

With 3D modeling skills, you can pursue roles such as 3D artist, character designer, product designer, architectural visualizer, or game developer. These jobs often require proficiency in software like Blender, Maya, or 3ds Max and may involve working in industries such as entertainment, architecture, manufacturing, or advertising.

Is 3D modeling a good career?

3D modeling is a viable career that involves creating digital representations of objects and environments using software like Blender, Maya, or 3ds Max. It is in demand in industries such as gaming, film, architecture, and product design, often requiring strong artistic skills and technical knowledge. Success typically depends on building a portfolio, staying updated with industry tools, and developing specialized skills.

What is the difference between 3D Modeling vs 3D Animation?

Aspect3D Modeling3D Animation
Primary FocusCreating static 3D objects and modelsBringing 3D models to life through movement
Skills RequiredModeling techniques, software proficiency (e.g., Blender, Maya)Animation principles, rigging, timing
Work EnvironmentDesign studios, game development, film pre-productionFilm, gaming, advertising, interactive media
Common Certifications3D modeling courses, software certificationsAnimation courses, motion design certifications

While 3D Modeling involves creating detailed static objects, 3D Animation focuses on bringing those models to life through movement and storytelling. Both roles often overlap in industries like gaming and film, but they require distinct skill sets and tools.

What is 3D modeling?

3D modeling is the process of creating a digital representation of a physical object or surface in three dimensions using specialized computer software. These digital models can be used in various industries, including video games, movies, architecture, engineering, and product design. 3D models are constructed by manipulating points, lines, and polygons to form a mesh that represents the shape of the object. The resulting models can be rendered into images, animated, or even 3D printed.

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as gaming, film, architecture, and product design. Skilled 3D modelers proficient in software like Blender, Maya, or 3ds Max are sought after for creating visual assets, prototypes, and animations, with job opportunities growing as digital content expands.

What are the key skills and qualifications needed to thrive as a 3D modeler, and why are they important?

To thrive as a 3D Modeler, you need a solid understanding of visual design, spatial awareness, and proficiency in modeling techniques, usually supported by a degree in graphic design, animation, or a related field. Expertise in industry-standard software like Autodesk Maya, Blender, or 3ds Max, and familiarity with rendering engines or game engines, is typically required. Creativity, attention to detail, effective communication, and the ability to collaborate in multidisciplinary teams are essential soft skills. These abilities ensure high-quality, visually appealing models that meet technical and artistic requirements in fields like gaming, film, and product design.

How do I get into 3D modeling?

To get into 3D modeling, start by learning industry-standard software such as Blender, Maya, or 3ds Max through online tutorials or courses. Building a strong portfolio of your work and understanding fundamental concepts like anatomy, lighting, and texturing are essential for entry-level positions. Gaining experience through internships, freelance projects, or personal projects can also improve your job prospects.

What are some common challenges faced by 3D modelers and how can they be addressed?

3D modelers often encounter challenges such as meeting tight deadlines, managing complex project requirements, and ensuring compatibility with different rendering engines or software. Effective time management and clear communication with designers, animators, and other team members can help address these issues. Staying updated on industry-standard tools and techniques also enables modelers to work more efficiently and produce high-quality assets that fit seamlessly into larger projects.
What are the most commonly searched types of 3D Modeling jobs in Oregon? The most popular types of 3D Modeling jobs in Oregon are:
What are popular job titles related to 3D Modeling jobs in Oregon? For 3D Modeling jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for 3D Modeling jobs? Cities in Oregon with the most 3D Modeling job openings:
Infographic showing various 3D Modeling job openings in Oregon as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $82,968 per year, or $39.9 per hour.

3D Character Art Lead

teamLFG

OR โ€ข On-site

Full-time

Re-posted 11 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")