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3D Modeling Jobs in Oregon (NOW HIRING)

OR ยท On-site

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?

A minimum of five (5) years of professional drafting and 3D modeling experience. * Demonstrated proficiency in Autodesk Revit, AutoCAD, and Autodesk ReCap Pro. * Must be able to obtain a Public Trust ...

BIM Modeler Lead

Portland, OR ยท On-site

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

BIM Modeler Lead

Portland, OR ยท On-site

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

BIM Modeler Lead

Portland, OR ยท Hybrid

$99K - $125K/yr

... Modeling standards * Participate in job layout driven by 3D model data. Verify elevations and dimensions using computer driven survey and modeling equipment such as Total Station. * Ability to ...

Blender Tutor

OR ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Portland, OR ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

This role involves producing accurate 3D models, shop drawings, and erection drawings to support the fabrication and installation of structural steel projects. The position requires close ...

BIM Modeler 2

Portland, OR ยท On-site

$59K - $76K/yr

... level modeling position that is responsible for providing modeling efforts for both project ... Knowledge of Autodesk NavisWorks, Autodesk Design Review, and working knowledge 3D layout and ...

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3D Modeling information

See Oregon salary details

$41.8K

$83K

$131.6K

How much do 3d modeling jobs pay per year?

As of Jul 16, 2026, the average yearly pay for 3d modeling in Oregon is $82,968.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,900.00 and $103,600.00 per year, depending on experience, location, and employer.

What is the difference between 3D Modeling vs 3D Animation?

Aspect3D Modeling3D Animation
Primary FocusCreating static 3D objects and modelsBringing 3D models to life through movement
Skills RequiredModeling techniques, software proficiency (e.g., Blender, Maya)Animation principles, rigging, timing
Work EnvironmentDesign studios, game development, film pre-productionFilm, gaming, advertising, interactive media
Common Certifications3D modeling courses, software certificationsAnimation courses, motion design certifications

While 3D Modeling involves creating detailed static objects, 3D Animation focuses on bringing those models to life through movement and storytelling. Both roles often overlap in industries like gaming and film, but they require distinct skill sets and tools.

What is 3D modeling?

3D modeling is the process of creating a digital representation of a physical object or surface in three dimensions using specialized computer software. These digital models can be used in various industries, including video games, movies, architecture, engineering, and product design. 3D models are constructed by manipulating points, lines, and polygons to form a mesh that represents the shape of the object. The resulting models can be rendered into images, animated, or even 3D printed.

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as gaming, film, architecture, and product design. Skilled 3D modelers proficient in software like Blender, Maya, or 3ds Max are sought after for creating visual content, animations, and prototypes, with job opportunities growing as technology advances. Staying updated with industry tools and techniques enhances employability in this field.

Is 3D modeling a high paying job?

3D modeling can be a well-paying profession, especially for experienced artists working in industries like gaming, film, or product design. Salaries vary based on skill level, industry, location, and whether the individual is freelance or employed by a company, with advanced skills in software like Maya or Blender often commanding higher pay.

Is a degree needed for 3D modeling jobs?

A degree is not strictly required for 3D modeling jobs, as many employers value skills, portfolio quality, and proficiency with software like Blender, Maya, or 3ds Max. However, having a degree in fields such as art, design, or computer graphics can improve job prospects and provide foundational knowledge. Certifications and a strong portfolio are often important for demonstrating competence in the field.

What are the key skills and qualifications needed to thrive as a 3D Modeler, and why are they important?

To thrive as a 3D Modeler, you need a solid understanding of visual design, spatial awareness, and proficiency in modeling techniques, usually supported by a degree in graphic design, animation, or a related field. Expertise in industry-standard software like Autodesk Maya, Blender, or 3ds Max, and familiarity with rendering engines or game engines, is typically required. Creativity, attention to detail, effective communication, and the ability to collaborate in multidisciplinary teams are essential soft skills. These abilities ensure high-quality, visually appealing models that meet technical and artistic requirements in fields like gaming, film, and product design.

Can you get a job in 3D modelling?

Yes, there are job opportunities in 3D modeling across industries such as gaming, film, architecture, and product design. Success typically requires proficiency in software like Blender, Maya, or 3ds Max, along with a strong portfolio and relevant skills. Entry-level positions may require a degree or certification, but experience and a solid portfolio are often key to securing employment.

What are some common challenges faced by 3D modelers and how can they be addressed?

3D modelers often encounter challenges such as meeting tight deadlines, managing complex project requirements, and ensuring compatibility with different rendering engines or software. Effective time management and clear communication with designers, animators, and other team members can help address these issues. Staying updated on industry-standard tools and techniques also enables modelers to work more efficiently and produce high-quality assets that fit seamlessly into larger projects.
What are the most commonly searched types of 3D Modeling jobs in Oregon? The most popular types of 3D Modeling jobs in Oregon are:
What are popular job titles related to 3D Modeling jobs in Oregon? For 3D Modeling jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching 3D Modeling jobs in Oregon look for? The top searched job categories for 3D Modeling jobs in Oregon are:
What cities in Oregon are hiring for 3D Modeling jobs? Cities in Oregon with the most 3D Modeling job openings:
Infographic showing various 3D Modeling job openings in Oregon as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $82,968 per year, or $39.9 per hour.
3D Environment Artist - Talent Pool (2026 Opportunities)

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR โ€ข Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 21 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote