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3D Graphics Developer Jobs (NOW HIRING)

$152 - $288/hr

JR2015681Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering ... Developer Tools. In this role, you will work closely with our research team to develop new tools ...

About the Role We are looking for a highly skilled software engineer with deep expertise in Unity, C#, and 3D graphics development to drive the creation of high-performance, cross-platform ...

About the Role We are looking for a highly skilled software engineer with deep expertise in Unity, C#, and 3D graphics development to drive the creation of high-performance, cross-platform ...

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3D Graphics Developer information

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$14

$36

$68

How much do 3d graphics developer jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for 3d graphics developer in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What is the difference between 3D Graphics Developer vs 3D Artist?

Aspect3D Graphics Developer3D Artist
Primary FocusCreating interactive 3D graphics, tools, and enginesDesigning and modeling 3D assets and visualizations
Skills & CertificationsProgramming, software development, graphics APIs (OpenGL, DirectX)Art, design, 3D modeling software (Maya, Blender)
Work EnvironmentGame studios, software companies, simulation firmsAnimation studios, game development, advertising
Common UsageDeveloping graphics engines, real-time renderingCreating visual assets, character modeling

While both roles involve 3D graphics, 3D Graphics Developers focus on programming and building graphics systems, whereas 3D Artists specialize in creating visual assets and models. Understanding these differences helps in choosing the right career path or job search focus.

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What cities are hiring for 3D Graphics Developer jobs?

Cities with the most 3D Graphics Developer job openings:

What states have the most 3D Graphics Developer jobs?

States with the most job openings for 3D Graphics Developer jobs include:

Infographic showing various 3D Graphics Developer job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 2% Part Time, and 16% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $76,634 per year, or $36.8 per hour.

Software Engineer, Neural Graphics Developer Tools

NVIDIA Corporation

Santa Clara, CA • On-site

$152 - $288/hr

Other

Posted 26 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies


Job description

## Software Engineer, Neural Graphics Developer ToolsApplylocations: US, CA, Santa Clara: US, TX, Austin: US, OR, Hillsboro: US, NC, Durham: US, WA, Seattletime type: Full timeposted on: Posted Todayjob requisition id: JR2015681Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?NVIDIA is seeking a deeply technical, creative and innovative software engineer help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.**What you'll be doing:**As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:* Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.* Create innovative new tools that bridge AI & graphics in next generation workflows.* Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.* Drive technology discussions and provide feedback on system architecture.* Accurately estimate and prioritize tasks in order to create realistic delivery schedules.* Write fast, effective, maintainable, reliable and well-documented object-oriented code.* Document requirements and designs, and review documents with key partners.* Meet with the QA Department to develop test plans for new features.**What we need to see:*** BS/MS in Computer Science, Computer Engineering, or equivalent experience.* 5+ years of relevant work experience in software development* Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.* Excellent C/C++ programming skills.* Ability to provide accurate estimates to ensure delivery of software on time.* Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.* Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.* Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.* Excellent written and verbal communication skills.**Ways to stand out from the crowd:*** Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.* Background in the game industry, research, or in a field that requires high-performance graphics.* Be able to demonstrate initiative and determination to get things done.NVIDIA is widely considered to be one of the technology world’s most desirable employers with some of the most forward-thinking and hardworking people in the world working here.If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.You will also be eligible for equity and benefits.Applications for this job will be accepted at least until August 17, 2026. #J-18808-Ljbffr

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993