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3D Graphics Developer Jobs in Vancouver, BC (NOW HIRING)

Graphics UI Designer

Surrey, BC · Hybrid

CA$55K - CA$58K/yr

You will work closely with engineering technicians, service technicians, and customers to ... The ability to visualize and implement design solutions quickly and cost efficiently. * 3D ...

You will work closely with engineering technicians, service technicians, and customers to ... The ability to visualize and implement design solutions quickly and cost efficiently. * 3D ...

You will work closely with engineering technicians, service technicians, and customers to ... The ability to visualize and implement design solutions quickly and cost efficiently. * 3D ...

Senior Software Developer, AutoCAD

Vancouver, BC · On-site

CA$107K - CA$157K/yr

... 3d print cheap prosthetic limbs for the needy in 3rd world countries, design and make the products ... Graphic background and Metal knowledge is a plus * Being familiar with ObjectARX/LISP is a plus ...

UI Software Engineer

Burnaby, BC · On-site

CA$71K - CA$105K/yr

Within this role, you will be focused on graphical user interfaces including a focus on building ... A solid understanding of data structures, algorithms, and 3D math. * A commitment to writing clean ...

... Stress Engineering, and Process Graphics Perform advanced design calculations(lighting, raceway ... and 3D CAD systems and procedures o Hexagon Smart Electricalsoftware & Review software o 3D ...

Collaborate with engineers, game designers, UX designers, and production to define technical ... Strong understanding of Motion Graphics and how it relates to Interaction Design. * A portfolio ...

Software Engineer - Rendering

Vancouver, BC · Hybrid

CA$124K - CA$179K/yr

What You'll Need: 5+ years' experience developing 3D rendering software using C++ in high ... on computer graphics. Strong mathematical skills and familiarity with numerical methods ...

Software Engineer - Rendering

Vancouver, BC · Hybrid

CA$124K - CA$179K/yr

What You'll Need: * 5+ years' experience developing 3D rendering software using C++ in high ... on computer graphics. * Strong mathematical skills and familiarity with numerical methods ...

Senior Rendering Software Engineer

Burnaby, BC · On-site

CA$114K - CA$169K/yr

Strong 3D math skills and knowledge of real-time rendering algorithms. * Experience with PBR ... related graphics features. * Strong cross-disciplinary collaboration skills and the ability to ...

Animation TD

Vancouver, BC

CA$25.96 - CA$34.62/hr

... graphics is a plus * Good Knowledge of Maya. Unreal Engine and Houdini are a plus. * Programming ... Some basic knowledge or experience as a 3D or 2D artist is a plus. * Undergraduate or Graduate ...

Midjourney), motion tools, and 3D software * Stay ahead of design and culture trends, making ... Collaborate cross-functionally with creative directors, strategists, producers, and developers to ...

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Showing results 1-20

3D Graphics Developer information

See Vancouver, BC salary details

$26.6K

$104.3K

$186.9K

How much do 3d graphics developer jobs pay per year?

As of Aug 3, 2026, the average yearly pay for 3d graphics developer in Vancouver, BC is $104,309.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,361.00 and $128,633.00 per year, depending on experience, location, and employer.

What is the difference between 3D Graphics Developer vs 3D Artist?

Aspect3D Graphics Developer3D Artist
Primary FocusCreating interactive 3D graphics, tools, and enginesDesigning and modeling 3D assets and visualizations
Skills & CertificationsProgramming, software development, graphics APIs (OpenGL, DirectX)Art, design, 3D modeling software (Maya, Blender)
Work EnvironmentGame studios, software companies, simulation firmsAnimation studios, game development, advertising
Common UsageDeveloping graphics engines, real-time renderingCreating visual assets, character modeling

While both roles involve 3D graphics, 3D Graphics Developers focus on programming and building graphics systems, whereas 3D Artists specialize in creating visual assets and models. Understanding these differences helps in choosing the right career path or job search focus.

Infographic showing various 3D Graphics Developer job openings in Vancouver, BC as of July 2026, with employment types broken down into 78% Full Time, 11% Temporary, and 11% Contract. Highlights an 67% In-person, 22% Hybrid, and 11% Remote job distribution, with an average salary of $104,309 per year, or $50.1 per hour.

Senior Rendering Engineer Manager

Roblox

Vancouver, BC

Other

Re-posted 2 days ago


Job description

The Roblox Vision

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators. At Roblox, we're building the platform that empowers our community to bring any experience imaginable to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We're on a mission to connect a billion people with optimism and civility.

Why Join Our Rendering Team?

Roblox is seeking an experienced and passionate senior engineering manager to lead a team of talented engineers building cutting edge rendering technology.

The rendering team at Roblox is at the heart of how millions of creators and players experience our platform. We are a group that is highly passionate about pushing the boundaries of visuals, scalability and performance. We develop our in-house engine and are in control of our entire technology stack, from the rendering pipeline, the lighting techniques, the material system, the voxel terrain to the VFX system and the server infrastructure. 

Roblox continues to tackle an unprecedented scalability challenge: to allow User Generated Content to take advantage of high end devices while scaling all the way down to low end mobile devices, across a vast array of platforms and genres. Our technology stack and features must allow Creators to express their amazing vision and we must cater to Creators that range from professional developers to enthusiastic newcomers. Our engine must be capable of producing visuals that  look great on high end devices while preserving their intent on low end devices.

The Roblox platform has an immense reach. Our work makes it into the hands of hundreds of millions of users all over the world.

You will:

  • Lead and mentor a world-class team of rendering engineers focused on one of the following pillars:
    • The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal, Direct3D, agc, OpenGL) and related systems.
    • The Lighting, shading, materials, global illumination, and post-processing systems.
  • Act as a hands-on technical leader, providing guidance on architectural decisions and implementation, from low-level details to high level choice of algorithms, and ensuring the stability and efficiency of our technology stack.
  • Partner with your team and other engineering leaders to define and execute the vision for the core rendering technology, anticipating future needs and trends, and ensuring our plans are aligned with the company vision.
  • Foster a culture of innovation, continuous improvement, and open communication, where all ideas are valued and explored, and invest in the development of our engineers.
  • Help build and expand our rendering organization by attracting, interviewing, and retaining top-tier engineering talent.

You have:

  • 15+ years of rendering or graphics engineering experience, with a deep understanding of one or both of the following:
    • Low-level rendering pipelines, GPU architectures (preferably including mobile), and graphic APIs (e.g., Vulkan, Metal, DirectX)
    • Modern lighting techniques (e.g., PBR, shadowing, global illumination), material systems, and shading languages.
  • 5+ years of experience in a technical leadership or engineering management role, with a proven track record of building, mentoring, and leading high-performing engineering teams.
  • Strong C++ programming skills and a robust problem-solving background, with the ability to provide technical guidance, conduct deep-dive investigations, and contribute to design discussions.
  • Experience designing, building, and shipping advanced graphical features and/or performance critical systems for game engines or real-time 3D applications.
  • Strong communication and interpersonal skills, with the ability to articulate complex technical concepts clearly to both technical and non-technical audiences and collaborate effectively across diverse teams.
  • A genuine enthusiasm for tackling the unique rendering challenges that Roblox faces.