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3D Graphics Developer Jobs in Nebraska (NOW HIRING)

Make efficient use of current 2D and 3D CAD applications to develop and modify schematic and spatial engineering graphics. * Utilize statistics to guide improvement efforts to successful conclusions.

Make efficient use of current 2D and 3D CAD applications to develop and modify schematic and spatial engineering graphics. * Utilize statistics to guide improvement efforts to successful conclusions.

Make efficient use of current 2D and 3D CAD applications to develop and modify schematic and spatial engineering graphics. * Utilize statistics to guide improvement efforts to successful conclusions.

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Landscape Architect

Lincoln, NE

$60K - $83K/yr

As an employee-owned, full-service design firm we offer architecture, engineering, interior design ... Prepare comprehensive, high-quality 3D and plan renderings in all phases of design * Preparation of ...

... graphic representations of engineering designs using computer-aided drafting software. The position requires working knowledge and experience in AutoCAD with good working knowledge of Civil 3D.

... graphic representations of engineering designs using computer-aided drafting software. The position requires working knowledge and experience in AutoCAD with good working knowledge of Civil 3D.

3D Graphics Developer information

See Nebraska salary details

$13

$35

$65

How much do 3d graphics developer jobs pay per hour?

As of Jun 23, 2026, the average hourly pay for 3d graphics developer in Nebraska is $35.13, according to ZipRecruiter salary data. Most workers in this role earn between $26.59 and $40.58 per hour, depending on experience, location, and employer.

What is the difference between 3D Graphics Developer vs 3D Artist?

Aspect3D Graphics Developer3D Artist
Primary FocusCreating interactive 3D graphics, tools, and enginesDesigning and modeling 3D assets and visualizations
Skills & CertificationsProgramming, software development, graphics APIs (OpenGL, DirectX)Art, design, 3D modeling software (Maya, Blender)
Work EnvironmentGame studios, software companies, simulation firmsAnimation studios, game development, advertising
Common UsageDeveloping graphics engines, real-time renderingCreating visual assets, character modeling

While both roles involve 3D graphics, 3D Graphics Developers focus on programming and building graphics systems, whereas 3D Artists specialize in creating visual assets and models. Understanding these differences helps in choosing the right career path or job search focus.

What job categories do people searching 3D Graphics Developer jobs in Nebraska look for? The top searched job categories for 3D Graphics Developer jobs in Nebraska are:
What cities in Nebraska are hiring for 3D Graphics Developer jobs? Cities in Nebraska with the most 3D Graphics Developer job openings:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Omaha, NE • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.