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3D Environmental Artist Jobs (NOW HIRING)

3D Artist

New York, NY · Remote

$55/hr

The successful candidate will be responsible for creating high-quality 3D models, environments ... This role is ideal for someone with strong artistic skills, attention to detail, and experience ...

Build environments through set dressing, composition, and lighting. * Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Model and texture characters, accessories, props, environments, and world objects that define the ...

Contract 3D Artist

Austin, TX · Remote

$20 - $25/hr

Build environments through set dressing, composition, and lighting. * Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Build environments through set dressing, composition, and lighting. * Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists ...

... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Our partner is looking for a 3D Artist - Vehicles Team based in Netherlands. This role offers the ... for immersive simulation environments. You will transform photographs, videos, technical ...

... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

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How much do 3d environmental artist jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for 3d environmental artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 3D environmental artist?

A 3D Environmental Artist is a professional who creates three-dimensional environments for video games, movies, virtual reality, and other digital media. They design and build landscapes, buildings, props, and other environmental elements to create immersive and believable worlds. Using specialized 3D modeling and texturing software, they work closely with other artists and developers to ensure that the environments fit the artistic vision and technical requirements of a project.

What are the key skills and qualifications needed to thrive as a 3D environmental artist?

To thrive as a 3D Environmental Artist, you need strong skills in 3D modeling, texturing, lighting, and a solid understanding of spatial design, often supported by a degree in art, design, or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, Substance Painter, and experience with game engines like Unreal Engine or Unity is typically required. Creativity, attention to detail, problem-solving, and effective communication help artists collaborate well and bring immersive worlds to life. These skills and qualities are crucial for creating believable, engaging environments that enhance the visual storytelling and gameplay experiences.

What are some common challenges 3D environmental artists face when working on large-scale game projects?

3D Environmental Artists working on large-scale game projects often encounter challenges such as optimizing assets for performance while maintaining visual quality, ensuring consistency with the overall art direction, and managing complex scene compositions. Collaboration with level designers, lighting artists, and technical artists is essential to ensure that environments are both visually appealing and functional for gameplay. Staying up-to-date with evolving tools and techniques, as well as effectively managing feedback and revisions, are also key aspects of the role.
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What cities are hiring for 3D Environmental Artist jobs?

Cities with the most 3D Environmental Artist job openings:

What states have the most 3D Environmental Artist jobs?

States with the most job openings for 3D Environmental Artist jobs include:

Infographic showing various 3D Environmental Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, 1% Contract, and 1% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Environment Artist - Talent Pool (N Americas)

Side

Remote

Contractor

Posted 4 days ago


Job description

About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements
Experience:
  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:
  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:
  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:
  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.
Preferred Skills
  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.

Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc