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3D Artist Volunteer Jobs (NOW HIRING)

... and 3D artists, serving as the essential bridge between Clients, Stakeholders, and the Team to ... Life Insurance + Additional Voluntary Life optional * Pet Insurance * Global Travel Assistance

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How much do 3d artist volunteer jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for 3d artist volunteer in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 3d artist volunteer?

3D Artist Volunteers are individuals who contribute their skills in creating three-dimensional models, textures, and animations for organizations or projects, typically without monetary compensation. They may work with nonprofits, educational groups, game development teams, or open-source projects to help visualize ideas or bring creative concepts to life. These volunteers often use software like Blender, Maya, or 3ds Max and collaborate closely with other team members to achieve project goals. Volunteering as a 3D artist is a great way to build your portfolio, gain professional experience, and support meaningful causes.

What are some common challenges 3d artist volunteers face when working on collaborative projects?

3D Artist Volunteers often collaborate with other creatives, such as game developers, animators, or designers, which can present challenges like aligning on artistic vision and navigating communication across different skill levels. Working as a volunteer may also mean adapting to varying project timelines and resource constraints, requiring flexibility and proactive problem-solving. Despite these challenges, the role offers valuable opportunities to build your portfolio, learn new tools, and work within diverse teams, which can be highly beneficial for career growth.

What are the key skills and qualifications needed to thrive as a 3d artist volunteer, and why are they important?

To thrive as a 3D Artist Volunteer, you need a solid understanding of 3D modeling, texturing, and rendering, often supported by a relevant portfolio or educational background. Familiarity with industry-standard software such as Blender, Maya, or 3ds Max is essential, and knowledge of file formats and version control tools is often beneficial. Creativity, attention to detail, and strong collaboration skills help you stand out when working with diverse teams and interpreting project needs. These skills ensure you can produce high-quality assets that meet project goals and contribute effectively to volunteer-driven initiatives.
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What cities are hiring for 3D Artist Volunteer jobs?

Cities with the most 3D Artist Volunteer job openings:

What are the most commonly searched types of 3D Artist jobs?

The most popular types of 3D Artist jobs are:

What states have the most 3D Artist Volunteer jobs?

States with the most job openings for 3D Artist Volunteer jobs include:

Infographic showing various 3D Artist Volunteer job openings in the United States as of August 2026, with employment types broken down into 58% Full Time, 14% Part Time, 14% Temporary, and 14% Contract. Highlights an 57% In-person, 14% Hybrid, and 29% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 26 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.
Some of the cool stuff you'll be doing:
  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote