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30 Hours Week Software Developer Jobs in Minnesota

Software Developer Location: Onsite at St ... Paul, MN Duration: 12 Months with possiblility of extension Hours: 8 AM - 5 PM Only W2 candidates ...

Software Developer

Eagan, MN · On-site

$69K - $125K/yr

Leidos is seeking Software Developers to join the Air Traffic Business Area within the Homeland ... We're already at step 30 - and moving faster than anyone else dares. Original Posting: April 29 ...

Software Developer

Eagan, MN · On-site

$69K - $125K/yr

Leidos is seeking Software Developers to join the Air Traffic Business Area within the Homeland ... We're already at step 30 - and moving faster than anyone else dares. Original Posting: April 29 ...

The Software Developer role will be responsible for designing, coding, testing, and implementing ... Must be willing to work flexible hours to accommodate the changing needs of the credit union ...

Software Developer

Saint Paul, MN · On-site

$92K - $125K/yr

Role: The Software Developer role will be responsible for designing, coding, testing, and ... Must be willing to work flexible hours to accommodate the changing needs of the credit union ...

Software Developer

Saint Paul, MN · On-site

$92K - $125K/yr

The Software Developer role will be responsible for designing, coding, testing, and implementing ... Must be willing to work flexible hours to accommodate the changing needs of the credit union ...

Senior Software Developer

Eagan, MN · On-site

$107K - $195K/yr

Leidos is seeking Senior Software Developers to join the Air Traffic Business Area within the ... April 30, 2026 For U.S. Positions: While subject to change based on business needs, Leidos ...

Principal Software Developer

Eagan, MN · On-site

$131K - $237K/yr

Leidos is seeking Principal Software Developers to join the Air Traffic Business Area within the ... April 30, 2026 For U.S. Positions: While subject to change based on business needs, Leidos ...

As a Software Developer - partner across IT and with assigned business line(s) to assess, research ... 00 per hour, depending on experience Our pay ranges are determined by role, level, and location.

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30 Hours Week Software Developer information

What are the key skills and qualifications needed to thrive as a 30 Hours Week Software Developer, and why are they important?

To thrive as a 30 Hours Week Software Developer, you need strong programming skills, problem-solving abilities, and a relevant degree or coding bootcamp experience. Familiarity with development tools such as Git, integrated development environments (IDEs), and collaboration platforms like Jira or Slack is typically required. Time management, effective communication, and self-motivation are essential soft skills for success in a reduced-hour, flexible role. These skills ensure that developers can produce high-quality code, meet project goals efficiently, and collaborate well within teams despite a part-time schedule.

How does working as a 30 hours per week Software Developer impact team collaboration and project delivery?

As a 30 hours per week Software Developer, you’ll often work in teams that include both full-time and part-time members. Clear communication is essential to ensure smooth collaboration, as your availability may differ from others on the team. Many organizations accommodate flexible schedules by leveraging asynchronous communication tools and setting well-defined expectations for deliverables. While you may need to be proactive about syncing up during overlapping hours, this structure can support a healthy work-life balance without compromising project outcomes.

What is a 30 hours week software developer?

A 30 hours week software developer is a professional who works in software development but has a reduced work schedule, typically working 30 hours per week instead of the traditional 40. This arrangement can provide better work-life balance, flexibility, and can be suitable for those managing other responsibilities or seeking reduced hours. These developers perform the same tasks as full-time developers, such as coding, debugging, and collaborating with teams, but within a shorter workweek.

What is the difference between 30 Hours Week Software Developer vs Full-Time Software Developer?

Aspect30 Hours Week Software DeveloperFull-Time Software Developer
Work HoursApproximately 30 hours per weekTypically 40 hours per week
CredentialsSame as full-time, usually requiring a bachelor's degree in CS or related fieldSame as part-time, usually requiring a bachelor's degree in CS or related field
Work EnvironmentPart-time, flexible schedules, often remote or freelanceFull-time, standard office or remote work
Employer UsageUsed by companies offering flexible or reduced hoursStandard employment model in tech industry

The 30 Hours Week Software Developer typically works fewer hours than a full-time software developer, offering more flexibility. Both roles require similar skills and credentials, but the main difference lies in weekly hours and work schedule. This makes the 30 Hours Week role ideal for those seeking work-life balance or part-time opportunities while maintaining a career in software development.

What are popular job titles related to 30 Hours Week Software Developer jobs in Minnesota? For 30 Hours Week Software Developer jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching 30 Hours Week Software Developer jobs in Minnesota look for? The top searched job categories for 30 Hours Week Software Developer jobs in Minnesota are:
What cities in Minnesota are hiring for 30 Hours Week Software Developer jobs? Cities in Minnesota with the most 30 Hours Week Software Developer job openings:

Software Developer

DivIHN

Saint Paul, MN • On-site

Contractor

Posted 29 days ago


Job description

For further inquiries about this opportunity, please contact our Talent Specialist, Lavanya at (224) 369-0873
Title: Software Developer
Location: Onsite at St. Paul, MN
Duration: 12 Months with possiblility of extension
Hours: 8 AM - 5 PM
Only W2 candidates are eligible for this position. Third-party or C2C candidates will not be considered
Relocation: Non-local candidates may be considered if willing to relocate and attend in-person interview.
Job Description
  • This position works out of our Tech Center in the Twin Cities, MN in the EP division.
  • In the client's Electrophysiology (EP) business, we're advancing the treatment of heart disease through breakthrough medical technologies in atrial fibrillation, allowing people to restore their health and get on with their lives.
  • As the Contract Staff Software Engineer, you'll have the chance to be a critical contributor to building compelling products within the client's Electrophysiology Division.
  • The individual will participate in the development and deployment of the system and software architecture to support our development programs.
  • Design, develop, and document software applications embedded in diagnostic and interventional cardiology devices.
  • Participate in all phases of the software lifecycle, including concept development, requirements, design, implementation, and testing.

What You'll Work On
  • Apply solid software design skills to develop medical devices to meet specific performance requirements and deliver on goals according to product development quality system.
  • These activities include developing requirements specifications, design, implementation and testing of software and embedded software algorithms or/and general Linux applications and GUIs.
  • These algorithms include real-time 3D location tracking, real-time 3D anatomical model creation and intracardiac signal visualization.
  • As a team member, contribute significantly to completion of various project activities, from definition, identifying software functional requirements, implementation, code reviews, and final release according to medical device development processes.
  • Create and implement software/test plans/protocols and generate test reports to ensure software/firmware design meets the specifications and quality system requirements.
  • Work closely with cross-functional team, including design reviews with QA, RA, test engineers, and hardware engineers to ensure the firmware design meets the product requirements, including safety, reliability and serviceability.
  • Be creative and innovative in the product development process.
  • Make, recommend or justify critical technical decisions in product design. The decision should be based on broad investigation and testing.
  • Document and transfer developed solutions to the manufacturing team for mass production and provide technical support and sustaining development in launch phase.

Required Qualifications
  • Bachelor's degree required (Computer Science or related preferred); Master's degree a plus.
  • 6+ years of software development or equivalent (e.g., 4+ years of Ph.D. research experience in Computer Science).
  • 5+ years of Object-Oriented Design, C++ and Qt Programming Experiences on the Linux platform.
  • Strong experience in design and implementation of cutting-edge graphics techniques and detailed knowledge of graphics hardware such as OpenGL shader language, CUDA, Nvidia GPU programming, OpenGL 2D/3D texture mapping, CPU/GPU performance profiling and characterization, and other general stream programming techniques.
  • Excellent knowledge and experience in computational geometry algorithms.
  • Excellent knowledge and experience in developing multithreaded real-time applications.
  • Excellent analytical and mathematical skills.
  • Excellent interpersonal and problem-solving skills.
  • Software development through full product lifecycle.
  • Experience with creating and managing requirements and translating them into effective architectures and software design.
  • An understanding of requirements for, and experience in medical device development.
  • Excellent documentation skills (highly regulated development environment).

Role Context:
  • Projects: Multiple concurrent projects focused on enhancing existing product (INsight). Projects rotate every few months.
  • Typical day: Agile stand-ups, sprint ceremonies, coding, debugging, unit testing, design documentation, code reviews, collaboration with cross-functional teams.

Top Skills:
  • C++ (C++11/14/17)
  • Linux
  • Multithreading
  • Bug Fixing / Troubleshooting
  • Coding
  • Teamwork Experience

Nice to Have:
  • Signal Processing
  • Graphic Tools (OpenGL, CUDA, QT)
  • Desktop Application Development
  • GPU Programming
  • Computational geometry
  • Algorithm design

Preferred Qualifications
  • GUI development experience: Qt/QML.

Personality Traits:
  • Team-oriented
  • Strong communication skills
  • Responsible
  • Quality-focused
  • Adaptable to change

Systems/tools used daily: Linux, IDEs, Jira, Jenkins, DOORS, SharePoint, Word, Excel.
Interview Process:
  • Two interviews; in-person strongly preferred (at least one must be onsite if possible)
  • Interview 1: Hiring manager interview focused on experience and team fit.
  • Interview 2: Technical interview focused on C++ coding and design.