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2D Character Design Jobs (NOW HIRING)

Founding Game Designer

San Francisco, CA · On-site +1

$182K/yr

... character they interact with through voice. Conversations are open-ended, not scripted. The ... Experience with Godot, or any 2D game engine's design/prototyping tools. * Familiarity with ...

... Design, Product Design, or a related field, or equivalent practical experience. • Strong ... Responsibilities • Create 2D artwork, patterns, iconography, and layouts for consumer electronics ...

$2.1K/wk

Drawing, Figurative Drawing, Dynamic Figure Drawing, and other Drawing Courses * 2D, Digital ... Storyboarding & Production Design, Cell Animation I, 3D Character Animation, Advanced Cell ...

Working knowledge of 2D and 3D CAD and drafting. * Proficient in reading and producing engineering ... character, general reputation, personal characteristics, and/or mode of living, and which can ...

Working knowledge of 2D and 3D CAD and drafting. * Proficient in reading and producing engineering ... character, general reputation, personal characteristics, and/or mode of living, and which can ...

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2D Character Design information

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How much do 2d character design jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for 2d character design in the United States is $29.96, according to ZipRecruiter salary data. Most workers in this role earn between $24.04 and $33.65 per hour, depending on experience, location, and employer.

What is a 2D Character Design job?

A 2D Character Design job involves creating visually appealing and expressive characters for games, animations, comics, or other media. Designers develop characters' appearances, emotions, and poses while ensuring they align with the project's artistic style. This role requires strong drawing skills, creativity, and knowledge of design principles. Artists often use digital tools like Photoshop or Illustrator for their work.

What are the key skills and qualifications needed to thrive in the 2D Character Design position, and why are they important?

To thrive as a 2D Character Designer, you need strong drawing skills, an understanding of anatomy, color theory, and a portfolio demonstrating creative character concepts. Proficiency in digital illustration tools such as Adobe Photoshop, Illustrator, or Clip Studio Paint is commonly required, with formal training or a degree in art or design often being advantageous. Excellent communication, adaptability, and the ability to accept and implement feedback are important soft skills in this field. These qualifications help ensure your character designs not only meet creative briefs but also fit seamlessly within project teams and client expectations.

More about 2D Character Design jobs
What cities are hiring for 2D Character Design jobs? Cities with the most 2D Character Design job openings:
What are the most commonly searched types of 2D Character Design jobs? The most popular types of 2D Character Design jobs are:
What states have the most 2D Character Design jobs? States with the most job openings for 2D Character Design jobs include:
Infographic showing various 2D Character Design job openings in the United States as of July 2026, with employment types broken down into 94% Full Time, 5% Part Time, and 1% Temporary. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $62,322 per year, or $30 per hour.
Visual Development Artist

Visual Development Artist

Sony Pictures Animation

Los Angeles, CA • On-site

$59.16 - $85/hr

Full-time

Re-posted 5 days ago


Job description

The Visual Development Artist works closely with the Production Designer, Art Director, and other creative leadership to visually develop and design all elements of the feature film, including sets, locations, props, characters, visual effects, color schemes, and overall style. This is a union-covered position.
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.
Responsibilities:
  • Work under the guidance of the Production Designer and Art Director to generate artwork related to sets, locations, props, characters, visual effects, color schemes, and overall style
  • Generate work across all stages of production, including sketches, rough explorations, refined designs, and final paintings
  • Create artwork that informs the early story and visual development process, as well as the production process
  • Collaborate with creative leadership to translate the vision for the film from concept to finished look
  • When requested, build and present innovative ideas to improve visual concepts and designs
  • Ensure all artwork is accurately backed up, organized and stored appropriately
  • Contribute creative solutions, respond effectively to feedback, and iterate on designs throughout production
  • Proactively communicate questions, issues, or production concerns to supervisors and production staff
  • Meet production schedules and deadlines while maintaining a high level of artistic quality and consistency
Qualifications:
  • Must exhibit proficiency in drawing (including human and animal anatomy), design, perspective, composition, painting, lighting and color theory
  • Must be comfortable working in a variety of styles - from "cartoony" to highly realistic.
  • Areas of expertise to include one or more of the following: set/location/props design; character/costume design; special effects design; and/or color styling
  • A solid understanding of 2D to 3D translations and hands-on use of 2D or 3D tools in your design process is helpful
  • Able to solve problems creatively
  • Manage time efficiently
  • The ability to work creatively in a fast-paced production environment under pressure
  • Self-motivated, good communication skills, and an excellent teammate with a phenomenal outlook
  • Working knowledge of software and hardware, including Photoshop and Cintiq

The anticipated base salary for this position is $59.16/hour to $85.00/hour. This role qualifies for benefits pursuant to the collective bargaining agreement.The actual salary offered will depend on a variety of factors.
To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.
Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.