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60 Unity Visual Designer Jobs Hiring Near You

Create animations, particles, and visual effects that enhance gameplay * Build mockups, UI elements ... Understanding of how assets function inside a game engine (Unity, Unreal, etc.) * Experience ...

You partner with UX designers and UI artists to translate layouts, motion intent, and visual style ... Unity, Unreal). * Contributes to creative and technical solutions. * Proven track record of working ...

Create animations, particles, and visual effects that enhance gameplay * Build mockups, UI elements ... Understanding of how assets function inside a game engine (Unity, Unreal, etc.) * Experience ...

... art production, and Unity implementation. Previous experience in Production and Live Game ... Produce high-quality visual assets for user interfaces using the Adobe Creative Suite. Research ...

... art production, and Unity implementation. Previous experience in Production and Live Game ... Produce high-quality visual assets for user interfaces using the Adobe Creative Suite. Research ...

Strong visual design skills and understanding of spatial design principles. * Ability to think ... Experience with motion design or 3D modeling tools (Unity, Unreal Engine, Blender, or similar)

... bring captivating visual spectacles to audiences across the nation. We are a rapidly growing ... Unity, Unreal, Godot) Qualifications: Technical Skills: Proficiency with a computer and using ...

We'll expect you to utilize your full range of product design, interaction design and visual design ... Familiarity with Figma, Unity, or Adobe Creative Suite * Experience designing and leading in cross ...

We'll expect you to utilize your full range of product design, interaction design and visual design ... Basic understanding of prototyping 3D interactions or interfaces using Unity or similar tools

We'll expect you to utilize your full range of product design, interaction design and visual design ... Advanced skills in prototyping 3D interactions or interfaces using Unity and other industry-leading ...

We'll expect you to utilize your full range of product design, interaction design and visual design ... Basic understanding of prototyping 3D interactions or interfaces using Unity or similar tools

We'll expect you to utilize your full range of product design, interaction design and visual design ... Familiarity with Figma, Unity, or Adobe Creative Suite * Experience designing and leading in cross ...

We'll expect you to utilize your full range of product design, interaction design and visual design ... Advanced skills in prototyping 3D interactions or interfaces using Unity and other industry-leading ...

We'll expect you to utilize your full range of product design, interaction design and visual design ... Advanced skills in prototyping 3D interactions or interfaces using Unity and other industry-leading ...

Showing results 21-40

AR/VR application developer (Unity Engine + AOSP + Firmware)

Vantage Point Consulting

Redmond, WA

Full-time

Re-posted 5 days ago


Job description

Job Description:
  • Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
  • Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
    • Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
    • Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
    • Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
    • Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
  • Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
  • Collaborating with H&S UXR team members to create flexible, reusable software user interfaces ( "virtual labs") that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
  • Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies
Minimum Qualifications:
  • Bachelor's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 3 years' experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
  • Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
  • Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
  • Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
  • Willingness to occasionally travel to study sites
Preferred Qualifications:
  • Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
  • Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
  • Experience developing AR/VR applications
  • Experience with Android Studio and/or Unity
  • Experience with Python