The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the ... Optimize AI models for specific client aesthetics, character consistency, product visualization ...

42 Houdini Character Designer Jobs Hiring Near You
The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the ... Optimize AI models for specific client aesthetics, character consistency, product visualization ...
Senior Technical Artist
Cary, NC ยท On-site
$117K - $140K/yr
... character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking ... Substance Designer, Substance Painter, and Houdini * Develop reusable material frameworks and ...
Senior Technical Artist
Cary, NC ยท On-site
$117K - $140K/yr
... character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking ... Substance Designer, Substance Painter, and Houdini * Develop reusable material frameworks and ...
3D Animator
Charleston, WV ยท On-site +1
Work alongside motion designers, video editors, illustrators, and creative producers to deliver ... Experience with Unreal Engine, Houdini, or real-time rendering workflows. * Knowledge of character ...
3D Animator
Charleston, WV ยท On-site +1
Work alongside motion designers, video editors, illustrators, and creative producers to deliver ... Experience with Unreal Engine, Houdini, or real-time rendering workflows. * Knowledge of character ...
3D Artist (Remote)
San Francisco, CA ยท Remote
$110K - $140K/yr
Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content ... Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ...
Quick apply
3D Artist (Remote)
San Francisco, CA ยท Remote
$110K - $140K/yr
Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content ... Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ...
Technical Artist | Artiste Technique - VOLTA
Montreal, QC ยท On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
Technical Artist | Artiste Technique - VOLTA
Montreal, QC ยท On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
Review real-time VFX assets (environmental effects, combat FX, character abilities, particle ... Collaborate closely with internal VFX leads, technical artists, designers, and production teams to ...
Review real-time VFX assets (environmental effects, combat FX, character abilities, particle ... Collaborate closely with internal VFX leads, technical artists, designers, and production teams to ...
Technical Artist | Artiste Technique - VOLTA
Quebec, QC ยท On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
Technical Artist | Artiste Technique - VOLTA
Quebec, QC ยท On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Houdini and/or Substance 3D Designer * Strong understanding of real-time constraints and ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems ...
Quick apply
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems ...
Expression of Interest - Rigging Artist
Los Angeles, CA ยท On-site +1
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems ...
Expression of Interest - Rigging Artist
Los Angeles, CA ยท On-site +1
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems ...
Work with environment, character and VFX artists in the lighting design to achieve the desired ... Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop ...
Work with environment, character and VFX artists in the lighting design to achieve the desired ... Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop ...
Senior Technical Artist - Expression of Interest - ILM San Francisco (Project Hire)
San Francisco, CA ยท On-site
$149K - $179K/yr
... with character and environment artists on asset lookdev. * Partner with the art and engineering ... Proficient in Maya, Houdini, Blender, Substance Designer, Substance Painter, and/or Photoshop.
Senior Technical Artist - Expression of Interest - ILM San Francisco (Project Hire)
San Francisco, CA ยท On-site
$149K - $179K/yr
... with character and environment artists on asset lookdev. * Partner with the art and engineering ... Proficient in Maya, Houdini, Blender, Substance Designer, Substance Painter, and/or Photoshop.
3D Generalist
Lehi, UT ยท On-site
Our patented and best-selling products are designed to simplify and improve everyday life with ... Portfolios centered on character animation, architectural visualization, automotive rendering, or ...
Quick apply
3D Generalist
Lehi, UT ยท On-site
Our patented and best-selling products are designed to simplify and improve everyday life with ... Portfolios centered on character animation, architectural visualization, automotive rendering, or ...
3D Generalist
Lehi, UT ยท On-site
Our patented and best-selling products are designed to simplify and improve everyday life with ... Portfolios centered on character animation, architectural visualization, automotive rendering, or ...
3D Generalist
Lehi, UT ยท On-site
Our patented and best-selling products are designed to simplify and improve everyday life with ... Portfolios centered on character animation, architectural visualization, automotive rendering, or ...
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA ยท On-site +1
$134K - $171K/yr
Partner with environment, character and VFX artists in the lighting design to achieve the desired ... Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop ...
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA ยท On-site +1
$134K - $171K/yr
Partner with environment, character and VFX artists in the lighting design to achieve the desired ... Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop ...
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in ... Houdini experience Required Application Materials: * Resume * Cover Letter which should include
Quick apply
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in ... Houdini experience Required Application Materials: * Resume * Cover Letter which should include
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in ... Houdini experience Required Application Materials: * Resume * Cover Letter which should include
Quick apply
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in ... Houdini experience Required Application Materials: * Resume * Cover Letter which should include
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA ยท On-site +1
$70K - $90K/yr
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in ... Houdini experience Required Application Materials: * Resume * Cover Letter which should include
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA ยท On-site +1
$70K - $90K/yr
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in ... Houdini experience Required Application Materials: * Resume * Cover Letter which should include
Houdini Jobs Information

Job description
Position Summary:
The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the infrastructure that integrates artificial intelligence and machine learning into Wellcom's CGI and visual effects production pipeline. Working within HOME, Wellcom's AI-enabled production ecosystem, this role bridges traditional VFX applications with AI-native technologies to create scalable, artist-friendly workflows that enhance efficiency without compromising creative quality.
Acting as the connection between software engineering, pipeline development, and production, the VFX AI Pipeline Engineer builds intelligent tools that automate repetitive processes, accelerate asset creation, and enable creative teams to leverage AI throughout the production lifecycle. This role collaborates closely with CGI Supervisors, Compositing Artists, Developers, Creative Technologists, and Production teams to continuously evolve HOME's AI capabilities.
Key Responsibilities:
AI Pipeline Integration
- Architect, develop, and maintain AI-enhanced production solutions that integrate seamlessly into existing VFX and CGI pipelines.
- Build custom tools, APIs, and services that connect traditional DCC applications-including 3ds Max, Maya, Houdini, Nuke, and Fusion-with AI generation platforms and machine learning models.
- Ensure AI workflows are scalable, secure, reliable, and production-ready within HOME.
- Collaborate with pipeline engineers and software developers to optimize performance and interoperability across production systems.
Workflow Automation
- Design, build, and maintain automated AI workflows using ComfyUI, Python, and proprietary workflow frameworks.
- Standardize AI-assisted asset generation, image enhancement, look development, and production processes across creative teams.
- Develop reusable automation pipelines that improve production speed, consistency, and scalability.
- Monitor workflow performance and continuously optimize processing efficiency.
Model Fine-Tuning & AI Development
- Manage the training, fine-tuning, and deployment of custom AI models including LoRAs, ControlNets, IP-Adapters, and related machine learning assets.
- Maintain model libraries, checkpoints, version control, and documentation to support project consistency and governance.
- Optimize AI models for specific client aesthetics, character consistency, product visualization, and brand standards.
- Evaluate emerging AI technologies and recommend production-ready implementations.
Technical Artist Tools
- Develop intuitive tools, interfaces, and scripts that enable artists to utilize AI capabilities without requiring advanced programming knowledge.
- Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that support AI-powered workflows such as texture synthesis, depth-map generation, image upscaling, rotoscoping, segmentation, and asset enhancement.
- Build artist-focused workflows that balance automation with creative control.
- Improve usability through documentation, training, and ongoing technical support.
Collaboration & Innovation
- Partner with CGI Supervisors, Compositing Artists, Creative Technologists, AI Developers, and Production teams to identify opportunities for AI-enabled workflow improvements.
- Support the evolution of HOME by researching, testing, and implementing emerging AI technologies that enhance production capabilities.
- Establish best practices, technical documentation, and governance standards for AI-assisted production.
- Champion responsible, ethical, and secure implementation of AI technologies throughout the production pipeline.
Required Qualifications:
- Bachelor's degree in Computer Science, Software Engineering, Visual Effects, Computer Graphics, Artificial Intelligence, or equivalent professional experience.
- 5+ years of experience in VFX pipeline development, technical direction, software engineering, or AI workflow development.
- Strong understanding of VFX production pipelines and digital content creation workflows.
- Advanced programming experience with Python.
- Experience integrating software applications through APIs and automation frameworks.
- Excellent problem-solving, communication, and cross-functional collaboration skills.
Preferred Qualifications:
- Experience developing AI-enabled production pipelines for CGI, VFX, or creative production environments.
- Experience with ComfyUI, Stable Diffusion, Flux, or other generative AI frameworks.
- Knowledge of machine learning concepts, inference optimization, and model fine-tuning.
- Experience training and managing LoRAs, ControlNets, IP-Adapters, or similar AI models.
- Familiarity with cloud computing, GPU infrastructure, and distributed AI processing.
- Experience working within commercial advertising, production, or animation studios.
Technical Skills:
Programming & Development
- Python
- REST APIs
- Git
- Docker
- Workflow automation
- Pipeline development
AI & Machine Learning
- ComfyUI
- Stable Diffusion
- Flux
- LoRA training
- ControlNet
- IP-Adapters
- Model inference
- Prompt engineering
- AI workflow orchestration
VFX & DCC Applications
- Autodesk Maya
- 3ds Max
- Houdini
- Nuke
- Fusion
Pipeline & Infrastructure
- Asset management
- Pipeline architecture
- GPU rendering
- Cloud infrastructure
- Version control
- AI model management
Success in This Role:
A successful VFX AI Pipeline Engineer will:
- Build reliable, scalable AI infrastructure that seamlessly integrates with Wellcom's VFX and CGI production pipeline.
- Empower artists through intuitive AI tools that enhance creativity while reducing repetitive manual work.
- Optimize AI workflows to improve production efficiency, consistency, and quality.
- Collaborate effectively across engineering, creative, and production teams to deliver innovative solutions.
- Help shape the future of HOME by advancing AI-enabled production capabilities while maintaining the highest standards of technical excellence, artistic integrity, and operational reliability.
About thelab
Sourced by ZipRecruiter
Industry
Marketing
Company size
51 - 200 Employees
Headquarters location
NY, US
Year founded
2002