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Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic ...

Houdini Artist

Montreal, QC ยท On-site +1

Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic ...

The Procedural Asset and FX Technical Director is a Houdini TD responsible for supporting all teams that use Sidefx Houdini. They work with the front-end assets team, such as Surfacing and Modelling ...

FX TD - Senior

Vancouver, BC ยท On-site

CA$111K - CA$123K/yr

Able to pick up large Houdini FX setups and run shots * Able to build large Houdini FX setups with multiple dependencies and elements * Strong knowledge of VEX and Hscript. * Strong knowledge of ...

Able to pick up large Houdini FX setups and run shots * Work with FX Lead to build Houdini FX setups * Working knowledge of VEX and Hscript. * Working knowledge of Arnold (preferred) and or another ...

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Houdini Artist

FS Studio

Montreal, QC โ€ข Remote

Contractor

Posted yesterday


Job description

Houdini Technical Artist with Omniverse Experienceย 
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.ย 
Responsibilitiesย 

  • Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.ย 

  • Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc

  • Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.ย 

  • Write clean, efficient, and maintainable code.ย 

  • Ensure the quality and performance of the final product.ย 

Requirementsย 

  • Procedural modeling and scene generation in Houdini are required.ย 

  • Strong knowledge and practical experience in USD workflows are required.ย 

  • Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.ย 

  • Familiarity with version control systems is required.ย 

  • Nvidia Omniverse experience is preferred.ย 

  • Unreal Engine and Unity experience is preferred.ย 

  • Blender geometry nodes knowledge is preferred.ย 

  • Familiarity with other programming languages such as Java or C++ is a plus.ย 

  • Experience with cloud-based services and APIs is a plus.ย 

  • The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.ย 

  • Strong communication and problem-solving skills are mandatory.ย 

  • Must be able to speak and conduct business in English is mandatory.ย 

  • Portfolio of work is mandatory.ย 

This position is open to international candidates.ย