Bien qu'une expertise approfondie de Houdini ne soit pas requise, une familiarite avec les SOPs, ROPs et LOPs est un atout ; une specialisation dans le domaine de la production CG est un plus. Tu ...

60 Houdini Jobs Hiring Near You
Bien qu'une expertise approfondie de Houdini ne soit pas requise, une familiarite avec les SOPs, ROPs et LOPs est un atout ; une specialisation dans le domaine de la production CG est un plus. Tu ...
Houdini Artist
Montreal, QC · Remote
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic ...
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Houdini Artist
Montreal, QC · Remote
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic ...
Houdini Artist
Montreal, QC · On-site +1
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic ...
Houdini Artist
Montreal, QC · On-site +1
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic ...
Software Engineer, Houdini
CA$90K - CA$140K/yr
The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone. They leverage their ...
Software Engineer, Houdini
CA$90K - CA$140K/yr
The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone. They leverage their ...
$600/day
Houdini Technical Artist Location: Remote (US-based, New York time zone preferred) Rate: Up to $600 per day Type: Freelance or 2-month trial leading to full-time Start Date: Immediate Company:
$600/day
Houdini Technical Artist Location: Remote (US-based, New York time zone preferred) Rate: Up to $600 per day Type: Freelance or 2-month trial leading to full-time Start Date: Immediate Company:
VFX Artist with Houdini and Unreal
New York, NY · Remote
$600/day
Houdini Technical Artist Location: Remote (US-based, New York time zone preferred) Rate: Up to $600 per day Type: Freelance or 2-month trial leading to full-time Start Date: Immediate Company:
VFX Artist with Houdini and Unreal
New York, NY · Remote
$600/day
Houdini Technical Artist Location: Remote (US-based, New York time zone preferred) Rate: Up to $600 per day Type: Freelance or 2-month trial leading to full-time Start Date: Immediate Company:
As a Technical Artist [PCG & Houdini] at Ubisoft Montreal , you will design, build, and support procedural content generation systems that enable teams to create high-quality, scalable environments ...
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As a Technical Artist [PCG & Houdini] at Ubisoft Montreal , you will design, build, and support procedural content generation systems that enable teams to create high-quality, scalable environments ...
Exprience de production avec Houdini * Familiarit avec Ziva ou une technologie similaire telle que Maya (Ncloth, Nhair) * Comprhension approfondie des techniques et technologies de simulation ...
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Exprience de production avec Houdini * Familiarit avec Ziva ou une technologie similaire telle que Maya (Ncloth, Nhair) * Comprhension approfondie des techniques et technologies de simulation ...
Experience de production avec Houdini * Familiarite avec Ziva ou une technologie similaire telle que Maya (Ncloth, Nhair) * Comprehension approfondie des techniques et technologies de simulation ...
Experience de production avec Houdini * Familiarite avec Ziva ou une technologie similaire telle que Maya (Ncloth, Nhair) * Comprehension approfondie des techniques et technologies de simulation ...
As a Houdini Technical Consultant, you'll be building smart workflows and crafting tools that empower artists to create amazing procedural content with Houdini. Your work helps unlock creativity at ...
As a Houdini Technical Consultant, you'll be building smart workflows and crafting tools that empower artists to create amazing procedural content with Houdini. Your work helps unlock creativity at ...
Simulation (Houdini) - Technical Engineer
CA$100K - CA$120K/yr
Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards. * Extend the core pipeline by developing, integrating, and ...
Simulation (Houdini) - Technical Engineer
CA$100K - CA$120K/yr
Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards. * Extend the core pipeline by developing, integrating, and ...
FX Houdini Artist
Sherman Oaks, CA · On-site
$95K - $170K/yr
CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026 Reporting to the Global Head of CG, top-level FX skills ...
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FX Houdini Artist
Sherman Oaks, CA · On-site
$95K - $170K/yr
CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026 Reporting to the Global Head of CG, top-level FX skills ...
Remote Houdini Technical Artist for Unreal Real-Time FX
Manhattan, NY · Remote
$140K - $167.60K/yr
A leading content production company in New York is looking for a Houdini Technical Artist for a freelance position with potential for full-time work. You will create and optimize Houdini FX ...
Remote Houdini Technical Artist for Unreal Real-Time FX
Manhattan, NY · Remote
$140K - $167.60K/yr
A leading content production company in New York is looking for a Houdini Technical Artist for a freelance position with potential for full-time work. You will create and optimize Houdini FX ...
Description du poste En tant qu' artiste technique [GPC et Houdini] à Ubisoft Montréal , vous concevez, développez et maintenez des systèmes de génération procédurale de contenu permettant aux ...
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Description du poste En tant qu' artiste technique [GPC et Houdini] à Ubisoft Montréal , vous concevez, développez et maintenez des systèmes de génération procédurale de contenu permettant aux ...
FX Houdini Artist
Sherman Oaks, CA · On-site
$95K - $170K/yr
CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026 Reporting to the Global Head of CG, top-level FX skills ...
Quick apply
FX Houdini Artist
Sherman Oaks, CA · On-site
$95K - $170K/yr
CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026 Reporting to the Global Head of CG, top-level FX skills ...
Ingenieur(e) technique experimente(e) - Simulation (Houdini) / Simulation (Houdini) - Senior Tech...
Creer, maintenir et optimiser des ressources numeriques Houdini (OTL) robustes, en garantissant leur stabilite, leur facilite d'utilisation et leur conformite aux normes de production. * Etendre le ...
Ingenieur(e) technique experimente(e) - Simulation (Houdini) / Simulation (Houdini) - Senior Tech...
Creer, maintenir et optimiser des ressources numeriques Houdini (OTL) robustes, en garantissant leur stabilite, leur facilite d'utilisation et leur conformite aux normes de production. * Etendre le ...
Lead the creation, population, and management of complex crowd simulations using Houdini. * Define the overall approach for crowd behavior, agent systems, and shot execution across the show. * Guide ...
Lead the creation, population, and management of complex crowd simulations using Houdini. * Define the overall approach for crowd behavior, agent systems, and shot execution across the show. * Guide ...
Lead the creation, population, and management of complex crowd simulations using Houdini. * Define the overall approach for crowd behavior, agent systems, and shot execution across the show. * Guide ...
Lead the creation, population, and management of complex crowd simulations using Houdini. * Define the overall approach for crowd behavior, agent systems, and shot execution across the show. * Guide ...
Spanish Interpreter Paraprofessional - 1.0 FTE - Houdini Elementary and Madison Middle School
Appleton, WI · On-site
$18.60/hr
At Houdini Elementary, you'll be part of a thriving community that values care, high standards, and the success of every student. We believe in creating welcoming, inclusive classrooms where children ...
Spanish Interpreter Paraprofessional - 1.0 FTE - Houdini Elementary and Madison Middle School
Appleton, WI · On-site
$18.60/hr
At Houdini Elementary, you'll be part of a thriving community that values care, high standards, and the success of every student. We believe in creating welcoming, inclusive classrooms where children ...
Excellente maîtrise de Houdini et Maya * Solides compétences en scripting avec VEX, Python et MEL * Bonne compréhension des workflows procéduraux et des systèmes de simulation Crowd
Excellente maîtrise de Houdini et Maya * Solides compétences en scripting avec VEX, Python et MEL * Bonne compréhension des workflows procéduraux et des systèmes de simulation Crowd
Other
Posted 12 days ago
Job description
- Diplome en informatique/ingenierie ou experience equivalente
Solides competences en Python et/ou C++ - Experience de developpement dans Houdini avec HOM, VEX et/ou HDK
- Experience de developpement sous Linux
- Experience du developpement en equipe et de l'utilisation de systemes de gestion de versions
- Experience en developpement de modeles de machine learning
- Experience en developpement de solutions basees sur l'IA
- Experience avec les tests unitaires et d'integration
- Connaissance des workflows VFX/FX et Houdini
- Experience avec USD, Qt, Pybind11/Boost.Python
- Familiarite avec les systemes de build
- Experience avec d'autres outils DCC (par exemple : Maya, Nuke, Mari, suite Adobe)
- Degree in Computer Science/Engineering or equivalent experience
- Strong Python and/or C++ skills
- Experience developing in Houdini with HOM, VEX, and/or HDK
- Linux development experience
- Team-based development and source control experience
- Experience developing machine learning models
- Experience developing AI-based solutions
- Experience with unit/integration testing
- VFX/FX and Houdini workflow knowledge
- Experience with USD, Qt, Pybind11/Boost.Python
- Familiarity with build systems
- Experience with other DCC tools (e.g., Maya, Nuke, Mari, Adobe suite)