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Indie Games Jobs (NOW HIRING)

At Uplift Games, Gameplay Engineers are at the heart of our mission to "Create Future Nostalgia ... A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry ...

Unreal Engine Technical Artist

Winston Salem, NC · On-site

$109K - $130K/yr

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using ...

Senior iOS Engineer, Apple Games

Cupertino, CA · On-site

$172K/yr

We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep into the operating system, with the unique opportunity to help define the face of gaming at Apple. We ...

For more info, visit and Want to make an impact at a fantastic indie studio? This is your chance. Fire Hose Games is looking to bring on an entrepreneurial, innovative, hard-working, and experienced ...

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using ...

$125 - $150/hr

... small indie studio: close-knit, with high ownership and flexibility. You're excited about the ... games. #J-18808-Ljbffr

Engineering Lead

San Francisco, CA · On-site

$120K - $159K/yr

... games, even as indie or side projects. • Eagerness to share rough prototypes and in-progress builds. • A love for games in general. You're well-versed in everything from modern indie and AAA hits ...

Unreal Engine Level Designer

Winston Salem, NC · On-site

$93K/yr

SO is an in-development indie open-world RPG set in an original fantasy world: The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more information about ...

We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep into the operating system, with the unique opportunity to help define the face of gaming at Apple. We ...

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How much do indie games jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for indie games in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is an indie game?

An Indie Games job typically involves working within a small team or independently to develop and publish video games without the backing of a large publisher. Roles in indie game development can vary widely, including game design, programming, art, sound design, and marketing. Since indie teams are often small, employees may take on multiple responsibilities. These jobs require creativity, adaptability, and a passion for gaming. Funding can come from personal savings, crowdfunding, or small investors, making financial management a key aspect of indie game development.

What skills and qualifications are needed to thrive in indie games?

To thrive in Indie Games development, you need strong skills in programming, game design, and creative storytelling, often supported by a relevant degree or portfolio of completed projects. Proficiency with game engines like Unity or Unreal Engine, along with familiarity with version control systems such as Git, is frequently required. Adaptability, collaboration, and entrepreneurial spirit are valuable soft skills that help you manage tight deadlines and limited resources. These capabilities are essential for successfully creating, marketing, and delivering engaging indie games in a highly competitive market.

What are common challenges faced by professionals working in indie games development?

Professionals in Indie Games development often encounter challenges such as managing limited budgets, juggling multiple responsibilities, and adapting to rapid changes throughout the game production lifecycle. Team sizes are typically small, so individuals may handle everything from coding and art to marketing and business development. Effective time management and clear communication are crucial, as many teams work remotely or across different time zones. However, these challenges also provide opportunities to learn new skills and take creative ownership over projects, making the role both demanding and highly rewarding.

More about indie games jobs

What cities are hiring for Indie Games jobs?

Cities with the most Indie Games job openings:

What are the most commonly searched types of Indie Games jobs?

The most popular types of Indie Games jobs are:

What states have the most Indie Games jobs?

States with the most job openings for Indie Games jobs include:

What are popular job titles for Indie Games?

Popular job titles for Indie Games:

Infographic showing various Indie Games job openings in the United States as of September 2026, with employment types broken down into 58% Full Time, 39% Part Time, 2% Temporary, and 1% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Gameplay Engineer (Full-Time)

Dallas, TX • On-site

$80 - $100/hr

Other

Posted 21 days ago


Key responsibilities

  • Write clean, performant Lua/Luau code for gameplay features, UI, VFX, and content updates.

  • Own features end-to-end, including concept, implementation, polish, testing, and deployment.

  • Collaborate with cross-disciplinary peers, participate in the design process, and ensure timely delivery of features.


Job description

Job Title: Gameplay Engineer (Full-Time)
Location: Remote, work from home in the US or UK only
Position Type: Full-time (40 hours)

Uplift Games is the studio behind Adopt Me, the premiere pet adoption game on Roblox (43B+ sessions, 1.94 million record CCU). We’re looking for a talented and driven Gameplay Engineer to join our studio. As part of our tight knit cross-disciplinary team, you will write high quality code for our flagship game.

At Uplift Games, Gameplay Engineers are at the heart of our mission to “Create Future Nostalgia” - not just as technical experts, but also as creatives. Your ideas matter here. As you transform features from rough ideas into polished products, you will apply your critical design eye and excellent UX intuition. As the central integrator for the work of your cross-disciplinary peers, you are the owner of key initiatives, engaging with all aspects of game development.

This is an opportunity to create an outsized impact on many millions of players while operating in a small studio where every person plays a major role. It’s important that you take pride in your work, love to learn new things, and are naturally driven to deliver the best-in-class experiences.

You value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.

This is a remote position open to candidates who are based in the US or UK and can demonstrate eligibility to work in those countries.

What You'll Be Doing
  • Write clean, performant Lua/Luau code for gameplay features, UI, VFX, and content updates.
  • Own features end-to-end: concept, implementation, polish, testing, and deployment to millions of players.
  • Craft gameplay that feels great. Responsive controls, polished and effective feedback, intuitive UX. As a gameplay engineer your ability to deliver a satisfying player experience is crucial.
  • Be a creative generalist. You'll work across code, particles, asset integration, UI layout, camera work, and more. We value breadth. Being excited about learning and working with new systems is excellent. Specializing in one or two deep areas is an added bonus.
  • Collaborate with your cross-disciplinary peers (artists, QA testers, producers, game designers). Communicate clearly and empathetically both synchronously and asynchronously.
  • Participate in the design process. Brainstorm, pitch ideas, and help shape what we build. Engineers here have a real voice in game design.
  • Be a team player: help teammates solve problems, give and receive thoughtful code reviews, document features, fix bugs, and clean up old code.
  • Work with producers to scope your work, assess risk, set goals, and ensure timely delivery.
  • Review your own work critically before marking it complete. Thoroughly test throughout development and take pride in shipping with minimal bugs.
Your Background

These are the things candidates really should have but can make up for in other areas. If you're missing one or two, consider applying anyway, especially if you belong to a marginalized group.

  • 1+ years of professional or significant independent game development experience.
  • Roblox/Luau experience, or traditional game development experience with hands-on work in areas like character controllers, camera systems, creature behavior, motion/animation, or VFX.
  • A portfolio or shipped work that demonstrates your game feel and creative skills. We want to see what you've built. Please highlight your specific contributions.
  • Creativity and a good eye for design. You notice when something doesn't feel right and you fix it.
  • Comfortable reading and navigating a large existing codebase. You can orient yourself in unfamiliar code and build on top of it.
  • Comfortable working across disciplines. You're happy jumping from code to particles to UI layout.
  • Strong problem solving skills and a proactive self-starter attitude.
  • Good written and verbal communication in English.
  • Passion for playing and making games.
  • You value diversity and want to work alongside talented people from marginalised groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.
Bonus Points

These are things that can improve your candidacy, but none of these are necessary to apply.

  • A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry, etc).
  • Extra bonus if you have released and maintained a Roblox experience.
  • Understanding of the Roblox community and Roblox player motivations.
  • Experience working in self-managed roles and remote teams.
  • Awareness of client-server security in multiplayer games.
  • Experience with REST APIs and modern UI frameworks in Roblox (e.g. React-Lua).
What's the Compensation?

When possible, we provide transparent estimated salary ranges to set expectations early and to respect your time.

We recognize, however, that salaries vary within our various remote geographical locations. To give an indication of the salary level for this role, we estimate the annual salary will be as follows for these example locations:

Our compensation package is intended to be competitive with your local market and is negotiable.

In addition to salary, you will receive a signing bonus, along with a generously sized cash bonus package (4-year vested RSU-style cash bonus). You'll also be eligible for our studio-wide annual bonus scheme.

We also offer a competitive benefits package for our employees.

A few reminders: you must be over 18 to apply. Though this is a remote role, you must reside in and have permission to work in either the US or UK to apply.

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