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Indie Games Artist Jobs (NOW HIRING)

Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world ... This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ...

... Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie ... Ability to manage others, especially 3D Game Artists * Ability to work with and provide ...

You will gain invaluable experiences working alongside Artists, Engineers, Designers, Producers ... Finished student projects or indie games with experience through the entire development cycle

Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world ... This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ...

Senior Game Artist, Apple Arcade

Cupertino, CA ยท On-site

$184K - $277K/yr

... games, is a wholesome, open-world sandbox that has captured the hearts of millions of players ... This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ...

Lead Game UI/UX Designer

Santa Monica, CA ยท On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements ... Previous work on AAA titles or high-profile indie games. Description * Full-time job with benefits.

Lead Game UI/UX Designer

Santa Monica, CA ยท On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements ... Previous work on AAA titles or high-profile indie games. Description * Full-time job with benefits.

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142K - $170K/yr

Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've ...

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

Writers will write and post daily articles on topics related to the most important happenings in gaming, from triple A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie ...

Writers will write and post daily articles on topics related to the most important happenings in gaming, from triple A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie ...

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Indie Games Artist information

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$37K

$123.1K

$196K

How much do indie games artist jobs pay per year?

As of Sep 12, 2026, the average yearly pay for indie games artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is an indie games artist?

Indie Games Artists are creative professionals who design and create visual elements for independently developed video games. They often work on small teams or solo projects, handling tasks such as character design, environments, animations, and user interface artwork. Unlike artists at large game studios, indie games artists typically have more creative freedom and may take on multiple roles throughout a game's development. Their work is crucial in establishing the unique style and visual storytelling that set indie games apart.

What are some common challenges faced by indie games artists when working in small development teams?

Indie games artists often work in small teams where they may be responsible for a wide range of tasks, from concept art to animation and UI design. One common challenge is balancing creative freedom with resource limitations, as indie projects typically have tighter budgets and schedules than larger studios. Additionally, artists may need to collaborate closely with programmers and designers, requiring strong communication and flexibility. Juggling multiple responsibilities can be demanding, but it also offers valuable opportunities to broaden your skill set and have a significant creative impact on the final game.

What are the key skills and qualifications needed to thrive as an indie games artist, and why are they important?

To thrive as an Indie Games Artist, you need strong artistic ability in 2D or 3D design, a solid understanding of game art fundamentals, and often a relevant degree or portfolio showcasing your work. Familiarity with tools like Adobe Creative Suite, Blender, Unity, or Unreal Engine is typically required. Creativity, adaptability, and effective communication are crucial soft skills for collaborating with small teams and responding to feedback. These skills ensure the creation of compelling visuals that enhance gameplay, support storytelling, and contribute to the overall success of indie game projects.

What are popular job titles related to Indie Games Artist jobs?

For Indie Games Artist jobs, the most frequently searched job titles are:

Senior Game Artist, Apple Arcade

Cupertino, CA โ€ข On-site

Socket.dev
Network Securityย โ€ขย 1 - 10 employees

Other

Posted 5 days ago


Job description

Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world sandbox that has captured the hearts of millions of players across every age group. With a devoted fanbase and a universe full of untapped creative potential, Apple is building a team to carry Sneaky Sasquatch into its most ambitious and expansive chapter yet. We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of Sneaky Sasquatch, and who takes pride in building great art. This is a hands-on, individual contributor role on a small, focused team with an indie spirit and the full backing of Apple. This is a rare opportunity to be one of just two artists shaping the entire visual world of the game, working directly alongside the original creators of Sneaky Sasquatch to bring new features and updates to life. You'll help guide the visual direction of the game and create art directly, from early concepts to finished in-game assets. In doing so, you'll help define what it means for Apple to build games, and bring fresh ideas for the content and experiences that will delight players around the world.

Description

As a Sr. Game Artist on the first party games team, you will act as a trusted extension of the creative vision for Sneaky Sasquatch, developing a deep understanding of what makes its world feel magical and consistent, and guiding art across the project to that standard. You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to props and environments. You'll also carry that vision through paintover feedback, reviews, and clear creative input, whether the work is coming from an outsource partner, a collaborating studio, marketing and editorial, or your own hands.

Minimum Qualifications

7+ years of professional experience as a game artist, with deep comfort working in Adobe Illustrator producing 2D vector art, alongside strong 3D art fundamentals, and the artistic judgment to uphold visual direction and maintain consistency across a project, backed by a portfolio that demonstrates strong 2D vector illustration and 3D craft on shipped titles. Strong communication and collaboration skills are essential, along with the initiative to move production forward independently.

Preferred Qualifications

An artistic style and sensibility that fits naturally with the tone of Sneaky Sasquatch, wholesome, charming, and full of personality.Experience giving art direction or leading visual consistency across a team on a shipped project.Concept art ability, helping visualize new ideas before they move into production.Experience with character animation.Experience optimizing assets to perform well across a range of platforms with different performance and feature capabilities.

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