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Zbrush Modeling Jobs (NOW HIRING)

Artist & Designer

Henderson, NV

$122K - $146K/yr

Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set ...

... models and textures. * Maintains an organized workflow and collaborates with team timelines and expectations. Knowledge and Skills: * Intermediate knowledge of Maya, 3D Studio Max, ZBrush required.

... models and textures. * Maintains an organized workflow and collaborates with team timelines and expectations. Knowledge and Skills: * Intermediate knowledge of Maya, 3D Studio Max, ZBrush required.

Artist & Designer

Coeur D Alene, ID

$124K - $148K/yr

Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set ...

Artist & Designer

Coeur D Alene, ID · On-site

$124K - $148K/yr

Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set ...

Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set ...

Artist & Designer

Henderson, NV · On-site

$122K - $146K/yr

Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set ...

Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set ...

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and ... Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer

Character Technical Artist

Santa Monica, CA · On-site

$130K - $165K/yr

Support and maintain character pipelines spanning modeling, rigging, skinning, deformation, and ... Proficiency with industry-standard tools such as Maya and familiarity with Motion Builder, ZBrush ...

Some understanding of 3D modeling and animation tools like ZBrush, Blender, and Maya Candidates Must Be Capable Of: * Working with children ages 5 and up (mentoring, coaching, tutoring etc.

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready ... Zbrush - Experience in the Unity3D game engine (importing assets, animation editor, shuriken ...

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Zbrush Modeling information

See salary details

$104.5K

$120.5K

$128.5K

How much do zbrush modeling jobs pay per year?

As of Jul 4, 2026, the average yearly pay for zbrush modeling in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What are some common challenges ZBrush modelers face when collaborating with other 3D artists and departments?

A key challenge for ZBrush modelers is ensuring that highly detailed sculpted models are compatible with the workflows of other departments, such as texturing, rigging, and animation. This often requires effective communication to align on topology, polygon count, and file formats. Additionally, ZBrush modelers frequently need to adjust their work based on feedback from art directors or technical leads, making flexibility and adaptability essential. Collaborating efficiently often involves using version control systems and maintaining a clear naming convention for assets.

What are the key skills and qualifications needed to thrive as a ZBrush Modeler, and why are they important?

To thrive as a ZBrush Modeler, you need strong 3D sculpting abilities, a solid understanding of anatomy, and experience with digital modeling, often supported by a degree in art, animation, or related fields. Proficiency in ZBrush software is essential, along with familiarity with tools like Maya, Blender, or Substance Painter, and sometimes relevant certifications or portfolio work. Creativity, attention to detail, and effective communication help you stand out in collaborative artistic environments. These skills ensure you can create high-quality, production-ready models that meet both artistic and technical requirements in industries like games, film, or product design.

What is the difference between Zbrush Modeling vs 3D Character Artist?

AspectZbrush Modeling3D Character Artist
Primary FocusCreating detailed 3D models using Zbrush softwareDesigning and developing complete 3D characters, including modeling, texturing, and rigging
Skills RequiredProficiency in Zbrush, sculpting, and digital modelingModeling, texturing, anatomy knowledge, and sometimes rigging
Work EnvironmentDigital sculpting in studios, game development, or animationGame studios, animation, VFX, and film industries

While Zbrush Modeling focuses specifically on creating detailed 3D models using Zbrush, a 3D Character Artist encompasses a broader skill set, including modeling, texturing, and sometimes rigging for complete character creation. Both roles often overlap but serve different stages of character development in the industry.

What is ZBrush modeling?

ZBrush modeling refers to the process of creating 3D digital models using ZBrush, a powerful sculpting and painting software widely used in the film, game, and animation industries. Artists use ZBrush to digitally sculpt, texture, and detail characters, creatures, props, and environments with a high degree of realism. The software stands out for its ability to handle complex, high-resolution meshes, making it a popular choice for artists who require intricate detail in their models.
More about Zbrush Modeling jobs
What job categories do people searching Zbrush Modeling jobs look for? The top searched job categories for Zbrush Modeling jobs are:
Infographic showing various Zbrush Modeling job openings in the United States as of June 2026, with employment types broken down into 86% Full Time, 13% Part Time, and 1% Temporary. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.
Artist & Designer

Artist & Designer

Sunshine Minting

Henderson, NV

$122K - $146K/yr

Full-time

Posted 17 days ago


Job description

GENERAL SUMMARY:
The Artist is responsible for creating digital illustrations / designs and 3D models for use in the manufacturing of precious metal products. The artist will also work closely with sales and customer service to create original designs and assist with answering customer inquiries. The artist will work closely with engraving to ensure model files meet requirements for die cutting and tooling processes. Working under the direction of the Art and Design Manger this position will also assist in new product development requiring the ability to communicate effectively across all facets of the organization specifically manufacturing, design, sales and marketing.
ESSENTIAL JOB FUNCTIONS:
Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from customer-supplied materials and ideas, in order to fully represent the customers design concept and product vision.
Ability to use the computers and other digital tools to design, illustrate and create 3D bas relief models for use in die cutting and tooling.
Work with customer service, manufacturing, and NPD to provide specifications and design proposals to customers requesting assistance and guidance.
Assist in the new product development process.
Help ensure new products are tested and approved by customers and manufacturing prior to final product production.
Ability to organize, plan, and prioritize projects using independent judgment, creativity, and technology.
Gather, compile information for reports reflecting new and existing product development activates as requested.
Perform duties in accordance with the organization’s policies as well as adhere to all applicable laws or regulations.
Perform other job-related tasks as required.
KNOWLEDGE, SKILLS, ABILITIES:
  • Strong drawing, design and 3D modeling
  • Ability to effectively use Adobe Creative Suite; Illustrator, photoshop, etc.
  • Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam
  • Adept in Microsoft office applications; Word, Excel
  • Concept and graphic design skills
  • Able to set priorities and meet deadlines.
  • Ability to multi-task while maintaining strong attention to detail.
  • Ability to work with minimum supervision.
  • Ability to communicate with all departments, co-workers, and business contacts in a courteous and professional manner.
  • Ability to function as part of a team. Experience with following direction and paying attention to details.
LANGUAGE SKILLS:
Ability to read, write, and communicate effectively.
SPECIAL CONDITIONS:
  • Must be able to lift 35 lbs.
  • Must be able to stand, sit, walk, push, pull or bend as needed.
  • Must be able to wear all or any required protective safety equipment.
  • Must be able to provide reliable attendance, employee must be able to be at work on time and be ready to work at start of shift each day.
  • Must be able to work weekends, rotating schedules and extended shifts if needed.
  • Must be bondable (if applicable).

EDUCATION AND EXPERIENCE:
Associate or bachelor’s degree in an art focused major preferred.  Classically trained with advanced level drawing skills desired.  Two years of experience or related training. 
WORK ENVIRONMENT:
As an employee you may be required to work in cool to extremely hot environments. There is potential for exposure to fuels, oils, cleaning solvents and fumes from machinery.  PPE and or job specific safety equipment may be required.
PHYSICAL REQUIREMENT:
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions:
0-24%                     25-49%                      50-74%                     75-100%Seeing:
    XHearing:
    XStanding/Walking/Mobility:
 X   Sitting:
    XClimbing/Stooping/Kneeling/Bending
 X  XGrasping, using hands, arms, fingers.
    XCommunication:    X