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Xbox Tester Jobs (NOW HIRING)

SDE 3

Redmond, WA · On-site

This position will have you responsible for building, testing, deploying, and monitoring a variety of services that are either already being used by popular 1st party Microsoft Studios Xbox games, or ...

SDE 3

Redmond, WA · On-site

This position will have you responsible for building, testing, deploying, and monitoring a variety of services that are either already being used by popular 1st party Microsoft Studios Xbox games, or ...

Game Producer

Albany, NY · On-site

$123K - $125K/yr

... testing. The ideal candidate will work closely with our developers and our client partners to ... Xbox Series X/S, PlayStation 5) * Proof that you have shipped a game cycle through to release ...

You will work closely with development teams to build and maintain automated testing solutions ... Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles. * Experience with ...

You will work closely with development teams to build and maintain automated testing solutions ... Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles. * Experience with ...

You will work closely with development teams to build and maintain automated testing solutions ... Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles. * Experience with ...

Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ... Participate in brainstorming creative concepts for projects. * Assist on quality assurance testing ...

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Xbox Tester information

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$10

$38

$62

How much do xbox tester jobs pay per hour?

As of Jun 6, 2026, the average hourly pay for xbox tester in the United States is $38.36, according to ZipRecruiter salary data. Most workers in this role earn between $21.39 and $50.72 per hour, depending on experience, location, and employer.

What are some common challenges Xbox Testers face when working on new game releases?

Xbox Testers often encounter tight deadlines and rapidly changing builds, requiring adaptability and strong attention to detail. They must thoroughly document bugs and communicate findings clearly with developers, which can be challenging when issues are intermittent or difficult to reproduce. Collaboration is key, as testers frequently coordinate with development and QA teams to prioritize issues and ensure a smooth gaming experience for end users. Staying updated on new testing tools and Xbox platform updates is also essential for success in this role.

What are the key skills and qualifications needed to thrive as an Xbox Tester, and why are they important?

To thrive as an Xbox Tester, you need strong analytical skills, attention to detail, and a solid understanding of gaming systems and software testing methodologies, often supported by experience in quality assurance or relevant certifications. Familiarity with bug tracking tools (like Jira), Xbox development kits, and test case management systems is typically required. Strong communication, teamwork, and problem-solving abilities help testers effectively report issues and collaborate with development teams. These skills ensure that games and consoles are thoroughly tested and meet quality standards before reaching consumers.

What Does an Xbox Tester Do?

Xbox testers are responsible for evaluating different games, controllers, and the Xbox console itself for bugs. In this role, you may play video games that have not yet been released, log each bug you encounter, enter test data into databases, work to reproduce errors, and provide feedback to programming teams. Xbox testers should not be confused with standard video game testers; this role emphasizes the performance of the console itself, including new software updates or features, though it may also involve some reviewing of new games for significant bugs before they are released to the public. Xbox testers must maintain the confidentiality of information gained during the testing process.

What is the difference between Xbox Tester vs PlayStation Tester?

AspectXbox TesterPlayStation Tester
Required CredentialsHigh school diploma, gaming knowledge, testing experienceHigh school diploma, gaming knowledge, testing experience
Work EnvironmentGame testing labs, home setups, collaborative teamsGame testing labs, home setups, collaborative teams
Industry UsageVideo game industry, console testingVideo game industry, console testing
Common Search/ComparisonXbox Tester vs PlayStation Tester

Both Xbox Tester and PlayStation Tester roles involve testing video games for bugs and quality assurance within the gaming industry. They require similar credentials, work environments, and industry usage. The main difference lies in the gaming platform focus—Xbox testers work primarily with Xbox consoles, while PlayStation testers focus on PlayStation consoles. Both roles are essential for ensuring high-quality gaming experiences across different platforms.

What are Xbox Testers?

Xbox Testers, also known as game testers or quality assurance testers for Xbox, are professionals who play video games on Xbox consoles to identify bugs, glitches, and other issues before games are released to the public. Their job is to ensure that games run smoothly, are free of errors, and meet the quality standards set by developers and publishers. Xbox Testers document any problems they find and work closely with development teams to help fix these issues, contributing to a better gaming experience for players.
What cities are hiring for Xbox Tester jobs? Cities with the most Xbox Tester job openings:
What are the most commonly searched types of Xbox Tester jobs? The most popular types of Xbox Tester jobs are:
What states have the most Xbox Tester jobs? States with the most job openings for Xbox Tester jobs include:
What job categories do people searching Xbox Tester jobs look for? The top searched job categories for Xbox Tester jobs are:
Senior Software Engineer II, Performance (UE5)

Senior Software Engineer II, Performance (UE5)

Blizzard Entertainment, Inc.

Irvine, CA • On-site

$130K - $172K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

Team Name:
Job Title:
Senior Software Engineer II, Performance (UE5)
Requisition ID:
R027555
Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations-only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
We are looking for a Senior Software Engineer II, Performance to help craft a new, unannounced game for Blizzard. As a key technical leader within engineering, you will be responsible for improving performance, reliability, and multi-platform readiness across our runtime and supporting systems within the Unreal 5 Engine codebase. You will partner closely with engineers across gameplay, engine, and tools to identify bottlenecks, build scalable solutions, and ensure we hit quality and performance targets across PC and consoles. You will also partner with design, art, and tech art members to evaluate the work created for the game and collaborate to ensure it imeets acceptable performance standards.
This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • Lead performance strategy and execution across UE5 runtime systems, identifying risks early and driving measurable improvements.
  • Profile, diagnose, and optimize CPU, GPU, memory, and streaming performance to meet release-quality targets.
  • Partner with engineers and technical leaders across teams to establish performance budgets, guardrails, and regression prevention practices.
  • Design and implement performance tooling, reporting, and automation that improve developer workflows and increase iteration speed.
  • Improve platform readiness across PC, Xbox, and/or PlayStation by addressing platform-specific constraints and performance characteristics.
  • Define and promote best practices for observability, monitoring, and debugging of complex systems in development and production-like environments.
  • Communicate performance findings and recommendations clearly through concise documentation and cross-team alignment.
  • Provide technical mentorship to team members through design reviews, code reviews, and coaching that elevates engineering quality and shared standards.

Experience
  • 12 years of professional software engineering experience, or an equivalent combination of education and experience.
  • Proven experience delivering performance improvements in large, complex codebases.
  • Experience shipping at least one major Unreal Engine based title with responsibility for performance, platform readiness, or systems reliability.
  • Demonstrated ability to lead technical initiatives across multiple teams without direct people management responsibility.
  • Experience developing for PC and consoles (PC, Xbox, and/or PlayStation).

Knowledge and Skills
  • Strong proficiency in C++ and familiarity with C#.
  • Deep understanding of profiling, optimization, and debugging techniques across CPU, GPU, memory, and I/O.
  • Strong understanding of performance measurement, regression detection, and continuous improvement practices.
  • Experience building or improving tools and automation that support performance validation, testing, and diagnostics.
  • Familiarity with observability and monitoring practices for scalable systems, including logging, metrics, and tracing fundamentals.
  • Excellent communication skills, with the ability to translate complex technical findings into actionable next steps for multiple disciplines.

Key Attributes
  • A team-oriented approach to your work, with a focus on partnership and cross-discipline collaboration.
  • Strong ownership mentality and accountability for long-term system health and performance outcomes.
  • Proactive problem-solving mindset with comfort navigating changing priorities and complex technical tradeoffs.
  • High standards for engineering quality, maintainability, and practical solutions.

Extra Points
  • Familiarity with deployment systems and CI/CD practices, including infrastructure automation and release workflows.
  • Passion for games and game development.
    Your Platform
    Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
    Our World
    Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
    Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
    The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners
    We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
    We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
    We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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