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Wwise Jobs (NOW HIRING)

Experience with middleware (Wwise, FMOD) is a bonus. PHYSICAL DEMANDS/WORKING CONDITIONS: The physical demands described here are representative of those that must be met by an employee to ...

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Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly). * Proven ability to manage vendors, contractors ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly). * Proven ability to manage vendors, contractors ...

Familiarity with music licensing, adaptive audio systems, or middleware such as Wwise or FMOD. * Previous experience on an open world title with a large mission and story slate. Description ...

New

Audio Lead, Games Studio

$200K - $280K/yr

Expertise with industry standard game audio tools such as FMOD, Wwise, etc * Proficiency in utilizing industry-standard DAWs like Pro Tools, Logic Pro, Audacity, etc. * Strong interpersonal and ...

Audio Lead (Games)

Santa Monica, CA · Remote

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly). * Proven ability to manage vendors, contractors ...

Apply Early

Audio Lead (Games)

Austin, TX · Remote

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly). * Proven ability to manage vendors, contractors ...

Apply Early

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly). * Proven ability to manage vendors, contractors ...

Implement content into Wwise and UE5. * Record original source and lead or support recording sessions, defining the projects source recording needs. * Partner with Technical Sound Design on system ...

Senior Producer

Santa Monica, CA · On-site

$120K - $150K/yr

Familiarity with music licensing, adaptive audio systems, or middleware such as Wwise or FMOD. * Previous experience on an open world title with a large mission and story slate. Description ...

Audio Lead (Games)

Seattle, WA · Remote

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly). * Proven ability to manage vendors, contractors ...

Apply Early

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

... Wwise, etc Proficiency in utilizing industry-standard DAWs like Pro Tools, Logic Pro, Audacity, etc. Strong interpersonal and leadership skills, with the ability to collaborate effectively with ...

Audio Lead, Games Studio

$200K - $280K/yr

Expertise with industry standard game audio tools such as FMOD, Wwise, etc * Proficiency in utilizing industry-standard DAWs like Pro Tools, Logic Pro, Audacity, etc. * Strong interpersonal and ...

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Wwise information

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How much do wwise jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for wwise in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $21.88 per hour, depending on experience, location, and employer.

What is a Wwise job?

A Wwise job typically involves working with Audiokinetic's Wwise software, a widely used interactive audio middleware for video games and other interactive media. Professionals in this role, such as sound designers, audio programmers, or technical audio designers, use Wwise to implement, mix, and optimize audio assets. They collaborate with game developers to ensure seamless integration of audio with gameplay. Strong knowledge of audio engineering, scripting, and middleware tools is often required.

What are common daily tasks for professionals working in a Wwise audio integration role within game development?

Professionals using Wwise in game development typically spend their days integrating and fine-tuning sound effects, music, and dialogue into game engines, collaborating closely with game designers, programmers, and composers. They work on creating adaptive and interactive audio systems, troubleshooting issues, and optimizing audio performance to ensure a seamless player experience. Regular tasks include importing assets, setting up audio triggers, testing in-game audio events, and maintaining project documentation. This role often involves cycling between technical implementation and creative sound design, so adaptability and teamwork are essential.

What are the key skills and qualifications needed to thrive in the Wwise position, and why are they important?

To thrive in a Wwise role (often referred to as a Wwise Audio Integrator or Sound Designer using Wwise), a solid background in audio engineering, game audio implementation, and proficiency with the Wwise audio middleware platform are crucial. Familiarity with game engines like Unity or Unreal Engine, audio editing software, and Wwise certification or training are commonly required. Strong problem-solving, creativity, and effective communication skills help in collaborating with developers and translating creative visions into interactive audio experiences. These abilities are key for delivering immersive soundscapes and ensuring seamless integration of audio into games and interactive media.

More about Wwise jobs
What cities are hiring for Wwise jobs? Cities with the most Wwise job openings:
What are the most commonly searched types of Wwise jobs? The most popular types of Wwise jobs are:
What states have the most Wwise jobs? States with the most job openings for Wwise jobs include:
Infographic showing various Wwise job openings in the United States as of June 2026, with employment types broken down into 5% Internship, 85% Full Time, and 10% Part Time. Highlights an 75% Physical, 10% Hybrid, and 15% Remote job distribution, with an average salary of $40,158 per year, or $19.3 per hour.
Audio Designer

Audio Designer

Arrow International Inc

Las Vegas, NV • On-site

Full-time

Posted 17 days ago

Be an early applicant


Job description

Description:

Company Overview: Arrow International is the world's largest manufacturer and supplier of charitable gaming products and solutions. We produce and distribute a wide array of products including consumables (pull tab tickets, bingo paper and ink, etc.) as well as world class, state-of-the-art, electronic gaming products. Our products are sold, installed, and operated in numerous social and gaming venues around the world. We continue to grow at a record pace and offer this exciting career opportunity to join our team where we are focused on attracting and engaging exceptional talent, empowering colleagues to achieve fulfilling careers, and creating fun and engaging products that are second to none for our customers.


Position Summary

We are looking for a skilled and versatile audio designer, with experience in slot-style games, to create original music and sound effects for new themes in development. You will collaborate with game designers and software engineers to bring games to life with top-quality audio. This is not an entry level position


Primary Roles and Responsibilities

  • Collaborate with game designers to define creative audio direction for assigned projects.
  • Create fun, engaging, theme-appropriate music and sound effects for games.
  • Deliver finished assets to established specs using industry-standard audio production tech.
  • Guide software engineers in audio asset implementation.
  • Test-play games on target hardware to verify proper audio functionality and overall balance. (In-person as-needed)
  • Troubleshooting and debugging.


Requirements:

Experience and Education

  • You must have professional experience developing audio for slot-style games (online, mobile, land-based) and be able to provide examples of your released titles.
  • Expert level proficiency with industry-standard audio production technology.
  • Broad stylistic versatility in music composition and production techniques.
  • Working knowledge of audio mastering and loudness.
  • Excellent critical listening skills.
  • Creativity and imagination.
  • Strong team-oriented interpersonal and communication skills.
  • Professionalism and good humor in receiving critical feedback.
  • The ability to meet deadlines like a boss.
  • Experience with middleware (Wwise, FMOD) is a bonus.

PHYSICAL DEMANDS/WORKING CONDITIONS:

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential job functions.

  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, and ability to adjust focus.
  • The noise level in the work environment is low.
  • May be required to sit for long and/or extended periods of time.

Diversity and Inclusion Statement

At Arrow International, we are committed to fostering a diverse and inclusive workplace where all individuals are valued and respected. We believe that embracing our differences makes us stronger, more innovative, and better positioned to serve our communities. We are proud to be an equal opportunity employer and strive to create an environment where everyone feels welcome, supported, and empowered to succeed.

Equal Opportunity Statement

Arrow International is an equal opportunity employer. We recruit, hire, train, and promote individuals in all job titles without regard to race, color, ancestry, national origin, gender identity or expression, sexual orientation, marital status, religion, age, results of genetic testing,

veteran status, or physical or mental disability—except where such disability prevents performance of essential job functions and cannot be reasonably accommodated in accordance with applicable laws.

Americans with Disabilities Act (ADA) Statement

Arrow International is committed to complying with the spirit and requirements of the Americans with Disabilities Act (ADA). If you require a reasonable accommodation to complete an application, participate in the interview process, undergo any pre-employment testing, or otherwise take part in the employee selection process, please contact us at hr@arrowinternational.com.


Arrow International does not accept unsolicited resumes from third-party agencies. Resumes submitted without an approved vendor agreement will become the property of Arrow International, and no fees will be paid if the candidate is hired.