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Work Study Game Audio Internships Jobs (NOW HIRING)

How would you like to work on a global team developing industry leading audio software for the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of person who ...

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

  • Medical

  • Life

If you are an imaginative audio creator with superb game development skills and a love of Disney ... Work collaboratively with multidisciplinary teams to solve creative and technical challenges.

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Work Study Game Audio Internships information

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$84.5K

$171.5K

How much do work study game audio internships jobs pay per year?

As of Aug 16, 2026, the average yearly pay for work study game audio internships in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What is the difference between Work Study Game Audio Internships vs Game Audio Assistants?

AspectWork Study Game Audio InternshipsGame Audio Assistants
Required CredentialsEnrolled students, relevant courseworkEntry-level, some knowledge of audio production
Work EnvironmentOn-campus or remote, part-timeGame development studios, freelance, or in-house
Employer & Industry UsageEducational programs, internships for studentsProfessional game studios, industry standard roles
Search & Comparison IntentInternship opportunities, educational programsEntry-level job roles, career progression

Work Study Game Audio Internships are typically part-time, educational internships for students enrolled in relevant programs, focusing on gaining experience. Game Audio Assistants are entry-level professionals working in game studios, responsible for supporting audio production. While both roles involve audio work in gaming, internships are more educational, whereas assistants are professional roles.

What are the key skills and qualifications needed to thrive as a work study game audio intern?

To thrive as a Work Study Game Audio Intern, you typically need foundational knowledge of audio production, sound design, and familiarity with digital audio workstations (DAWs) such as Pro Tools or Ableton, often supported by coursework in audio engineering or music technology. Experience with middleware tools like FMOD or Wwise, basic scripting, and understanding of game engines like Unity or Unreal are valuable technical skills. Strong communication, teamwork, and creative problem-solving abilities help interns collaborate effectively with development teams and adapt to feedback. These skills and qualities are essential for producing high-quality game audio assets and contributing meaningfully to interactive audio experiences.

What is a work study game audio internship?

Work study game audio internships are positions designed for students to gain hands-on experience in the field of game audio, such as sound design, music composition, or audio implementation, while pursuing their education. These internships typically combine practical work with academic learning, allowing students to earn academic credit or financial aid through their participation. Interns often assist professionals in creating, editing, and integrating audio elements into video games, developing both technical and creative skills relevant to the gaming industry.

What does a work study game audio intern do?

As a Work Study Game Audio Intern, you'll typically assist with a range of audio production tasks, such as editing and implementing sound effects, recording voiceovers, and helping to mix or master in-game audio content. You may also be involved in organizing audio libraries, participating in team meetings to brainstorm sound design concepts, and collaborating closely with game designers, programmers, and other audio professionals. The role offers hands-on experience with industry-standard audio software and exposes you to the full game development process, providing valuable insight into both creative and technical aspects of game audio.

What cities are hiring for Work Study Game Audio Internships jobs?

Cities with the most Work Study Game Audio Internships job openings:

What are the most commonly searched types of Game Audio Internships jobs?

The most popular types of Game Audio Internships jobs are:

What states have the most Work Study Game Audio Internships jobs?

States with the most job openings for Work Study Game Audio Internships jobs include:

Infographic showing various Work Study Game Audio Internships job openings in the United States as of July 2026, with employment types broken down into 77% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.

Core Audio Software Engineer, Audio & Media Technologies

Apple

Cupertino, CA

$150K - $277K/yr

Full-time

Medical, Dental, Retirement

Re-posted 19 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Media, Graphics & Compute Tech (MGCT) group is at the center of audio, video, and graphics in Apple’s innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and VisionPro.
MGCT’s Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and API’s for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about building audio features and products for millions of customers and care about overall user experience. You will revolutionize the audio experience for game and future audio technologies.
Description
As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio system software for all of Apple's platforms. Audio software stack on Apple devices has a considerable complexity and a rich feature set in the way that audio is routed through the system and integrates various hardware pieces. You will work across the full spectrum of media experiences and audio experiences - from FaceTime calls and Siri interactions to media playback - across a wide range of connected accessories including Bluetooth (AirPods, third-party headphones), CarPlay, and USB audio devices. The position will involve developing and improving the software components that are responsible for both running the audio hardware and exposing audio features and capabilities upwards through the system. The work involves close collaboration with hardware driver teams and various Apple technologies including Siri, AirPods, FaceTime and AirPlay.
Preferred Qualifications
Experience working with Bluetooth accessories is a plus
Experience working with embedded audio in devices like smartphones (Samsung, Pixel), tablets, or Chromebooks would be a plus
Experience with core SW features like Telephony audio and/or Bluetooth audio in a plus
Minimum Qualifications
Excellent software design/programming skills in C++
Solid understanding of object-oriented methodologies, multi-threaded programming and operating systems concepts
Experience with digital audio programming and solid debugging skills
At least two+ years of experience working with a team and software company, highlighting their ability to collaborate and operate within a professional software development environment.
BS or MS in CS, EE, or related degree
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976