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Work Study Game Audio Internships Jobs (NOW HIRING)

Audio Lead, Games Studio

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Then work with designers and engineers to implement audio content in our games * Leadership: Manage ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Then work with designers and engineers to implement audio content in our games Leadership: Manage ...

Audio Lead, Games Studio

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Then work with designers and engineers to implement audio content in our games * Leadership: Manage ...

How would you like to work on a global team developing industry leading audio software for the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of person who ...

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$84.5K

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How much do work study game audio internships jobs pay per year?

As of Jun 11, 2026, the average yearly pay for work study game audio internships in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What is the difference between Work Study Game Audio Internships vs Game Audio Assistants?

AspectWork Study Game Audio InternshipsGame Audio Assistants
Required CredentialsEnrolled students, relevant courseworkEntry-level, some knowledge of audio production
Work EnvironmentOn-campus or remote, part-timeGame development studios, freelance, or in-house
Employer & Industry UsageEducational programs, internships for studentsProfessional game studios, industry standard roles
Search & Comparison IntentInternship opportunities, educational programsEntry-level job roles, career progression

Work Study Game Audio Internships are typically part-time, educational internships for students enrolled in relevant programs, focusing on gaining experience. Game Audio Assistants are entry-level professionals working in game studios, responsible for supporting audio production. While both roles involve audio work in gaming, internships are more educational, whereas assistants are professional roles.

What are the key skills and qualifications needed to thrive as a Work Study Game Audio Intern, and why are they important?

To thrive as a Work Study Game Audio Intern, you typically need foundational knowledge of audio production, sound design, and familiarity with digital audio workstations (DAWs) such as Pro Tools or Ableton, often supported by coursework in audio engineering or music technology. Experience with middleware tools like FMOD or Wwise, basic scripting, and understanding of game engines like Unity or Unreal are valuable technical skills. Strong communication, teamwork, and creative problem-solving abilities help interns collaborate effectively with development teams and adapt to feedback. These skills and qualities are essential for producing high-quality game audio assets and contributing meaningfully to interactive audio experiences.

What are work study game audio internships?

Work study game audio internships are positions designed for students to gain hands-on experience in the field of game audio, such as sound design, music composition, or audio implementation, while pursuing their education. These internships typically combine practical work with academic learning, allowing students to earn academic credit or financial aid through their participation. Interns often assist professionals in creating, editing, and integrating audio elements into video games, developing both technical and creative skills relevant to the gaming industry.

What types of projects and responsibilities can I expect as a Work Study Game Audio Intern?

As a Work Study Game Audio Intern, you'll typically assist with a range of audio production tasks, such as editing and implementing sound effects, recording voiceovers, and helping to mix or master in-game audio content. You may also be involved in organizing audio libraries, participating in team meetings to brainstorm sound design concepts, and collaborating closely with game designers, programmers, and other audio professionals. The role offers hands-on experience with industry-standard audio software and exposes you to the full game development process, providing valuable insight into both creative and technical aspects of game audio.
More about Work Study Game Audio Internships jobs
What cities are hiring for Work Study Game Audio Internships jobs? Cities with the most Work Study Game Audio Internships job openings:
What are the most commonly searched types of Game Audio Internships jobs? The most popular types of Game Audio Internships jobs are:
What states have the most Work Study Game Audio Internships jobs? States with the most job openings for Work Study Game Audio Internships jobs include:
Infographic showing various Work Study Game Audio Internships job openings in the United States as of June 2026, with employment types broken down into 12% Locum Tenens, 59% Full Time, and 29% Part Time. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.
Audio Lead, Games Studio

$200K - $280K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 13 hours ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 65 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.
We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and contribute to our goal of bringing best-in-class games to our members. The Audio Lead will partner with cross-disciplinary teams to define and execute high-quality audio direction across a range of projects. This role requires a balance of creative leadership and hands-on implementation, with the ability to manage external partners, support multiple teams simultaneously, and establish scalable audio practices that elevate the player experience across our games.
A successful candidate excels in recording voice-overs, sound effects, and utilizing the necessary tools to craft impactful soundscapes for our games. They are adept at working with dynamic sounds and understand how to collaborate with engineers to devise systems that foster a distinct auditory language for our games. While they are an excellent composer themselves, they have proven experience in managing other artists and sound designers, seamlessly integrating their work into their projects. Our candidate's exceptional versatility extends to writing and recording for various genres and tones, while their keen sense for what is entertaining, catchy, and thematic adds an extra dimension to the audio experience.
You'll be joining an internal studio with big ambitions, and an obsession to create memorable game moments that leave players telling their own stories for years to come. We're looking for new teammates who care deeply about the experiences they create and the people they make them with. Those who bias towards action and are energized by the learning that comes with bold experimentation at an agile pace. As a part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.
Responsibilities
  • Creator: Own the voice over pipeline, and design sound effects, defining the immersive audio environment of our games and enhancing the player experience
  • Implementation: Develop using audio middleware and/or internal tools. Then work with designers and engineers to implement audio content in our games
  • Leadership: Manage outsourced musical artists, sound designers and voice actors, and seamlessly integrate their work into our projects
  • Documentation: Provide audio mood boards and clear feature documentation as needed
  • Collaboration: Work with teammates by providing and receiving creative/team feedback, plus'ing others' creative contributions, and providing clear creative goals with intentionally desired outcomes

Requirements
  • 5+ years experience as an Audio Lead with a proven track record and extensive experience in recording voice-overs, creating music, and designing sound effects for video games
  • Expertise with industry standard game audio tools such as FMOD, Wwise, etc
  • Proficiency in utilizing industry-standard DAWs like Pro Tools, Logic Pro, Audacity, etc.
  • Strong interpersonal and leadership skills, with the ability to collaborate effectively with engineers, artists, and sound designers
  • Exceptional organizational and project management abilities, capable of overseeing the audio production process from concept to in-game implementation
  • Excellent communication skills, both written and verbal
  • Passion for video games and a deep understanding of their audio requirements and impact on gameplay

Bonus Skills
  • Prior experience working on games made in Unity and Unreal
  • Familiarity with video and board games that fit the party experience
  • Experienced music composer

REQUIRED APPLICATION MATERIALS
  • Resume
  • Link to Portfolio / Reel

Location
  • Los Angeles Preferred, Remote OK.

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $200,000.00 - $280,000.00. This compensation range will vary based on location.
Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.
Netflix is a unique culture and environment. Learn more here.
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
Job is open for no less than 7 days and will be removed when the position is filled.

What Netflix employees say

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997