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Windows Driver Developer Jobs in California (NOW HIRING)

Debugging Windows Driver Model (WDM/WDF), Kernel Mode Driver * Understanding of media codecs and ... The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and ...

... Windows Driver Model (WDM/WDF), Kernel Mode Driver Understanding of media codecs and use-cases ... programmable solutions, and the promise of always-on 5G connectivity, Intel is disrupting ...

System Software Engineer - GPU and SOC

Santa Clara, CA · On-site

$203K - $240K/yr

As a GPU/SOC system software engineer, you will work with a team of very dedicated software and ... Windows Driver Models, with WDDM or MCDM a strong plus. * Familiarity with system level security ...

Familiarity with DevOps and Agile software development Qualifications * BS or higher in a STEM ... be helpful: windows driver development, automation of software framework for operations ...

Familiarity with DevOps and Agile software development Qualifications * BS or higher in a STEM ... be helpful: windows driver development, automation of software framework for operations ...

Familiarity with DevOps and Agile software development Qualifications * BS or higher in a STEM ... be helpful: windows driver development, automation of software framework for operations ...

Familiarity with DevOps and Agile software development Qualifications * BS or higher in a STEM ... be helpful: windows driver development, automation of software framework for operations ...

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Windows Driver Developer information

See California salary details

$59.7K

$133.2K

$220.6K

How much do windows driver developer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for windows driver developer in California is $133,202.00, according to ZipRecruiter salary data. Most workers in this role earn between $108,600.00 and $157,900.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by Windows Driver Developers in their day-to-day work?

Windows Driver Developers commonly encounter challenges such as debugging low-level kernel issues, ensuring compatibility across different hardware configurations, and maintaining system stability while integrating new drivers. They must often troubleshoot complex interactions between hardware, the Windows operating system, and other software components, which can require deep diagnostic skills and careful attention to system logs. Collaborating with hardware engineers, QA testers, and other software developers is usually a regular part of the job to ensure seamless functionality and address issues quickly. Despite these challenges, the role offers opportunities to work on technically interesting problems and contribute to high-impact system components.

What is a Windows Driver Developer job?

A Windows Driver Developer is responsible for designing, developing, and maintaining device drivers that enable hardware components to communicate with the Windows operating system. They work with low-level programming languages like C and C++, using frameworks such as the Windows Driver Kit (WDK). Their role often involves debugging, optimizing performance, and ensuring compatibility with different Windows versions. These developers collaborate with hardware engineers and software teams to ensure seamless hardware functionality.

What are the key skills and qualifications needed to thrive in the Windows Driver Developer position, and why are they important?

A Windows Driver Developer should have strong proficiency in C/C++ programming, solid knowledge of Windows operating system internals, and experience with kernel-mode software development. Familiarity with tools like Visual Studio, Windows Driver Kit (WDK), and version control systems, as well as certifications such as Microsoft Certified: Windows Developer Associate, are highly valued. Attention to detail, effective problem-solving, and the ability to communicate technical concepts clearly are crucial soft skills for the role. These skills enable developers to create robust, secure, and high-performance drivers that integrate seamlessly with complex hardware and software ecosystems.

What are the most commonly searched types of Windows Driver Developer jobs in California? The most popular types of Windows Driver Developer jobs in California are:
What job categories do people searching Windows Driver Developer jobs in California look for? The top searched job categories for Windows Driver Developer jobs in California are:
What cities in California are hiring for Windows Driver Developer jobs? Cities in California with the most Windows Driver Developer job openings:
Infographic showing various Windows Driver Developer job openings in California as of May 2026, with employment types broken down into 89% Full Time, and 11% Part Time. Highlights an 100% In-person job distribution, with an average salary of $133,202 per year, or $64 per hour.
GPU Software Development Engineer

GPU Software Development Engineer

Intel

Folsom, CA

$128K - $181K/yr

Full-time

Medical, Retirement, PTO

Posted 15 days ago


Intel rating

8.8

Company rating: 8.8 out of 10

Based on 143 frontline employees who took The Breakroom Quiz

8th of 139 rated electronics manufacturers


Job description

Job Details:Job Description: 

Join Intel and Build a Better TomorrowIntel is in the midst of an exciting transformation, with a vision to create and extend computing technology to connect and enrich the lives of every person on Earth. So join us and help us create the next generation of technologies that will shape the future for decades to come.

Position OverviewWe are looking for a Graphics Software Engineer where the key goal will be to focus on rigorously ensuring the robustness and quality of our Graphics IP offerings through meticulous validation and debug of graphics issues. The ideal candidate should have strong quantitative, analytical, and problem-solving skills.

Key ResponsibilitiesAs a GPU Software Development Engineer, your responsibilities will include but are not limited to:

Graphics Driver/Application related validation and debug activities

Integrate upcoming graphics features into end-to-end validation flows

Triage and Debug reported failures and drive issue resolution with software and hardware development teams

Scale across end-to-end Display, Media, 3D, Compute and power conservation components

Analyze cross component features to develop robust end user test scenarios

Develop debug tools to improve graphics validation and debug efficiency

Enable new features for Content Creation applications, Gaming and AI domains to improve functionality and performance on graphics products

What We're Looking For someone with:

Ability to demonstrate strong quantitative, analytical, and problem-solving skills

Qualifications:

You must possess the minimum education requirements noted below and minimum required qualifications to be initially considered for this position. Additional preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering or related field with 3+ years of relevant experience
  • OR Master's degree in Computer Science, Computer Engineering, or Electrical Engineering with 1+ years of relevant experience
  • OR pursuing a PhD degree with 6+ months of relevant work or academic experience.
    The required experience must include all the relevant experience in the following list:
  • Experience with computer graphics hardware and software and GPUs
  • Software development experience - C, C++, Python programming expertise and experience required
  • Validation, Debugging/Triage experience at the ingredient or platform level in one or more of the following domains: Graphics, Media, Display Technology
  • Experience with CI/CD and automating complex workflows.
    Preferred QualificationsExperience in the following:
  • Industry standard APIs and frameworks such as DirectX, OpenGL, OpenCL, Vulkan
  • Experience on latest Windows OS architecture
  • Framework and kernel debugging, Windows kernel internals
  • Debugging Windows Driver Model (WDM/WDF), Kernel Mode Driver
  • Understanding of media codecs and use-cases
  • Knowledge of device and system-level architecture, especially x86 based devices
  • Familiarity with various debug tools including Windbg, PIX, GPA, GPUView, emulators/JTAG-debuggers etc.
  • Understanding in state-of-the-art machine learning and deep learning algorithms, techniques and best practices, Expertise in Deep Learning Frameworks: TensorFlow, PyTorch.
Job Type:Experienced HireShift:Shift 1 (United States of America)Primary Location: US, California, FolsomAdditional Locations:Business group:The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/ABenefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.

Annual Salary Range for jobs which could be performed in the US: $128,880.00-181,940.00 USDThe range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

What Intel employees say

Pay

Benefits

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Workplace

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About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968