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Weekend Simulator Jobs (NOW HIRING)

... and weekends as necessary. • Ability to travel to other SpaceX sites as needed (up to 20 ... complex simulations (e.g., tools like NX, ANSYS Meshing, SnappyHexMesh). • Demonstrated ...

SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... Ability to work extended hours and weekends as necessary. * Ability to travel to other SpaceX sites ...

Ability to work extended hours and weekends as necessary. Equal Opportunity Employer General Matter is an Equal Opportunity Employer; employment with General Matter is governed on the basis of merit ...

Ability to work extended hours and weekends as necessary. Equal Opportunity Employer General Matter is an Equal Opportunity Employer; employment with General Matter is governed on the basis of merit ...

SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... Ability to work extended hours and weekends as necessary. * Ability to travel to other SpaceX sites ...

SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... Ability to work extended hours and weekends as necessary. * Ability to travel to other SpaceX sites ...

Summary Perform Simulator Technician duties during preliminary/critical design, Hardware/Software ... Able to perform shift and weekend work when required. Security Responsibilities Must comply with ...

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Weekend Simulator information

What is the difference between Weekend Simulator vs Part-Time Game Tester?

AspectWeekend SimulatorPart-Time Game Tester
Required CredentialsNone or basic gaming knowledgeGaming experience, sometimes testing certifications
Work EnvironmentRemote or on-site, focused on simulation softwareOn-site or remote, testing video games in development
Industry UsageSimulation and gaming industryVideo game development and quality assurance

Weekend Simulator and Part-Time Game Tester both involve gaming skills, but Weekend Simulator focuses on simulation software and may require minimal credentials, while Part-Time Game Testers typically need gaming experience and testing knowledge. Both roles are common in the gaming industry, with overlapping work environments and employer expectations.

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Software Engineer, Simulation

Software Engineer, Simulation

SpaceX

Hawthorne, CA • On-site

Full-time

Posted 29 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 142 frontline employees who took The Breakroom Quiz

12th of 59 rated aerospace companies


Job description

Job Summary:
SpaceX is actively developing technologies to enable human life on Mars. As a software engineer on the NDE & Materials Software team, you will develop and advance the in-house multiphysics simulation engine to optimize manufacturing processes and increase part yield.
Responsibilities:
• Own software architecture and quality of simulation software used across SpaceX.
• Develop and optimize next-generation software that integrates CFD tools, meshing software, and CAD platforms for multiphysics simulations; contribute to transitioning results viewing to web-based 3D tooling.
• Build advanced interfaces for viewing and interpreting simulation results.
• Troubleshoot and debug issues related to software integration, meshing quality, and simulation accuracy.
• Leverage machine learning and AI solutions—such as surrogate modeling and physics-informed neural networks—to accelerate simulations, enhance efficiency, drive novel improvements, increase part yield, reduce inspection burden, and optimize parts.
• Collaborate with cross-functional teams to implement new features and automate processes.
• Conduct testing and validation of simulation results using industry-standard benchmarks.
Qualifications:
Required:
• Bachelor's degree in computer science, engineering, math, or STEM discipline; OR 5+ years of professional experience building software in lieu of a degree.
• 2+ years of software development experience.
• 2+ years of strong C++ software engineering experience.
• 1+ years of experience leveraging Python for data analysis.
• Ability to work extended hours and weekends as necessary.
• Ability to travel to other SpaceX sites as needed (up to 20%).
Preferred:
• Experience working with numerical solvers for complex physics domains (e.g., tools like OpenFOAM, ANSYS Fluent, COMSOL Multiphysics).
• Strong meshing skills for complex simulations (e.g., tools like NX, ANSYS Meshing, SnappyHexMesh).
• Demonstrated experience applying machine learning and AI solutions (e.g., surrogate modeling, physics-informed neural networks, Fourier neural operators, neural operators, graph neural networks etc) to accelerate simulations.
• Experience with visualization tools (ParaView, VisIt, Tecplot) and web-based 3D tooling (e.g., Three.js).
• Experience with web development frameworks such as Flask, SQLAlchemy, and FastAPI.
• Front-end experience in React or similar JavaScript UI frameworks.
• Database experience with PostgreSQL, SQL Server, or similar database technologies.
• Good understanding of version control, testing, continuous integration, build, deployment, and monitoring.
• Strong Linux experience.
• Knowledge of high-performance computing (HPC) environments and parallel processing.
• Strong problem-solving abilities and attention to detail for optimizing simulation efficiency.
• Excellent communication skills for documenting code and collaborating in team settings.
Company:
SpaceX designs, manufactures, and launches rockets and spacecraft to facilitate space exploration. Founded in 2002, the company is headquartered in Hawthorne, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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