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Weekend Remote Ios Developer Jobs (NOW HIRING)

Remote iOS Developer

Laguna Beach, CA · Remote

$90K - $140K/yr

We're hiring an iOS Developer to own our native iPhone app -- Swift, SwiftUI/UIKit, App Store ... About Us We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch ...

IOS Developer

Farmington, MI · Remote

$51 - $70/hr

IOS/Andriod Developer Remote 1 Year * 6+ years of experience developing publicly available iOS apps using Swift 5 and/or Objective-C * Verifiable experience as an iOS developer using Swift ...

IOS Developer

Farmington, MI · Remote

$51 - $70/hr

IOS/Andriod Developer Remote 1 Year * 6+ years of experience developing publicly available iOS apps using Swift 5 and/or Objective-C * Verifiable experience as an iOS developer using Swift ...

IOS Developer (Remote)

Edison, NJ · On-site +1

$53.50 - $73.75/hr

IOS Developer Location: Remote project Duration: 12 months Description: Front End - Presentation Layer (70%) Middle Tier - Logic Layer (20%) Back End - Data Layer (10%) Developing/Programming Swift ...

IOS Developer - Remote

$53 - $73/hr

IOS Developer Remote * Skill evaluation (Mandatory): iOS Swift Angular JS or ReactJS Native, Javascript ,Junit,XML, JSON, Java, Junit, SOAP,RestAPI Agile methodology with focus on XP / BDD / TDD HL7 ...

iOS developer

$53 - $73/hr

Please find the remote opportunity with client UST for IOS developer. Kindly add some quality profiles from your database. Kindly look for Desi Americans , GC and H4 EAD profiles. Also, get someone ...

iOS Developer

$53 - $73/hr

iOS Developer Location: Taylorsville, UT, with remote work option available Visa: (Only w2) Interview Type - Phone & Teams Interview Required Skills 5+ years professional iOS development expertise ...

iOS Developer

Lockhart, TX · Remote

$53 - $73/hr

iOS Developer (Part-Time / Contract) We're building a minimal photo sharing app that is free of the usual social media clutter and are looking for an iOS developer to help take it from concept to App ...

IOS Developer (Remote)

Austin, TX · Remote

$53 - $73/hr

IOS Developer - Ex_Apple Candidates ONLY!! Austin, TX (Hybrid) Role Descriptions: * Apple exp is requried. Excellent knowledge with Objective-C * Strong understanding of Multi-threading & GCD (Grand ...

IOS Developer

Austin, TX · On-site +1

$51.25 - $70.50/hr

IOS Developer - Ex_Apple Candidates ONLY!! Austin, TX (Hybrid) Role Descriptions: * Apple exp is requried. Excellent knowledge with Objective-C * Strong understanding of Multi-threading & GCD (Grand ...

Senior iOS Developer

$61.50 - $79.50/hr

Remote * Clearance: Public Trust or Higher Required Education Requirements: * Bachelor's degree in computer science, Engineering, or related field. Required Qualifications: * 5+ years of experience ...

Senior iOS Developer

Fort Novosel, AL · Remote

$61.50 - $79.50/hr

Remote * Clearance: Public Trust or Higher Required Education Requirements: * Bachelor's degree in computer science, Engineering, or related field. Required Qualifications: * 5+ years of experience ...

iOS Developer

New York, NY · Remote

$56.50 - $78/hr

Interested in building the next viral IOS app - even bigger than Duolingo? Imagine a world where ... This is a fully remote position, open to candidates worldwide. As the sole engineer/dev, you'll ...

IOS Developer

Austin, TX · On-site +1

$51.25 - $70.50/hr

IOS Developer - Ex_Apple Candidates ONLY!! Austin, TX (Hybrid) Role Descriptions: Apple exp is requried. Excellent knowledge with Objective-C Strong understanding of Multi-threading & GCD (Grand ...

IOS Developer - Remote

$53 - $73/hr

Georgia IT, Inc. is seeking an iOS Developer for a contract position. The role involves driving innovation and designing solutions for consumer-facing iOS mobile applications, collaborating with ...

IOS Developer - Remote

$53 - $73/hr

Georgia IT, Inc. is seeking an IOS Developer for a 6-month contract position. The role involves driving innovation and designing solutions for consumer-facing IOS mobile applications, collaborating ...

IOS developer

$53 - $73/hr

RIT Solutions, Inc. is a company seeking an IOS developer to join their team. The role involves writing quality code and utilizing frameworks such as Swift and SwiftUI, with a focus on Xcode ...

IOS Developer

$53 - $73/hr

Tranzeal Incorporated is seeking an iOS Developer to enhance and release their iOS application. The role involves hands-on coding with Swift, participating in peer code reviews, and troubleshooting ...

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Weekend Remote Ios Developer information

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$10

$59

$86

How much do weekend remote ios developer jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for weekend remote ios developer in the United States is $59.61, according to ZipRecruiter salary data. Most workers in this role earn between $49.76 and $68.51 per hour, depending on experience, location, and employer.

What does a weekend remote iOS developer do?

A Weekend Remote iOS Developer is a software engineer who specializes in building, testing, and maintaining applications for Apple’s iOS platform, but specifically works remotely on weekends. Their responsibilities include writing code in Swift or Objective-C, collaborating with other developers and designers, fixing bugs, and implementing new features. They use tools like Xcode and follow Apple’s guidelines to ensure app quality and performance. Working remotely allows them to contribute from any location, and weekend hours often suit those seeking flexible schedules or supplemental income.

What are the key skills and qualifications needed to thrive as a weekend remote iOS developer?

To thrive as a Weekend Remote iOS Developer, you need a solid understanding of Swift or Objective-C, iOS frameworks, and proven experience building and launching iOS applications, often supported by a degree in computer science or equivalent experience. Familiarity with Xcode, Interface Builder, Git, and App Store Connect, as well as knowledge of RESTful APIs and mobile testing tools, is typically required. Excellent time management, self-motivation, and clear remote communication skills help you excel in a distributed, weekend-focused environment. These skills ensure timely delivery of high-quality features, smooth collaboration, and adaptation to remote workflows.

How do weekend remote iOS developers typically collaborate with teams working during standard business hours?

Weekend Remote iOS Developers often rely on asynchronous communication tools, such as Slack or project management platforms, to stay aligned with teams working during the week. They may review detailed documentation, update tickets, and leave comprehensive notes to ensure smooth hand-offs between shifts. Regular check-ins via email or scheduled virtual meetings help clarify priorities and address any blockers, making teamwork seamless despite differing schedules. This structure allows weekend developers to contribute effectively while maintaining flexibility.

What is the difference between Weekend Remote Ios Developer vs Part-Time Remote Ios Developer?

AspectWeekend Remote Ios DeveloperPart-Time Remote Ios Developer
Work SchedulePrimarily works on weekends, limited weekday hoursFlexible hours, including weekdays and weekends
CredentialsProficiency in iOS development, relevant certificationsProficiency in iOS development, relevant certifications
Work EnvironmentRemote, project-based, often freelance or contractRemote, project-based, often freelance or contract
Industry UsageTech startups, app development firms, freelance platformsTech startups, app development firms, freelance platforms

The main difference between a Weekend Remote iOS Developer and a Part-Time Remote iOS Developer lies in their work schedule. Weekend developers focus on working primarily during weekends, while part-time developers have flexible hours that can include weekdays. Both roles require similar skills and certifications, and they are commonly used in remote, project-based environments within the tech industry.

More about Weekend Remote Ios Developer jobs

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Cities with the most Weekend Remote Ios Developer job openings:

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The most popular types of Weekend Ios Developer jobs are:

What states have the most Weekend Remote Ios Developer jobs?

States with the most job openings for Weekend Remote Ios Developer jobs include:

What job categories do people searching Weekend Remote Ios Developer jobs look for?

The top searched job categories for Weekend Remote Ios Developer jobs are:

Infographic showing various Weekend Remote Ios Developer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 66% Full Time, 29% Part Time, 3% Contract, and 1% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $123,994 per year, or $59.6 per hour.

Remote iOS Developer

59 Pines

Laguna Beach, CA • Remote

$90K - $140K/yr

Contractor

Posted 6 days ago


Job description

We're hiring an iOS Developer to own our native iPhone app — Swift, SwiftUI/UIKit, App Store — not a web frontend or React Native seat.

Summary
  • Flexible Title: Can tailor to reflect your skills & experience.
  • Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract).
  • Flexible Commitment: Can do short-term, long-term, or intermittent.
  • Native iOS required. Swift is the job. This is not a web, React, or React Native role.

Why so flexible? We're a FUNDED startup racing to launch end of Q3 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those that want them. We're also interested in long-term "side gig" relationships, if that's what you're into—in our experience, a few expert hours often beat full-time learning-curve hours.

About Us

We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch and moving fast.

About The Role

This is a native iOS seat. If your day-to-day is React, Vue, or a browser, this is not your posting — we have separate web roles for that.

We need someone who ships on Apple's stack: Swift, SwiftUI and/or UIKit, Xcode, TestFlight, and the App Store. You'll own screens, navigation, app lifecycle, device APIs, and the polish that makes an iPhone app feel native. We have a working product and a real engineering team; you won't be inventing the company, you'll be owning the iOS client.

This is ideal for someone with 2–5+ years of shipped iOS (App Store or enterprise) who wants startup ownership without becoming a full-stack web generalist.

Compensation

Up to $140,000 max total annual compensation in Tier 1 cities; cash and equity components to be negotiated. Given the flexible commitment model, comp will be structured accordingly — fractional or hourly arrangements welcome.

What You'll Do in Your First 7 Days
  • You've gotten the iOS project building in Xcode and submitted your first PR
  • You've reviewed app structure, navigation, and how we talk to APIs
  • You've attended your first engineering standup and know how the team communicates
  • You've shipped (or nearly shipped) a small native screen, fix, or polish pass
  • The team knows who you are, why you're here, and how you'll work together
What You'll Do Ongoing
  • Build native iOS — Swift screens, components, and flows in SwiftUI and/or UIKit
  • Ship through Apple's pipeline — TestFlight, signing, App Store review, and release notes
  • Own device-side reality — lifecycle, permissions, offline/poor network, and the details that make it feel like an iPhone app
  • Integrate with our APIs — you consume backends; you are not the web frontend or the primary backend owner
  • Keep the app healthy — tests, crash hygiene, and code the next iOS person can change
  • Participate in code reviews — review iOS PRs and learn from reviews of yours
What We're Looking For

Must-haves:

  • 2–5+ years building native iOS in Swift (UIKit and/or SwiftUI) that real people used — App Store, TestFlight, or enterprise
  • Comfortable in Xcode: project setup, debugging, simulators, and shipping a build
  • Can read an existing iOS codebase and add to it without rewriting everything in a new framework
  • Understand iOS fundamentals: app lifecycle, Auto Layout or SwiftUI layout, networking from the client, Git
  • Strong async communicator — clear PR descriptions and you flag blockers early

Nice-to-have:

  • A live App Store link or GitHub you can point us to
  • Combine, Core Data / SwiftData, push notifications, or in-app purchases
  • Bootcamp, CS degree, or self-taught — we care about what you've shipped on iOS, not how you learned it
  • Comfortable in fast-moving, ambiguous environments
What You're NOT
  • Not a web frontend role — React, Vue, Angular, and CSS are a different posting
  • Not React Native or Flutter — we need native Swift, not a cross-platform wrapper
  • Not a backend / full-stack hire — you call APIs; you don't own the server or the web app
  • Not a junior "any language" developer — we need someone who already ships iOS

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