GPU‑accelerated workflows -- Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications -- INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
GPU‑accelerated workflows -- Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications -- INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
HPC & GPU-accelerated workflows - Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications - INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
HPC & GPU-accelerated workflows - Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications - INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
Graphics Software Engineer
Laurel, MD · On-site
$138K - $171K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Graphics Software Engineer
Laurel, MD · On-site
$138K - $171K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Graphics Software Engineer
College Park, MD · On-site
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience. • ...
Graphics Software Engineer
College Park, MD · On-site
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience. • ...
Graphics Software Engineer
Laurel, MD · On-site
$138K - $171K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Graphics Software Engineer
Laurel, MD · On-site
$138K - $171K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Graphics Software Engineer with Security Clearance
Laurel, MD · On-site
$139K - $172K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Graphics Software Engineer with Security Clearance
Laurel, MD · On-site
$139K - $172K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Graphics Software Engineer
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real ...
Graphics Software Engineer
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real ...
Graphics Software Engineer with Security Clearance
Laurel, MD · On-site
$139K - $172K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Graphics Software Engineer with Security Clearance
Laurel, MD · On-site
$139K - $172K/yr
Are you an engineer driven to expand your skills in order to solve both current and emerging needs ... Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with ...
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Quick apply
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Senior Staff Software Engineer - Embedded SME - SlingWorks
Washington, DC · On-site
$185K - $314K/yr
Mentor engineering teams and contribute to best practices, development standards, and technical ... Experience with Unity, Unreal Engine, OpenXR, Vulkan, or similar XR/graphics frameworks.
Senior Staff Software Engineer - Embedded SME - SlingWorks
Washington, DC · On-site
$185K - $314K/yr
Mentor engineering teams and contribute to best practices, development standards, and technical ... Experience with Unity, Unreal Engine, OpenXR, Vulkan, or similar XR/graphics frameworks.
Vulkan Programmer information
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Full-time
Posted 9 days ago
Job description
- Develop and enhance simulation models supporting mission analysis, system design, and digital‑engineering workflows.
- Design and maintain digital twins for spacecraft, vehicles, and mission systems, including data‑driven updates and configuration management.
- Architect simulation frameworks including component models, interfaces, scenario generation, and system‑level integration.
- Implement numerical and multi‑domain models using physics‑based computation and advanced simulation techniques.
- Perform virtual integration and V amp;V for simulation components and end‑to‑end system behavior.
- Evaluate system performance using defined metrics, technical performance measures, and simulation‑based criteria.
- Collaborate across engineering disciplines to align simulation outputs with mission, product, and system‑design needs.
- Communicate technical results through documentation, design artifacts, and presentations for reviews and proposals.
- STEM foundation — Bachelor’s degree in Engineering, Systems Engineering, Mechanical Engineering, Computer Science, Physics, Applied Mathematics, or related STEM field.
- Modeling amp; simulation development — 1–5 years building physics‑based models or simulation engines.
- Physics‑based computation — Proficiency with MATLAB/Simulink, Python (NumPy/SciPy/JAX), or C++ for numerical modeling and system dynamics.
- Digital engineering amp; MBSE — Experience applying MBSE, SysML, or digital‑thread methodologies.
- Simulation architecture — Ability to design and validate simulation architectures and system‑level integrations.
- Digital twins amp; digital threads — Experience creating and evolving digital twins for mission systems.
- Interface design amp; simulation — Ability to model and simulate system and subsystem interfaces.
- Numerical methods — Knowledge of integration methods, control theory, estimation, orbital mechanics, or multi‑domain modeling.
- Verification amp; validation — Experience with virtual integration and V amp;V of simulation components.
- Performance evaluation — Ability to define and assess simulation‑based performance metrics.
- Cross‑functional collaboration — Ability to work with systems, software, mission analysis, and UI/UX teams.
- Technical communication — Skilled in presenting simulation results and design artifacts.
- High‑fidelity simulation tools — STK, GMAT, Orekit, Trick, Modelica, or similar frameworks.
- Real‑time amp; HIL simulation — Experience with real‑time or hardware‑in‑the‑loop environments.
- HPC amp; GPU‑accelerated workflows — Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines.
- Graph‑based data modeling — Knowledge of metadata lineage and digital‑thread integration.
- API integration — Experience integrating simulation engines with REST, gRPC, or GraphQL APIs.
- Simulation visualization — Experience with Three.js, WebGL, React Three Fiber, or CesiumJS.
- Aerospace amp; mission‑system experience — Background in aerospace, defense, or high‑integrity engineering.
- MBSE tooling — Experience with Cameo, Teamwork Cloud, or similar tools.
- Requirements management — Experience with Jama, DOORS, or comparable systems.
- Systems engineering certifications — INCOSE ASEP/CSEP, OCSMP, or related credentials.
- Travel readiness — Ability to travel 10–15% as required.
- Security eligibility — U.S. Citizen; able to obtain and maintain DoD Secret clearance (TS/SCI preferred).
Redwire determines pay for positions using local, national, and industry-specific survey data, for our locations throughout the US. We will evaluate external equity and the cost of labor/prevailing wage index, in the relative marketplace for jobs directly comparable to jobs within our company.
For new hires, we strive to make competitive offers allowing the new employee room for future growth. Salaries will be based on the applicant’s level of experience, education, and specialized knowledge and skills. Additionally, we consider the external market rate, the amount we have budgeted internally, and internal equity within the company for the same position. An employee/candidate with a stronger skill set will receive higher pay.