1

Vulkan Programmer Jobs in California (NOW HIRING)

The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal ... Partner with your team and other engineering leaders to define and execute the vision for the core ...

Minimum Qualifications Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc) Solid foundation in systems engineering including OS fundamentals and performance analysis Prior ...

Rendering Engine Software Engineer

Cupertino, CA · On-site

$172K - $213K/yr

... Vulkan, Direct3D 12, WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Ability to use 3D geometry and linear algebra to solve graphics problems Methodical debugging mindset and tenacious ...

GPU Compiler Lead

Sunnyvale, CA · On-site

$68.75 - $90.25/hr

... programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL) • Deep understanding of computer architecture, including memory hierarchy, instruction flow, and other modern ...

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to ... Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL * Experience with GPU ...

Senior Rendering Engineer

San Mateo, CA

$119K - $163K/yr

... Vulkan GAPI's. We have a powerful need for top-notch, low-level and high-level graphics work. You ... Work with other engineering and art teams * Take ownership of a project throughout its full ...

next page

Showing results 1-20

Vulkan Programmer information

What are Vulkan Programmers?

Vulkan Programmers are software developers who specialize in using the Vulkan graphics and compute API to create high-performance graphics applications, such as video games, simulations, and visualization tools. They are skilled in low-level programming, optimizing rendering pipelines, and managing resources for efficient GPU usage. Vulkan Programmers often work closely with game engines or custom graphics frameworks to achieve advanced visual effects and real-time performance. Their expertise is crucial for applications that require cross-platform compatibility and maximum control over graphics hardware.

What engineer makes $500,000 a year?

Highly experienced engineers in specialized fields such as software development, data science, or systems architecture can earn $500,000 or more annually, especially in senior or executive roles at large technology companies. These roles often require advanced skills, certifications, and extensive industry experience.

What are the key skills and qualifications needed to thrive as a Vulkan Programmer, and why are they important?

To thrive as a Vulkan Programmer, you need a solid understanding of computer graphics, C/C++ programming, and low-level GPU architecture, often supported by a degree in computer science or a related field. Familiarity with the Vulkan API, graphics debugging tools like RenderDoc, and shader languages such as GLSL or HLSL is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in this role. These skills ensure efficient development of high-performance graphics applications and successful teamwork in demanding technical environments.

What are some common challenges Vulkan Programmers face when integrating Vulkan into existing projects?

Vulkan Programmers often encounter challenges such as managing the explicit nature of Vulkan’s API, which requires detailed handling of memory management and synchronization. Integrating Vulkan into legacy codebases can reveal compatibility issues and a steep learning curve, particularly when transitioning from more abstract graphics APIs like OpenGL or DirectX. Additionally, debugging and performance optimization can be more complex due to Vulkan’s low-level access to hardware, requiring robust tooling and a deep understanding of graphics pipelines. Collaborating closely with other developers and technical artists is essential to ensure seamless integration and optimal performance.

What coding language does Vulkan use?

Vulkan programming primarily uses C and C++ languages, which provide low-level access to hardware and high performance for graphics and compute tasks. Developers working as Vulkan programmers should be proficient in these languages and familiar with graphics APIs and shader languages like GLSL or SPIR-V.

What is the highest-paying programming job?

Vulkan programmers, especially those with expertise in graphics development and real-time rendering, can earn high salaries, often exceeding six figures annually, particularly in industries like gaming, simulation, and virtual reality. Senior roles requiring advanced skills in graphics APIs, optimization, and cross-platform development tend to be the highest paying in programming fields.

Are graphics programmers in demand?

Graphics programmers, including Vulkan programmers, are in high demand due to the growth of the gaming, virtual reality, and simulation industries. Skills in graphics APIs like Vulkan, OpenGL, and DirectX, along with knowledge of real-time rendering and shader development, are highly valued by employers seeking to optimize visual performance and quality.
What job categories do people searching Vulkan Programmer jobs in California look for? The top searched job categories for Vulkan Programmer jobs in California are:
What cities in California are hiring for Vulkan Programmer jobs? Cities in California with the most Vulkan Programmer job openings:
Senior Embedded Engineer, EW

Senior Embedded Engineer, EW

Anduril Industries

Costa Mesa, CA • On-site

$133K - $174K/yr

Other

Posted yesterday


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Electronic Warfare (EW) team is seeking experienced generalist embedded software engineers to build out the software ecosystem supporting a next-generation electronic warfare platform. As an Embedded software engineer, you'll develop high-performance implementations of numerical algorithms, collaborate with digital systems engineers to enable maximum-performance interfaces between next-gen RF hardware and software, work with DSP and RFML engineers to rapidly deploy bleeding-edge capabilities to our customers, and collaborate with the wider software organization to deliver seamless integration of electronic warfare products with the Anduril Lattice system-of-systems suite. You will apply state-of-the-art software construction techniques to ensure the timely delivery of correct mission-critical code.

WHAT YOU'LL DO
  • Work with digital systems engineers and systems programmers to develop high-performance hardware/software interfaces.
  • Develop and maintain infrastructure and tools that enable DSP and RFML engineers to rapidly deploy algorithms and models to our assets.
  • Develop high-performance implementations of numerical algorithms for generating, manipulating, and visualizing RF data.
  • Develop correct, high-reliability software for controlling our electronic warfare assets, seamlessly integrated with the Anduril Lattice ecosystem.
  • Utilize infrastructure providing deterministic builds and configuration management for deployment, guaranteeing software traceability and minimizing the maintenance burden of our products.
REQUIRED QUALIFICATIONS
  • 7+ years professional experience in software engineering
  • Experience (professional or in the setting of an open source community) working with typed functional programming languages (Haskell or Rust)
  • Experience with software-defined digital radio systems
  • Eligible to obtain and maintain an active U.S. Top Secret SCI security clearance
PREFERRED QUALIFICATIONS
  • Experience with MATLAB, especially C code generation.
  • Experience with Linux kernel module development
  • Experience with FPGA development (Verilog, VHDL, etc.), especially Xilinx devices and tools.
  • Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.)
  • Experience with Nix/NixOS

What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

Social media