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Vulkan Api Jobs (NOW HIRING)

... all driver API and registries. o Establish compatibility and deprecation policies; manage ... Awareness of graphics/composition (OpenGL ES/Vulkan). * Experience with factory/production test ...

Principal Software Engineer

Philadelphia, PA · On-site

$136K - $182K/yr

Expert-level C++ development skills (C++17/20/23), with a strong focus on API design, modular architecture, and high performance. * Recognized expertise in modern graphics APIs (Vulkan, DirectX 12 ...

Shader & API Depth : Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal), and the ability to translate between them. * Pipeline Mindset: You ...

NY · On-site

$96K - $126K/yr

Experience testing backend services and distributed systems, including REST API validation. * Hands ... Hands-on experience with D3D12, Vulkan, or other graphics APIs. * Experience with performance ...

Principal Software Engineer

Philadelphia, PA · On-site

$136K - $182K/yr

Expert-level C++ development skills (C++17/20/23), with a strong focus on API design, modular architecture, and high performance. * Recognized expertise in modern graphics APIs (Vulkan, DirectX 12 ...

Showing results 41-60

Vulkan Api information

See salary details

$52.5K

$141.9K

$179.5K

How much do vulkan api jobs pay per year?

As of Sep 9, 2026, the average yearly pay for vulkan api in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Api vs Graphics Programmer?

AspectVulkan ApiGraphics Programmer
Primary RoleAPI for graphics and compute renderingDevelops and implements graphics rendering techniques
Required SkillsKnowledge of graphics APIs, C/C++, shader languagesGraphics API knowledge, programming, shader development
Work EnvironmentUse of APIs within game engines or graphics applicationsDesigning and optimizing graphics rendering pipelines
Industry UsageGame development, simulation, VR/ARGame studios, visual effects, simulation companies

Vulkan Api is a low-level graphics API used by graphics programmers to develop high-performance rendering applications. While Vulkan provides the tools, graphics programmers design and implement the visual effects and rendering techniques that utilize Vulkan's capabilities. Understanding Vulkan is essential for graphics programmers working in game development, VR, and simulation industries.

What other helpful pages are available for Vulkan Api?

Other pages related to Vulkan Api:

Infographic showing various Vulkan Api job openings in the United States as of September 2026, with employment types broken down into 89% Full Time, 3% Part Time, and 8% Contract. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

GPU Performance Modeling Driver Engineer

Austin, TX • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 11 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple hardware products. Join us to help deliver the next groundbreaking Apple product!
We are seeking a highly motivated, innovative, and dedicated engineer to join the Platform Architecture GPU Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting highly performant products to millions of customers quickly. This is an opportunity to join Apple's world-class GPU team to collaborate, develop and improve GPU simulators for research, performance analysis, and architectural tuning.
Description
As part of the Platform Architecture GPU Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple's future GPU architectures.
The role involves the creation and maintenance of C++ code modeling the software stack for next gen GPUs. You will be responsible for implementing new and existing Metal APIs to interact with a functional and performance model of the GPU. Implementing a custom driver stack to allow the model to interact with modern workloads using ray tracing, mesh shading, and more, is critical to evaluation of new GPU features. Additionally, you will be working in the model itself, implementing the functional and performance aspects of the various graphics and compute APIs. You will collaborate with experienced architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new hardware and software features, running performance experiments and analyzing results.
Minimum Qualifications
Bachelor's degree
Software skills and proficiency developing in C++
GPU driver implementation related experience
Graphics API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL
Preferred Qualifications
MS or PhD degree
10+ years of relevant experience
Knowledge of drivers and implementation details of graphics and compute APIs
Familiarity with GPU performance models and ISS simulators
Experience working with cutting edge graphics applications/games/benchmarks
Familiarity with compilers, operating systems and GPU/CPU architecture
Troubleshooting skills and attention to detail
Creative problem-solving skills

What Apple employees say

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976