... API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL Preferred Qualifications MS or PhD degree 10+ years of relevant experience Knowledge of drivers and implementation details of ...
... API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL Preferred Qualifications MS or PhD degree 10+ years of relevant experience Knowledge of drivers and implementation details of ...
... API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL Preferred Qualifications MS or PhD degree 3+ years of relevant experience Knowledge of drivers and implementation details of ...
... API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL Preferred Qualifications MS or PhD degree 3+ years of relevant experience Knowledge of drivers and implementation details of ...
Software Engineer - Game Integrations
Manhattan, NY · On-site
$114K - $154K/yr
Graphics API experience, especially DX11, DX12 and Vulkan * Bonus: Reverse engineering and hooking/injection experience Our Stack Electron, React, Redux, Styled Components & other modern web-based ...
Software Engineer - Game Integrations
Manhattan, NY · On-site
$114K - $154K/yr
Graphics API experience, especially DX11, DX12 and Vulkan * Bonus: Reverse engineering and hooking/injection experience Our Stack Electron, React, Redux, Styled Components & other modern web-based ...
Software Engineer - Game Integrations
New York, NY · On-site
$180K - $275K/yr
Graphics API experience, especially DX11, DX12 and Vulkan * Bonus: Reverse engineering and hooking/injection experience Our Stack Electron, React, Redux, Styled Components & other modern web-based ...
Software Engineer - Game Integrations
New York, NY · On-site
$180K - $275K/yr
Graphics API experience, especially DX11, DX12 and Vulkan * Bonus: Reverse engineering and hooking/injection experience Our Stack Electron, React, Redux, Styled Components & other modern web-based ...
Embedded System Analyst
Dallas, TX · On-site
... all driver API and registries. o Establish compatibility and deprecation policies; manage ... Awareness of graphics/composition (OpenGL ES/Vulkan). * Experience with factory/production test ...
Quick apply
Embedded System Analyst
Dallas, TX · On-site
... all driver API and registries. o Establish compatibility and deprecation policies; manage ... Awareness of graphics/composition (OpenGL ES/Vulkan). * Experience with factory/production test ...
Sr. Engineering Program Manager, GPU and Graphics
Cupertino, CA · On-site
$143K - $143K/yr
Proven PM experience leading graphics/compute API and GPU driver feature development lifecycles (e.g., Metal, Vulkan, DX12, OpenGL). Experience collaborating with Product teams to translate consumer ...
Sr. Engineering Program Manager, GPU and Graphics
Cupertino, CA · On-site
$143K - $143K/yr
Proven PM experience leading graphics/compute API and GPU driver feature development lifecycles (e.g., Metal, Vulkan, DX12, OpenGL). Experience collaborating with Product teams to translate consumer ...
... API, SurfaceFlinger, GFX Reconstruct and Android GPU Inspector. * Knowledge of rendering and GPU pipelines such as OpenGL ES, Vulkan, Metal, or DirectX. * Ability to be comfortable to advocate with ...
... API, SurfaceFlinger, GFX Reconstruct and Android GPU Inspector. * Knowledge of rendering and GPU pipelines such as OpenGL ES, Vulkan, Metal, or DirectX. * Ability to be comfortable to advocate with ...
Principal Software Engineer
Philadelphia, PA · On-site
$136K - $182K/yr
Expert-level C++ development skills (C++17/20/23), with a strong focus on API design, modular architecture, and high performance. * Recognized expertise in modern graphics APIs (Vulkan, DirectX 12 ...
Principal Software Engineer
Philadelphia, PA · On-site
$136K - $182K/yr
Expert-level C++ development skills (C++17/20/23), with a strong focus on API design, modular architecture, and high performance. * Recognized expertise in modern graphics APIs (Vulkan, DirectX 12 ...
Graphics API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL Preferred Qualifications * MS or PhD degree * 3+ years of relevant experience * Knowledge of drivers and implementation ...
Graphics API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL Preferred Qualifications * MS or PhD degree * 3+ years of relevant experience * Knowledge of drivers and implementation ...
SceneKit, RealityKit, Metal, Unity, Unreal, Three.js, OpenGL, Vulkan, WebGL, or similar graphics ... Familiarity with authentication and authorization, OAuth/OIDC, token-based access, secure API ...
SceneKit, RealityKit, Metal, Unity, Unreal, Three.js, OpenGL, Vulkan, WebGL, or similar graphics ... Familiarity with authentication and authorization, OAuth/OIDC, token-based access, secure API ...
... API, SurfaceFlinger, GFX Reconstruct and Android GPU Inspector. * Knowledge of rendering and GPU pipelines such as OpenGL ES, Vulkan, Metal, or DirectX. * Ability to be comfortable to advocate with ...
... API, SurfaceFlinger, GFX Reconstruct and Android GPU Inspector. * Knowledge of rendering and GPU pipelines such as OpenGL ES, Vulkan, Metal, or DirectX. * Ability to be comfortable to advocate with ...
Staff Graphics Engineer, Rendering (Simulation)
Sunnyvale, CA · On-site
$164K - $203K/yr
Significant GPU programming experience - CUDA and/or a ray tracing API (OptiX, DXR, Vulkan RT) - with a real understanding of GPU architecture and execution. * Solid grounding in the math of ...
Staff Graphics Engineer, Rendering (Simulation)
Sunnyvale, CA · On-site
$164K - $203K/yr
Significant GPU programming experience - CUDA and/or a ray tracing API (OptiX, DXR, Vulkan RT) - with a real understanding of GPU architecture and execution. * Solid grounding in the math of ...
Senior Software Engineer, Graphics
$172K - $258K/yr
Shader & API Depth : Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal), and the ability to translate between them. * Pipeline Mindset: You ...
Senior Software Engineer, Graphics
$172K - $258K/yr
Shader & API Depth : Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal), and the ability to translate between them. * Pipeline Mindset: You ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
NY · On-site
$96K - $126K/yr
Experience testing backend services and distributed systems, including REST API validation. * Hands ... Hands-on experience with D3D12, Vulkan, or other graphics APIs. * Experience with performance ...
Senior Software Engineer, Graphics
San Francisco, CA · On-site
$172K - $258K/yr
Shader & API Depth : Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal), and the ability to translate between them. * Pipeline Mindset: You ...
Senior Software Engineer, Graphics
San Francisco, CA · On-site
$172K - $258K/yr
Shader & API Depth : Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal), and the ability to translate between them. * Pipeline Mindset: You ...
Staff Graphics Engineer, Rendering (Simulation)
Sunnyvale, CA · On-site +1
$164K - $203K/yr
Significant GPU programming experience - CUDA and/or a ray tracing API (OptiX, DXR, Vulkan RT) - with a real understanding of GPU architecture and execution. * Solid grounding in the math of ...
Staff Graphics Engineer, Rendering (Simulation)
Sunnyvale, CA · On-site +1
$164K - $203K/yr
Significant GPU programming experience - CUDA and/or a ray tracing API (OptiX, DXR, Vulkan RT) - with a real understanding of GPU architecture and execution. * Solid grounding in the math of ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Principal Software Engineer
Philadelphia, PA · On-site
$136K - $182K/yr
Expert-level C++ development skills (C++17/20/23), with a strong focus on API design, modular architecture, and high performance. * Recognized expertise in modern graphics APIs (Vulkan, DirectX 12 ...
Principal Software Engineer
Philadelphia, PA · On-site
$136K - $182K/yr
Expert-level C++ development skills (C++17/20/23), with a strong focus on API design, modular architecture, and high performance. * Recognized expertise in modern graphics APIs (Vulkan, DirectX 12 ...
Vulkan Api information
See salary details
$52.5K - $64K
2% of jobs
$64K - $75.6K
0% of jobs
$75.6K - $87.1K
1% of jobs
$87.1K - $98.7K
4% of jobs
$98.7K - $110.2K
6% of jobs
$110.2K - $121.8K
11% of jobs
$122.4K is the 25th percentile. Wages below this are outliers.
$121.8K - $133.3K
10% of jobs
The median wage is $144.9K / yr.
$133.3K - $144.9K
16% of jobs
$144.9K - $156.4K
16% of jobs
$163K is the 75th percentile. Wages above this are outliers.
$156.4K - $168K
16% of jobs
$168K - $179.5K
18% of jobs
$52.5K
$141.9K
$179.5K
How much do vulkan api jobs pay per year?
What is the difference between Vulkan Api vs Graphics Programmer?
| Aspect | Vulkan Api | Graphics Programmer |
|---|---|---|
| Primary Role | API for graphics and compute rendering | Develops and implements graphics rendering techniques |
| Required Skills | Knowledge of graphics APIs, C/C++, shader languages | Graphics API knowledge, programming, shader development |
| Work Environment | Use of APIs within game engines or graphics applications | Designing and optimizing graphics rendering pipelines |
| Industry Usage | Game development, simulation, VR/AR | Game studios, visual effects, simulation companies |
Vulkan Api is a low-level graphics API used by graphics programmers to develop high-performance rendering applications. While Vulkan provides the tools, graphics programmers design and implement the visual effects and rendering techniques that utilize Vulkan's capabilities. Understanding Vulkan is essential for graphics programmers working in game development, VR, and simulation industries.
What other helpful pages are available for Vulkan Api?
Other pages related to Vulkan Api:

GPU Performance Modeling Driver Engineer
Austin, TX • On-site
Full-time
Re-posted 11 days ago
Apple rating
8.1
Based on 684 frontline employees who took The Breakroom Quiz
6th of 30 rated technology retailers
Job description
We are seeking a highly motivated, innovative, and dedicated engineer to join the Platform Architecture GPU Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting highly performant products to millions of customers quickly. This is an opportunity to join Apple's world-class GPU team to collaborate, develop and improve GPU simulators for research, performance analysis, and architectural tuning.
Description
As part of the Platform Architecture GPU Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple's future GPU architectures.
The role involves the creation and maintenance of C++ code modeling the software stack for next gen GPUs. You will be responsible for implementing new and existing Metal APIs to interact with a functional and performance model of the GPU. Implementing a custom driver stack to allow the model to interact with modern workloads using ray tracing, mesh shading, and more, is critical to evaluation of new GPU features. Additionally, you will be working in the model itself, implementing the functional and performance aspects of the various graphics and compute APIs. You will collaborate with experienced architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new hardware and software features, running performance experiments and analyzing results.
Minimum Qualifications
Bachelor's degree
Software skills and proficiency developing in C++
GPU driver implementation related experience
Graphics API familiarity with one or more of: Metal, DirectX, Vulkan, OpenGL
Preferred Qualifications
MS or PhD degree
10+ years of relevant experience
Knowledge of drivers and implementation details of graphics and compute APIs
Familiarity with GPU performance models and ISS simulators
Experience working with cutting edge graphics applications/games/benchmarks
Familiarity with compilers, operating systems and GPU/CPU architecture
Troubleshooting skills and attention to detail
Creative problem-solving skills
About Apple
Sourced by ZipRecruiter
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Cupertino, CA, US
Year founded
1976