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Vulkan Api Jobs (NOW HIRING)

Software Engineer: Graphics - IV

$143K - $177K/yr

... API (Vulkan, DX12) • Excellent programming skills (C++17) • Solid understanding of git, CMake and CI/CD driven development • Fluent written and spoken English skills Preferred • First-hand ...

GPU Standards Developer

Sunnyvale, CA · On-site

$175K - $250K/yr

Focus on the development of a high-performance host-side driver stack layering industry standard graphics and compute APIs such as Vulkan, OpenGL, OpenCL, & SYCL on top of our proprietary API for our ...

GPU Standards Developer

Sunnyvale, CA · On-site

$200 - $250/hr

Focus on the development of a high-performance host-side driver stack layering industry standard graphics and compute APIs such as Vulkan, OpenGL, OpenCL, & SYCL on top of our proprietary API for our ...

$200 - $250/hr

Focus on the development of a high-performance host-side driver stack layering industry standard graphics and compute APIs such as Vulkan, OpenGL, OpenCL, & SYCL on top of our proprietary API for our ...

GPU Standards Developer

Sunnyvale, CA · On-site

$200 - $250/hr

Focus on the development of a high-performance host-side driver stack layering industry standard graphics and compute APIs such as Vulkan, OpenGL, OpenCL, & SYCL on top of our proprietary API for our ...

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Vulkan Api information

See salary details

$52.5K

$141.9K

$179.5K

How much do vulkan api jobs pay per year?

As of Sep 9, 2026, the average yearly pay for vulkan api in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Api vs Graphics Programmer?

AspectVulkan ApiGraphics Programmer
Primary RoleAPI for graphics and compute renderingDevelops and implements graphics rendering techniques
Required SkillsKnowledge of graphics APIs, C/C++, shader languagesGraphics API knowledge, programming, shader development
Work EnvironmentUse of APIs within game engines or graphics applicationsDesigning and optimizing graphics rendering pipelines
Industry UsageGame development, simulation, VR/ARGame studios, visual effects, simulation companies

Vulkan Api is a low-level graphics API used by graphics programmers to develop high-performance rendering applications. While Vulkan provides the tools, graphics programmers design and implement the visual effects and rendering techniques that utilize Vulkan's capabilities. Understanding Vulkan is essential for graphics programmers working in game development, VR, and simulation industries.

What other helpful pages are available for Vulkan Api?

Other pages related to Vulkan Api:

Infographic showing various Vulkan Api job openings in the United States as of September 2026, with employment types broken down into 89% Full Time, 3% Part Time, and 8% Contract. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

Senior System Software Engineer, Vulkan Performance

Santa Clara, CA • On-site

Nvidia Corporation
Computer and Electronic Product Manufacturing • 10K+ employees

$143K - $189K/yr

Full-time

Re-posted 14 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

As a Vulkan Performance driver engineer, you will have a hand in everything from the game engine down to bare metal! You will be part of a team whose mission it is to achieve the best possible performance, power-efficiency, and latency for the latest games and creative applications. You'll work with some of the brightest minds in the field of computer graphics and high-performance processor design.
What you will be doing:
  • Diagnosing GPU and CPU performance bottlenecks in Vulkan and Proton titles.
  • Identifying changes to API usage to improve performance and communicating via appropriate channels with third-party developers.
  • Implementing driver performance improvements and resolving driver defects.
  • Collaborating with engineers on the team and across NVIDIA.
  • Developing a driver that leads the industry in quality and performance.

What we need to see:
  • Hold a B.S. or higher degree in Computer Science/Engineering or similar field or equivalent experience
  • 5+ years of experience (or equivalent) in graphics software, system programming, or related field.
  • An understanding of graphics fundamentals, experience with operating systems and a solid understanding of computer architecture is required
  • Comfortable with Vulkan, OpenGL or DirectX
  • Strong programming skills in C and C++, familiarity with assembly code
  • Experience in developing highly optimized code

Ways to stand out from the crowd:
  • Strong interest and background in 3D graphics
  • Working experience inside operating system kernels and device drivers
  • Ability to think creatively to debug and solve complex, hard to reproduce problems
  • A strong standout colleague; self-motivated with strong interpersonal skills
  • Ability and flexibility to work and communicate effectively in a multinational, multi-time zone corporate environment

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and talented people in the world working for us and, due to unprecedented growth, our elite engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 31, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US