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Vulkan Api Jobs (NOW HIRING)

Backend Engineer

San Francisco, CA ยท On-site

$170K - $220K/yr

Experience with Graphics API like OpenGL, Vulkan, etc. * Experience with Streaming protocol like WebRTC. * Experience with Machine Learning Infrastructure especailly computer vision. * Familiarity ...

Our flagship GSR product, Quidient Reality ยฎ , is a powerful API that enables anyone with a mobile ... GPU Programming (CUDA, Vulkan, Metal, OpenGL, or DirectX) * AI/ML, Deep Learning, and Neural ...

You've spent a minimum of three years shipping real-time rendering projects, and you have extensive experience in at least one GPU API (Vulkan, DirectX, OpenGL, or similar). - Familiarity with GPU ...

GPU Driver Developer

Sunnyvale, CA ยท On-site

$175K - $250K/yr

Focus on the design of a low-level path-tracing, graphics, and compute API for our proprietary GPU ... Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong ...

GPU Driver Lead

Sunnyvale, CA ยท On-site

$175K - $250K/yr

Lead the design of a low-level path-tracing, graphics, and compute API for our proprietary GPU ... Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong ...

GPU Driver Lead

Sunnyvale, CA ยท On-site

$175K - $250K/yr

Lead the design of a low-level path-tracing, graphics, and compute API for our proprietary GPU ... Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong ...

GPU Driver Developer

Sunnyvale, CA ยท On-site

$175K - $250K/yr

Focus on the design of a low-level path-tracing, graphics, and compute API for our proprietary GPU ... Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong ...

GPU Driver Lead

Sunnyvale, CA ยท On-site

$175K - $250K/yr

Lead the design of a low-level path-tracing, graphics, and compute API for our proprietary GPU ... Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong ...

$103K - $126K/yr

... CUDA, Metal, Vulkan) backends. CUDA is the primary target, with x86 the strong runner-up ... The role You own Quadrants end to end: the API, the IR and lowering, the optimization passes, the ...

Experience with modern graphics API's (Vulkan, D3D12, GNM, ...) * Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...) * Experience with SIMD programming * Experience ...

GPU Driver Developer

Sunnyvale, CA ยท On-site

$175K - $250K/yr

Focus on the design of a low-level path-tracing, graphics, and compute API for our proprietary GPU ... Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong ...

Low-level performance engineering: solid command of at least one GPU/compute API - WebGPU/WGSL, Metal, Vulkan, D3D12, or CUDA - and the profiling tools to go with it. You can read a frame capture and ...

Showing results 21-40

Vulkan Api information

See salary details

$52.5K

$141.9K

$179.5K

How much do vulkan api jobs pay per year?

As of Sep 10, 2026, the average yearly pay for vulkan api in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Api vs Graphics Programmer?

AspectVulkan ApiGraphics Programmer
Primary RoleAPI for graphics and compute renderingDevelops and implements graphics rendering techniques
Required SkillsKnowledge of graphics APIs, C/C++, shader languagesGraphics API knowledge, programming, shader development
Work EnvironmentUse of APIs within game engines or graphics applicationsDesigning and optimizing graphics rendering pipelines
Industry UsageGame development, simulation, VR/ARGame studios, visual effects, simulation companies

Vulkan Api is a low-level graphics API used by graphics programmers to develop high-performance rendering applications. While Vulkan provides the tools, graphics programmers design and implement the visual effects and rendering techniques that utilize Vulkan's capabilities. Understanding Vulkan is essential for graphics programmers working in game development, VR, and simulation industries.

What other helpful pages are available for Vulkan Api?

Other pages related to Vulkan Api:

Infographic showing various Vulkan Api job openings in the United States as of September 2026, with employment types broken down into 89% Full Time, 3% Part Time, and 8% Contract. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

GPU Software Engineer

Austin, TX โ€ข On-site

Xoriant Corporation
IT Servicesย โ€ขย 1 - 5K employees

Other

Re-posted 13 days ago


Job description

Job Title: GPU Software Engineer

Location: Austin, TX

Duration: Long Term Contract

Roles and Responsibilities:

  • As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural planning process until we productize and ship millions of devices to consumers.
  • You will be responsible for becoming a domain expert in at least one project area, and gaining knowledge and competencies for developing new features and debugging any customer issues related to your domain.

Requirements / Key responsibilities include:

  • Software Development in C/C++/Python
  • Best Practices using git, gerrit (code reviews), continuous integration
  • Debugging driver failures and performance issues using code and graphics debugging tools
  • Documentation and communication using common project management tools (JIRA, Confluence, Wiki, Chat, Email)
  • Researching new API changes and trends in graphics for future GPU enhancements
  • Familiarity with Linux, and Android Operating systems for coding environment and target device development

Skills And Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of graphics software engineering experience or 1+ years of graphics software engineering experience with PhD
  • 5+ years of experience with C/C++ programming
  • Problem-solving and communication skills
  • 5+ years of object-oriented and component-based design experience

Preferred Qualifications

  • Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics
  • Experience with firmware development
  • Knowledge of ray tracing, rasterization, and linear algebra
  • Experience with low level performance profiling and optimization
  • Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
  • Experience with either DirectX/Vulkan/OpenGL/Metal