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Vr Software Engineer Jobs (NOW HIRING)

Implement AR/VR software application features by authoring and testing code in various programming languages (such as Swift, Objective-C, and C++) and software stacks (such as SwiftUI, and UIKit)

Software Engineer

Charlotte, NC · On-site

$69 - $74/hr

ServiceNow Software Engineer (Vulnerability Response) Locations: Charlotte, NC; McLean, VA ... Design, develop, configure, and implement solutions across the ServiceNow VR platform * Build and ...

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Vr Software Engineer information

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$63.5K

$147.5K

$205.5K

How much do vr software engineer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for vr software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Vr Software Engineer vs AR Software Engineer?

AspectVr Software EngineerAR Software Engineer
Required CredentialsBachelor's in Computer Science, relevant VR development certificationsBachelor's in Computer Science, AR development certifications
Work EnvironmentVR hardware labs, simulation studiosAR hardware labs, mobile app development environments
Industry UsageGaming, training simulations, virtual experiencesRetail, navigation, industrial maintenance
Common Search IntentVR development, VR app creationAR app development, AR experiences

While both roles involve immersive technology development, Vr Software Engineers focus on creating virtual reality experiences primarily for gaming and training, whereas AR Software Engineers develop augmented reality applications that overlay digital content onto the real world. The skills and tools overlap but are tailored to different hardware and user interactions.

What are VR Software Engineers?

VR Software Engineers are technology professionals who design, develop, and maintain software applications for virtual reality (VR) platforms. They use programming languages and VR development tools to create immersive experiences that can be used in gaming, training, education, and more. Their work often involves 3D modeling, computer graphics, and integrating hardware like VR headsets and motion controllers. Collaboration with designers, artists, and other engineers is common to ensure the final product is interactive and user-friendly.

What are some unique challenges VR Software Engineers face when developing immersive applications?

VR Software Engineers often encounter challenges related to optimizing performance and ensuring a smooth user experience, as virtual reality applications require high frame rates and low latency to minimize motion sickness. They must also design intuitive user interfaces that work in a 3D space, which is different from traditional 2D interfaces. Collaboration with designers, artists, and UX specialists is common to create lifelike environments and interactive elements. Additionally, VR engineers need to stay updated with rapidly evolving hardware and software platforms to ensure compatibility and leverage new capabilities.

What are the key skills and qualifications needed to thrive as a VR Software Engineer, and why are they important?

To thrive as a VR Software Engineer, you need strong programming skills (especially in C#/C++), a solid grasp of 3D graphics, and experience with VR frameworks like Unity or Unreal Engine, usually supported by a degree in computer science or a related field. Familiarity with VR SDKs (such as Oculus or SteamVR), version control systems, and performance profiling tools is typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These skills are crucial for building immersive, high-performance VR experiences that meet both technical and user experience standards.
More about Vr Software Engineer jobs
What states have the most Vr Software Engineer jobs? States with the most job openings for Vr Software Engineer jobs include:
What job categories do people searching Vr Software Engineer jobs look for? The top searched job categories for Vr Software Engineer jobs are:
AR/VR Software Engineer

AR/VR Software Engineer

Apple

Seattle, WA

$139K - $210K/yr

Full-time

Medical, Dental, Retirement

Posted 15 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 667 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.
Description
APPLE INC has the following available in Seattle, Washington. Collaborate with design, quality assurance, and software teams to develop consumer facing features of AR/VR software applications. Draft, present, and review software design specifications and software architecture documents. Implement AR/VR software application features by authoring and testing code in various programming languages (such as Swift, Objective-C, and C++) and software stacks (such as SwiftUI, and UIKit). Diagnose and debug software issues to ensure great user experience and software quality on a spatial platform. Measure, analyze, and optimize software stacks to meet the target of performance metrics, as well as compute and memory usage of AR/VR hardware systems. Leverage state-of-the-art LLM tools to develop, debug, and test software feature solutions effectively. Prototype, develop, and ship groundbreaking experiences that build on top of the unique capabilities of AR, VR, and LLM across a variety of use case areas. Track feature dependencies and deliverables and present status to project leadership. Catch and mitigate risks so that features can be delivered according to software release schedule. Ensure code and software quality by reviewing code pull requests. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $139,500 - $210,100/yr and your base pay will depend on your skills, qualifications, experience, and location.
PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Preferred Qualifications
N/A
Minimum Qualifications
Bachelor’s degree or foreign equivalent in Computer Science, Computer Engineering or related field and 2 years of experience in the job offered or related occupation.
2 years of experience with each of the following skills is required:
Utilizing programming languages and UI frameworks to develop real time applications, with a high demand of responsiveness, data throughput, and UI flow fluency metrics.
Designing, developing, and shipping novel software solutions by utilizing emerging technologies, cloud computing, and live event data streams.
Developing, iterating, and shipping user facing features and use cases in domains such as web or mobile applications, with a high demand of compute and power consumption optimizations.
Representing and articulating complex design and engineering tradeoffs to project and design leadership.
Utilizing and aggregating functionalities provided by different software frameworks and system stack to ship new user-facing software solutions on Apple, Android, or Web platforms.
Developing and debugging software solutions across multiple layers of complex software stack.
Building, testing, and automating software pipelines that can scale with field-deployed software solutions to accommodate large user bases, withstand demanding data traffic influx, or ultra-high reliability requirements with low failure rate.
Quick and effective ramp-up and leveraging state-of-the-art development tools and technologies to enhance engineering productivity and throughput for feature development, debugging, and testing.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976