The role involves designing and developing high-quality VR simulators and AR applications to enhance technical education, while collaborating with graphic designers and optimizing code for ...
The role involves designing and developing high-quality VR simulators and AR applications to enhance technical education, while collaborating with graphic designers and optimizing code for ...
... simulation models and production tracking. Essential Duties & Key Responsibilities: * Approach ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...
... simulation models and production tracking. Essential Duties & Key Responsibilities: * Approach ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...
... simulation models and production tracking. Essential Duties & Key Responsibilities: * Approach ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...
... simulation models and production tracking. Essential Duties & Key Responsibilities: * Approach ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...
VDC Engineer
Indianapolis, IN · On-site
... simulation models and production tracking. Essential Duties & Key Responsibilities: * Approach ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...
VDC Engineer
Indianapolis, IN · On-site
... simulation models and production tracking. Essential Duties & Key Responsibilities: * Approach ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...
Vr Simulation information
What are the key skills and qualifications needed to thrive as a VR Simulation Specialist, and why are they important?
What are some typical challenges faced when developing VR simulations, and how can team members effectively overcome them?
What are VR simulation jobs?
What is the difference between Vr Simulation vs Vr Developer?
| Aspect | Vr Simulation | Vr Developer |
|---|---|---|
| Required Credentials | Typically requires a degree in computer science, game design, or related fields; knowledge of 3D modeling and programming | Requires similar credentials, with strong skills in programming, 3D development, and software engineering |
| Work Environment | Often involves working in labs, design studios, or remote settings on simulation projects | Primarily works in software development environments, collaborating with designers and engineers |
| Industry Usage | Used in training, education, and simulation industries for immersive experiences | Used in gaming, app development, and immersive content creation industries |
While both roles involve VR technology, Vr Simulation focuses on creating immersive simulation experiences for training or education, whereas Vr Developer is centered on developing VR applications and games. The skills and work environments overlap significantly, but their primary goals differ based on industry applications.
Full-time
This job post has expired 1 day ago. Applications are no longer accepted.
Job description
Amatrol is expanding, and they are seeking a skilled VR and AR Applications Developer to join their Multimedia Development team. The role involves designing and developing high-quality VR simulators and AR applications to enhance technical education, while collaborating with graphic designers and optimizing code for performance.
Responsibilities:
• Design and develop high-quality VR simulators and AR applications to meet user needs and project goals.
• Collaborate with graphic designers to craft a visually compelling user experience.
• Implement essential VR/AR features, including head and hand tracking, movement systems, and intuitive interfaces.
• Continuously optimize code for maximum performance and minimal processing loads.
• Integrate APIs and SDKs, ensuring smooth functionality across various platforms.
Qualifications:
Required:
• Bachelor’s degree in Software Engineering, Computer Programming, or a related field (or equivalent experience).
• Hands-on experience with VR headsets and Unity or similar development environments.
• Strong grasp of object-oriented programming, agile development methods, and multimedia editing tools.
• Proficiency in math, physics, and attention to detail.
• Exceptional communication skills to collaborate effectively within a team and with external partners.
• High level of self-motivation and strong organizational skills, with the ability to independently manage complex projects.
• Must work on-site at our Jeffersonville, Indiana location a minimum of 4 days per week.
• Ability to Commute: Jeffersonville, IN 47130 (Required)
• Ability to Relocate: Jeffersonville, IN 47130: Relocate before starting work (Required)
Preferred:
• Bachelor's (Preferred)
• VR: 1 year (Preferred)
• Unity: 1 year (Preferred)
Company:
Amatrol is the world’s leader in skills-based, interactive technical learning. Founded in 1981, the company is headquartered in Jeffersonville, USA, with a team of 51-200 employees. The company is currently Growth Stage.
About Amatrol
Sourced by ZipRecruiter
Industry
Education and manufacturing
Company size
201 - 500 Employees
Headquarters location
Jeffersonville, IN, US
Year founded
1981