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Vr Game Designer Jobs (NOW HIRING)

A portfolio demonstrating interface designs for software platforms, games, or relevant * Strong visual designer and communicator * Experience in AR/VR/XR interfaces * Understanding of human factors ...

What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team ... VR, it is also a tool being embraced by content creators across a variety of industries such as ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... VR, it is also a tool being embraced by content creators across a variety of industries such as ...

... game designers, producers, and artists. They will play a critical role in feature development for ... VR, it is also a tool being embraced by content creators across a variety of industries such as ...

Head of Platform

Austin, TX · On-site

$178K - $230K/yr

... AR/VR, gaming engines, robotics, autonomous systems, health tech, or similar) * Production ... Experience designing multimodal or high-frequency data systems (sensor data, streaming data ...

Senior Industrial Designer

Santa Clara, CA

$119K - $128K/yr

... designer. We are providing an outstanding perspective and build positive impact through the work we ... entertainment, gaming, computing, VR, automotive, robotics to AI and discover the next big ...

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Vr Game Designer information

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$47K

$156K

How much do vr game designer jobs pay per year?

As of Jul 18, 2026, the average yearly pay for vr game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a VR Game Designer do?

A VR Game Designer creates immersive virtual reality experiences by designing game mechanics, environments, and interactions tailored for VR platforms. They collaborate with artists, programmers, and sound designers to ensure a seamless and engaging user experience. Their work involves prototyping, testing, and refining gameplay to optimize comfort and performance in a fully interactive 3D space.

What are the key skills and qualifications needed to thrive in the Vr Game Designer position, and why are they important?

To thrive as a VR Game Designer, you need strong skills in 3D modeling, game mechanics, interaction design, and a degree in game design, computer science, or a related field. Familiarity with engines such as Unity or Unreal Engine, as well as knowledge of VR development kits and tools, are typically required. Creativity, teamwork, and strong problem-solving abilities set standout candidates apart. These skills ensure immersive, user-friendly game experiences and effective collaboration within multi-disciplinary teams.

What does a typical day look like for a VR Game Designer?

A typical day for a VR Game Designer involves designing and prototyping game mechanics, collaborating closely with artists, programmers, and sound designers to bring immersive experiences to life. Designers review user feedback, iterate on gameplay elements, and test for usability within various VR platforms. They often attend team stand-ups or planning meetings to align vision and resolve technical or design challenges. The environment is highly collaborative and fast-paced, with ample opportunities for creative problem-solving and innovation.

More about Vr Game Designer jobs
What cities are hiring for Vr Game Designer jobs? Cities with the most Vr Game Designer job openings:
What are the most commonly searched types of Vr Game Designer jobs? The most popular types of Vr Game Designer jobs are:
What states have the most Vr Game Designer jobs? States with the most job openings for Vr Game Designer jobs include:
Infographic showing various Vr Game Designer job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 7% Part Time, 1% Temporary, and 4% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Game Programming Professor - Full-Time, Part-Time, or Adjunct

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ • On-site

Other

Medical, Dental, Vision, Life, Retirement

Re-posted 26 days ago


Job description

Salary:

If you love game programming and have a passion for education, UAT is the place for you!


WhoWe Are:

University of Advancing Technology(UAT) isan elite intimate private college in Tempe, AZ focused oneducating students in advancing technologywho desire to innovate in the areas ofemerging technology disciplines including Advancing Computer Science, Information Security, Game and New Media technologies.


Living on campus, students are surrounded by a true living-learning technology environment that incubates their ideas into innovations that students can patent and take to market. Students must create an innovation project to graduate.


We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our family to continuously exceed our own standards and our students expectations.


WhoYouAre:

Have you ever wanted to teach others about game programming? We aresearching for an addition to ourastounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.


The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills theyll need to stay ahead of the game design industry.


Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:


Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses


Skills and Education Required:

  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials


Key Responsibilities:

  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.


Preferred Skills & Qualifications:

Note: A combination of the following skills is preferred; not all are required.

  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus


Pedagogy:

UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrows innovators. This model embodies UATs methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.


Important Notes:

Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.


Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses


Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience


Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families academic goals and endeavors.
  • Meal Benefit at University Caf. HANGRY? Never heard of here. Come get your lunch at the caf, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.


We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.


UAT does not sponsor foreign visa's. Thank you for your understanding.