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Vr For Education Jobs in Rutherford, NJ (NOW HIRING)

Our Mission Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Our mission is to break down barriers to access and build STEM proficiencies at scale for all ...

Research Assistant

Hoboken, NJ · On-site

$15.92/hr

Experience developing for standalone VR/AR headsets (e.g., Meta Quest) and porting applications ... education, skills, internal equity, market data, and organizational considerations. The final ...

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Vr For Education information

See Rutherford, NJ salary details

$45.9K

$76.1K

$110.6K

How much do vr for education jobs pay per year?

As of Jul 27, 2026, the average yearly pay for vr for education in Rutherford, NJ is $76,056.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,100.00 and $92,800.00 per year, depending on experience, location, and employer.

How do VR for Education professionals typically collaborate with educators and technical teams to develop effective learning experiences?

VR for Education professionals often work closely with teachers, instructional designers, and software developers to create immersive and educational VR content. Collaboration usually involves gathering curriculum requirements from educators, translating these needs into engaging virtual experiences, and working with technical teams to build and refine the software. Regular feedback sessions and pilot testing with students are common to ensure the VR tools are both pedagogically sound and technically robust. This cross-functional teamwork is essential for aligning educational goals with technological capabilities.

Can VR be used for education?

VR for education is widely used to create immersive learning experiences, allowing students to explore virtual environments, conduct simulations, and visualize complex concepts. Educators and developers often use VR tools and headsets to enhance engagement and understanding in various subjects. This technology requires technical skills and familiarity with VR hardware and software for effective implementation.

Can VR help with vertigo?

VR for education roles often involve understanding how virtual environments impact users. While some VR applications are used in therapy to help desensitize vertigo or motion sickness, VR can also trigger vertigo symptoms in sensitive individuals. Proper design and user assessment are essential to minimize adverse effects when developing or using VR for educational purposes.

Which VR is best for education?

For education-related roles involving VR, the best VR headsets are typically those with high-resolution displays, comfortable fit, and compatibility with educational software, such as Oculus Quest 2, HTC Vive, and Valve Index. These devices support immersive learning experiences and are widely used in educational settings. Skills in VR content creation and understanding of educational technology are also valuable for such roles.

What is VR for education?

VR for education refers to the use of virtual reality technology to create immersive learning experiences. By simulating real or imagined environments, VR enables students to interact with content in a hands-on way, making complex concepts more understandable and engaging. Educational VR applications can range from virtual science labs and historical recreations to interactive language lessons and skills training. This technology is increasingly being used in schools, universities, and professional training settings to enhance traditional teaching methods.

What is the difference between Vr For Education vs Vr Content Developer?

AspectVr For EducationVr Content Developer
Required CredentialsTypically degrees in education, instructional design, or related fieldsDegrees in computer science, graphic design, or multimedia development
Work EnvironmentEducational institutions, e-learning companies, or edtech startupsTech companies, multimedia studios, or freelance projects
Industry UsageUsed primarily in schools, universities, and training programsUsed in entertainment, marketing, and training content creation
Search & Comparison IntentFocuses on educational applications of VRFocuses on creating VR content for various industries

Vr For Education professionals focus on designing and implementing VR solutions for learning environments, often requiring educational background and instructional design skills. In contrast, Vr Content Developers create immersive VR content across industries, emphasizing multimedia and technical skills. Both roles involve VR technology but serve different purposes and audiences.

What jobs use VR for training?

Jobs that use VR for training include healthcare professionals, military personnel, industrial workers, and aviation staff. These roles often require familiarity with VR hardware and software to simulate real-world scenarios for skill development and safety procedures.

What are the key skills and qualifications needed to thrive as a VR for Education Specialist, and why are they important?

To thrive as a VR for Education Specialist, you need a solid background in instructional design, educational technology, and a strong understanding of curriculum development, often supported by a degree in education or a related field. Familiarity with VR development platforms like Unity or Unreal Engine, as well as experience with VR hardware and software integration, are typically required. Creativity, strong communication, and adaptability are crucial soft skills for engaging diverse learners and collaborating with stakeholders. These abilities ensure effective, immersive learning experiences that leverage VR technology to enhance educational outcomes.
What cities near Rutherford, NJ are hiring for Vr For Education jobs? Cities near Rutherford, NJ with the most Vr For Education job openings:
Infographic showing various Vr For Education job openings in Rutherford, NJ as of July 2026, with employment types broken down into 41% Full Time, and 59% Part Time. Highlights an 100% In-person job distribution, with an average salary of $76,056 per year, or $36.6 per hour.

Acces-VR Community Based Worker

Access-Supports for Living

Mount Vernon, NY • On-site

$17/hr

Full-time

Posted 16 days ago


Job description

Do Work That Matters. In a Culture That Means It.
Be part of a team that values connection, accountability, and real impact.
Why Access?
Because how we work matters just as much as what we do. At Access, our Culture Playbook isn't a poster on the wall - it's how we show up for each other and for the people we support.
You'll be part of a team that is:
  • Clear about expectations
  • Supportive and accountable
  • Focused on outcomes that matter to people.

And committed to helping people live the healthiest and fullest lives possible - while making sure out staff can do the same.
Location: Mount Vernon, NY
And throughout Westchester County
Pay Rate: $17.00 per hour
Hours: Flexible Hours Average of 4 to 12 hours a week. Varies
OVERVIEW OF PRIMARY RESPONSIBILITIES:
The Access-VR Community Based Worker, through the Access VR Work Experience, will obtain real work experience for up to a total of 320 hours. This position is only open to Acces-VR referrals.
PRIMARY FUNCTIONS:
The work experience will occur in a community setting. Responsibilities will be dependent on tasks assigned in the community placement. Workers will have the opportunity to network in business environments consistent with their employment goal. The Worker will engage with their assigned Vocational Counselor and work together to set up the work experience, facilitate with monitoring their progress, and make the arrangements for completion of required paperwork with the employer to receive up to 320 hours of paid work experience.
ADDITIONAL FUNCTIONAL / ORGANIZATIONAL SUPPORT:
  • Worker will receive support from their Vocational Counselor

QUALIFICATIONS AND ATTRIBUTES:
  • Must be an Acces-VR referral

EDUCATION AND EXPERIENCE:
  • Must have Acces-VR Work Development and Community Work Experience referrals

PHYSICAL CHARACTERISTICS:
  • These physical demands are representative of the physical requirements necessary for an employee to perform the job's essential functions successfully. Reasonable accommodation can be made to enable people with disabilities to perform the described essential functions of the position, which are reviewed in each case.
  • Must be capable to sit or stand in front of a computer for long-periods of time
  • Able to work in open space floor plan
  • Must be capable to move throughout work day and follow people served throughout community
  • Work alongside co-workers within 3 feet
  • Must be able to move in tight spaces
  • Occasional lifting of > _25+ pounds

An Equal Opportunity Employer, including disability and Veterans