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Vr Developer Jobs in Indiana (NOW HIRING)

Perform VDC Engineering tasks including preparation and review of BIM coordination process ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...

Perform VDC Engineering tasks including preparation and review of BIM coordination process ... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ...

... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ... Engineering, or Construction Management, advanced degree, with minimum of 4 years of related ...

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Vr Developer information

See Indiana salary details

$16

$50

$77

How much do vr developer jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for vr developer in Indiana is $50.28, according to ZipRecruiter salary data. Most workers in this role earn between $38.41 and $61.54 per hour, depending on experience, location, and employer.

What is a VR Developer job?

A VR Developer designs, develops, and optimizes virtual reality experiences using game engines like Unity or Unreal Engine. They write code, create interactive environments, and work with 3D assets to build immersive applications for gaming, training, simulation, and more. VR Developers also optimize performance for smooth user experiences and may collaborate with designers, artists, and engineers.

What are the key skills and qualifications needed to thrive in the Vr Developer position, and why are they important?

To thrive as a VR Developer, you need strong programming skills (typically in C# or C++), understanding of 3D graphics, and experience with VR engines like Unity or Unreal, often supported by a degree in computer science or a related field. Familiarity with VR hardware, SDKs, and version control tools, as well as certifications in XR development, are often advantageous. Creative problem-solving, effective communication, and teamwork are standout soft skills for this role. These abilities ensure you can build engaging, high-performance VR experiences and collaborate efficiently in cross-disciplinary teams.

What does a typical day look like for a VR Developer?

A typical day for a VR Developer involves designing, coding, and testing interactive 3D environments or applications using VR engines such as Unity or Unreal. You may work closely with artists, designers, and UX specialists to integrate assets and implement feedback, ensuring a seamless and immersive user experience. Daily tasks often include debugging, optimizing performance, and keeping up with the latest VR technologies and tools. Engagement in team meetings and frequent collaboration are common, making communication and adaptability important parts of the work environment.
What are the most commonly searched types of Vr Developer jobs in Indiana? The most popular types of Vr Developer jobs in Indiana are:
What are popular job titles related to Vr Developer jobs in Indiana? For Vr Developer jobs in Indiana, the most frequently searched job titles are:
Infographic showing various Vr Developer job openings in Indiana as of May 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 100% Physical job distribution, with an average salary of $104,581 per year, or $50.3 per hour.
Software Gameplay Developer

Software Gameplay Developer

Maintec Technologies

Indianapolis, IN

Other

Posted 6 days ago


Job description

Software Gameplay Developer
Indianapolis, IN
Long term
The Gameplay Developer should have experience developing Virtual Reality (VR) / Augmented Reality (AR) code. The Software Gameplay Developer should have strong communication and team building skills and
embrace modern development processes and techniques that improve code quality and productivity. The ability to listen with empathy and seek to understand the perspective of others is one of the keys to success
within our Agile teams. Individuals who love to learn and seek new challenges are highly valued. This position is based in Indianapolis, IN. The ability to work on-site is preferred, however remote work will be
considered for the right candidates.
Typical Duties The Software Gameplay Developer is responsible for developing simulations of vehicles, devices, weapons, sensors, cameras, technical equipment, and other elements of a system in support of
customer training. The Software Gameplay Developer performs integration of 3D/VR/AR environments with physical hardware. The Software Gameplay Developer builds, expands and maintains our automated
build and testing processes. The Software Gameplay Developer will utilize our tool set that includes Unreal Engine, Unreal Game Sync, Visual Studio, Perforce, Jenkins, Coverity, Visual Assist, Cucumber & Gherkin, and
Azure DevOps. The Software Gameplay Developer mentors less experienced engineers and contributes to maturing and improving our processes and products. Adherence to coding standards and best practices, and
configuration management of all code is required for this position.
An example of tasking would be as follows: Develop a simulation for an advanced video camera with all technical aspects, such as shutter speed, ISO, aperture, a variety of lenses, manual and autofocus modes, etc. and
simulate the results of each change. Help develop a tutorial that explains what each control does and assists the user in navigating the physical and software controls. Assist in creating a testing mode that asks the user
to configure the camera in a certain way and provides analysis of accuracy and speed of inputs before achieving the desired state.
Required Skills:
• Minimum of 2 years related experience in Software Development or other related engineering experience.
• Ability to research, analyze, and optimize code to meet performance requirements
• Experience with Visual Studio, C and C++ programming languages
• Experience with Unreal Engine 4 including Blueprint scripting, plugin development, UMG and other Unreal Engine functionality
• Strong 3D math skills (linear algebra, calculus, trigonometry)
• Experience with networking including server/client systems and Unreal Engine replication best practices
• Familiarity with common gaming industry tools and middleware
• Must be a US Citizen with ability to obtain a DoD Secret level clearance
Desired Skills:
• Experience creating natural, intuitive interactions in virtual environments
• Good communication and teaming skills demonstrated by experience working within Agile or DevOps SW development teams
• Learned design patterns and best practices derived from experiences with Unreal Engine challenges
• Experience with DoD development process
• Current/active DoD Secret level or higher clearance Education
Requirements:
• BS / BA with a major in Game Development, Software Engineering, Computer Engineering, Computer Science, Electrical Engineering, Math, or another related field