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Visual Development Artist Jobs in Seattle, WA (NOW HIRING)

... edge visual tech. This role sits at the bleeding edge of game development, wrestling with core ... Co-define engine-level technical artist tooling and create documentation or best practices to raise ...

... edge visual tech. This role sits at the bleeding edge of game development, wrestling with core ... Co-define engine-level technical artist tooling and create documentation or best practices to raise ...

... edge visual tech. This role sits at the bleeding edge of game development, wrestling with core ... Co-define engine-level technical artist tooling and create documentation or best practices to raise ...

... edge visual tech. This role sits at the bleeding edge of game development, wrestling with core ... Co-define engine-level technical artist tooling and create documentation or best practices to raise ...

... visual effects for feature films and episodic content. Amajor franchise holderdoesn'tget a ... Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ...

... visual arts assignments to issues that the patient is addressing in treatment. * Provides ... Demonstrates knowledge of the principles of growth and development over the life span. * Able to ...

Ongoing repair training and career development * Dedicated Help Lines: Technician Support Team ... Technicians with backgrounds in painting, sculpting, whittling, drawing, and other visual arts of ...

Ongoing repair training and career development * Dedicated Help Lines: Technician Support Team ... Technicians with backgrounds in painting, sculpting, whittling, drawing, and other visual arts of ...

... artistic pursuits and natural beauty. The UW Autism Center (UWAC) is currently hiring for Temporary ... Implement intervention protocols developed by Board Certified Behavior Analysts (BCBA) to increase ...

... development and sales target achievement, the Store Manager will operate as a conduit between ... Creative/Arts * Language * Mathematics * Music * Physical Movement * Pretend * Problem Solving

... development and sales target achievement, the Store Manager will operate as a conduit between ... Creative/Arts * Language * Mathematics * Music * Physical Movement * Pretend * Problem Solving

... arts centers and corporations! Voted Glassdoor's Employee Choice Awards - Best Places to Work, This ... Merchandising and visual enhancements * Develop seasonal and cultural celebration visual styling ...

... arts centers and corporations! Voted Glassdoor's Employee Choice Awards - Best Places to Work, This ... Merchandising and visual enhancements * Develop seasonal and cultural celebration visual styling ...

Showing results 41-60

Visual Development Artist information

See Seattle, WA salary details

$41.6K

$122.8K

$173.6K

How much do visual development artist jobs pay per year?

As of Sep 7, 2026, the average yearly pay for visual development artist in Seattle, WA is $122,780.00, according to ZipRecruiter salary data. Most workers in this role earn between $100,800.00 and $173,100.00 per year, depending on experience, location, and employer.

What is a visual development artist?

A Visual Development Artist creates the overall look and feel of a project by designing characters, environments, props, and color schemes. They work closely with directors and art teams in animation, film, and gaming to establish a cohesive visual style. Their work helps guide the production team in bringing the story to life. This role requires strong artistic skills, creativity, and knowledge of digital painting and design tools.

What does a visual development artist do?

As a Visual Development Artist, your day often begins by reviewing project briefs and collaborating with the art director or other team members to align on creative direction. You’ll spend a significant portion of your time sketching, painting, and revising environment designs, characters, or color scripts, either digitally or traditionally. Regular feedback sessions with the team are common, providing opportunities to iterate and improve your work. Throughout the day, you may also research visual references and ensure your designs are consistent with the project’s overall style and story. This mix of creative independent work and collaborative interaction is key to shaping the visual identity of the project.

What are the key skills and qualifications needed to thrive as a visual development artist?

To thrive as a Visual Development Artist, you need strong skills in drawing, color theory, composition, and storytelling, often backed by a degree in art or a related field. Proficiency with digital painting tools such as Adobe Photoshop, Corel Painter, and knowledge of 3D software like Blender or Maya is typically required. Creativity, adaptability, and effective communication are crucial soft skills, helping you translate concepts into compelling visuals and collaborate with other team members. These abilities enable you to contribute high-quality visual assets that guide the look and feel of animation, film, or game projects.

How much do visual development artists make?

The average salary for a visual development artist ranges from $50,000 to $90,000 annually, depending on experience, location, and industry. Entry-level artists typically earn lower wages, while those with advanced skills in digital tools like Photoshop and Maya can command higher salaries.

What do you need to be a visual development artist?

A visual development artist typically needs strong artistic skills, including drawing, painting, and design, along with proficiency in digital tools such as Photoshop or SketchUp. A relevant portfolio demonstrating concept art and visual storytelling is essential, and a background in fine arts, illustration, or animation can be beneficial. Knowledge of industry workflows and collaboration with other creative teams is also important.

What are the most commonly searched types of Visual Development Artist jobs in Seattle, WA?

The most popular types of Visual Development Artist jobs in Seattle, WA are:

What are popular job titles related to Visual Development Artist jobs in Seattle, WA?

For Visual Development Artist jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Visual Development Artist jobs in Seattle, WA look for?

The top searched job categories for Visual Development Artist jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Visual Development Artist jobs?

Cities near Seattle, WA with the most Visual Development Artist job openings:

Infographic showing various Visual Development Artist job openings in Seattle, WA as of August 2026, with employment types broken down into 73% Full Time, 19% Part Time, and 8% Temporary. Highlights an 78% In-person, 10% Hybrid, and 12% Remote job distribution, with an average salary of $122,711 per year, or $59 per hour.

Senior Graphics Programmer

studiowildcard.com

Bellevue, WA • On-site

$180 - $260/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 16 days ago


Job description

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual fidelity to push Unreal Engine 5 to its absolute limits.

Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core rendering systems, GPU performance, and cutting-edge visual tech. This role sits at the bleeding edge of game development, wrestling with core rendering systems, massive hardware budgets, and cutting-edge tech to ensure our wildest, most ambitious environments look stunning while maintaining a respectable frame rate.

Responsibilities
  • Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.
  • Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of detail (LOD) transitions, and overdraw
  • Dive deep into the specific hardware profiles of modern consoles (PlayStation 5, Xbox Series X|S), pushing the limits of their architecture while strictly adhering to their unique VRAM constraints, memory bandwidths, and certification standards
  • Enhance and optimize Unreal Engine 5's rendering ecosystem, working intimately with features like Lumen, Nanite, and hardware ray tracing.
  • Collaborate directly with the Technical Art and VFX teams to build and optimize custom rendering systems for dynamic in-world elements. You will provide deep technical support for materials and shader pipelines to bring complex environmental reactions to life, such as dense interactive foliage and physical weather systems.
  • Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques, including advanced fur, skin shaders, and deformation. You will support their creative vision while aggressively optimizing draw calls and rendering costs for scenes densely packed with massive numbers of creatures.
  • Define scalability scenarios across different GPU tiers to manage VRAM budgets and hit strict performance targets.
  • Integrate, tweak, and optimize modern upscaling and frame generation technologies (such as DLSS, FSR, PSSR, and TSR).
  • Co-define engine-level technical artist tooling and create documentation or best practices to raise the rendering capability floor for artists across the studio.
  • Vigorously investigate, debug, and solve complex low-level graphics crashes and rendering anomalies across PC and modern console platforms.
  • Perform periodic memory tracking, deep performance analysis, load time analysis, and critical race condition/deadlock fixes.
  • Develop internal tools and extend engine features to improve iteration times and support the development pipelines for massive survival ecosystems.
  • Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle the massive data footprint of a dense open-world survival game.
Requirements
  • 5+ years of professional C/C++ experience focusing entirely on real-time rendering and low-level GPU systems.
  • Deep expertise in shaping rendering architecture using modern graphics APIs, specifically DirectX 12 (DX12).
  • Hands-on experience profiling, debugging, and identifying frame time optimizations using tools like PIX.
  • Strong proficiency in authoring HLSL shaders, compute shaders, and PBR materials.
  • Deep, hands-on experience modifying and extending the Unreal Engine 4/5 source code.
  • Deep experience working with version control platforms, specifically Perforce.
  • Ability to work core hours of 10:00 AM PST to 4:00 PM PST.
  • Willingness to be on-call for live issue firefighting and to crunch around critical shipping periods to support major content launches.
Pluses
  • Shipped titles credited as a Senior Graphics Programmer, Senior Rendering Engineer, Principal Graphics Engineer or similar technical role
  • Familiarity with the ARK franchise (Survival Evolved / Survival Ascended).
About The Studio

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

Equal Opportunity Employer Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.

Pay Transparency Information The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.

Wildcard Benefits We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options

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