Lead Concept Artist - Fanatics TCG About the Team Fanatics Collectibles is building the next ... Lead the visual development of original TCG universes from earliest exploration through established ...
Lead Concept Artist - Fanatics TCG About the Team Fanatics Collectibles is building the next ... Lead the visual development of original TCG universes from earliest exploration through established ...
Lead Concept Artist - TCG
Seattle, WA · On-site
Lead Concept Artist - Fanatics TCG About the Team Fanatics Collectibles is building the next ... Lead the visual development of original TCG universes from earliest exploration through established ...
Lead Concept Artist - TCG
Seattle, WA · On-site
Lead Concept Artist - Fanatics TCG About the Team Fanatics Collectibles is building the next ... Lead the visual development of original TCG universes from earliest exploration through established ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector ... Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector ... Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance ...
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector ... Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance ...
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector ... Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance ...
Visual Arts Instructor
Gig Harbor, WA · On-site
$17.13 - $20.36/hr
... development, healthy living and social responsibility. The Visual Arts Instructor provides direct ... leadership, instruction and motivation for program participants in visual and/or digital arts ...
Visual Arts Instructor
Gig Harbor, WA · On-site
$17.13 - $20.36/hr
... development, healthy living and social responsibility. The Visual Arts Instructor provides direct ... leadership, instruction and motivation for program participants in visual and/or digital arts ...
Visual Arts Instructor
Gig Harbor, WA · On-site
$17.13 - $20.36/hr
... development, healthy living and social responsibility. The Visual Arts Instructor provides direct ... leadership, instruction and motivation for program participants in visual and/or digital arts ...
Visual Arts Instructor
Gig Harbor, WA · On-site
$17.13 - $20.36/hr
... development, healthy living and social responsibility. The Visual Arts Instructor provides direct ... leadership, instruction and motivation for program participants in visual and/or digital arts ...
Adjunct Faculty - Fine Arts (Evergreen)
Redmond, WA · On-site
$4.7K - $7.9K/wk
Art, Illustration and/or Visual Development, etc. * Skills in Word, PowerPoint, Moodle, and MS ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
Adjunct Faculty - Fine Arts (Evergreen)
Redmond, WA · On-site
$4.7K - $7.9K/wk
Art, Illustration and/or Visual Development, etc. * Skills in Word, PowerPoint, Moodle, and MS ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
Adjunct Faculty - Fine Arts (Evergreen)
Redmond, WA · On-site
$4.7K - $7.9K/wk
Art, Illustration and/or Visual Development, etc. * Skills in Word, PowerPoint, Moodle, and MS ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
Adjunct Faculty - Fine Arts (Evergreen)
Redmond, WA · On-site
$4.7K - $7.9K/wk
Art, Illustration and/or Visual Development, etc. * Skills in Word, PowerPoint, Moodle, and MS ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
Senior Environment Artist
Bellevue, WA · On-site
$143K - $171K/yr
We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our ...
Senior Environment Artist
Bellevue, WA · On-site
$143K - $171K/yr
We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our ...
Senior Environment Artist
$143K - $171K/yr
We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our ...
Senior Environment Artist
$143K - $171K/yr
We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Creates visual assets for game development products that meet required direction and quality ... Proven artistic and technical skills in basic 3D and or 2D art production. * Experienced with game ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Creates visual assets for game development products that meet required direction and quality ... Proven artistic and technical skills in basic 3D and or 2D art production. * Experienced with game ...
Concept Artist - Trading Card Game
$144K - $166K/yr
We are seeking a Concept Artist to help define the visual identity of these worlds from the ground ... Experience contributing to the development of original IP or franchise worlds . * Background in ...
Concept Artist - Trading Card Game
$144K - $166K/yr
We are seeking a Concept Artist to help define the visual identity of these worlds from the ground ... Experience contributing to the development of original IP or franchise worlds . * Background in ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
Creates visual assets for game development products that meet required direction and quality ... Proven artistic and technical skills in basic 3D and or 2D art production. Experienced with game ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
Creates visual assets for game development products that meet required direction and quality ... Proven artistic and technical skills in basic 3D and or 2D art production. Experienced with game ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
Creates visual assets for game development products that meet required direction and quality ... Proven artistic and technical skills in basic 3D and or 2D art production. * Experienced with game ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
Creates visual assets for game development products that meet required direction and quality ... Proven artistic and technical skills in basic 3D and or 2D art production. * Experienced with game ...
Concept Artist - Trading Card Game
Seattle, WA · On-site
$144K - $166K/yr
We are seeking a Concept Artist to help define the visual identity of these worlds from the ground ... Experience contributing to the development of original IP or franchise worlds . * Background in ...
Concept Artist - Trading Card Game
Seattle, WA · On-site
$144K - $166K/yr
We are seeking a Concept Artist to help define the visual identity of these worlds from the ground ... Experience contributing to the development of original IP or franchise worlds . * Background in ...
... verify asset compliance - whether developed in-house or by external agencies. Key job ... as seasonal or temporary employment. The benefits that generally apply to regular, full-time ...
... verify asset compliance - whether developed in-house or by external agencies. Key job ... as seasonal or temporary employment. The benefits that generally apply to regular, full-time ...
Staff Environment Artist
Seattle, WA · Remote
$150K - $170K/yr
... development environment. This role involves a high degree of creative autonomy. You will be ... Collaborate closely with art direction to establish the game's visual identity * Develop scalable ...
Staff Environment Artist
Seattle, WA · Remote
$150K - $170K/yr
... development environment. This role involves a high degree of creative autonomy. You will be ... Collaborate closely with art direction to establish the game's visual identity * Develop scalable ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
... knit game development studio located in Redmond, WA. As part of the Nintendo family, we're ... Implement defined subset of visual asset tasks of assigned team or project DESCRIPTION OF DUTIES
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
... knit game development studio located in Redmond, WA. As part of the Nintendo family, we're ... Implement defined subset of visual asset tasks of assigned team or project DESCRIPTION OF DUTIES
Visual Designer (6615)
Seattle, WA · On-site +1
$65 - $88/hr
Support implementation by working within or alongside CMS platforms and development teams to ensure ... Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k ...
Visual Designer (6615)
Seattle, WA · On-site +1
$65 - $88/hr
Support implementation by working within or alongside CMS platforms and development teams to ensure ... Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k ...
Visual Designer (6615)
Seattle, WA · On-site
$65 - $88/hr
Support implementation by working within or alongside CMS platforms and development teams to ensure ... Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k ...
Visual Designer (6615)
Seattle, WA · On-site
$65 - $88/hr
Support implementation by working within or alongside CMS platforms and development teams to ensure ... Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k ...
Temporary Visual Development Artist information
See Seattle, WA salary details
$41.5K - $53.5K
19% of jobs
$53.5K - $65.5K
0% of jobs
$65.5K - $77.5K
0% of jobs
$77.5K - $89.5K
1% of jobs
$98.5K is the 25th percentile. Wages below this are outliers.
$89.5K - $101.5K
7% of jobs
The median wage is $108K / yr.
$101.5K - $113.5K
43% of jobs
$113.5K - $125.5K
2% of jobs
$125.5K - $137.5K
0% of jobs
$137.5K - $149.5K
0% of jobs
$149.5K - $161.5K
0% of jobs
$162.8K is the 75th percentile. Wages above this are outliers.
$161.5K - $173.6K
28% of jobs
$41.5K
$122.7K
$173.6K
How much do temporary visual development artist jobs pay per year?
What is the difference between Temporary Visual Development Artist vs Concept Artist?
| Aspect | Temporary Visual Development Artist | Concept Artist |
|---|---|---|
| Credentials | Portfolio, relevant art or design background | Portfolio, art or design degree often preferred |
| Work Environment | Film, animation, or game studios, often on a temporary basis | Game, film, or animation studios, often freelance or full-time |
| Industry Usage | Used for early-stage visual exploration, concept refinement | Creates initial character, environment, or object concepts |
The Temporary Visual Development Artist and Concept Artist roles share similar credentials and work environments, often within the entertainment industry. The main difference is that the Temporary Visual Development Artist focuses on supporting visual development during production, while the Concept Artist primarily creates initial concepts and designs. Both roles are essential for visual storytelling but differ in scope and stage of the creative process.
What are some common challenges faced by Temporary Visual Development Artists, and how can they navigate them effectively?
What are the key skills and qualifications needed to thrive as a Temporary Visual Development Artist, and why are they important?
What are Temporary Visual Development Artists?

Other
Posted 12 days ago
Job description
About the Team
Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.
Lead Concept Artist - Fanatics TCG
About the Team
Fanatics Collectibles is building the next generation of trading card games.
The Fanatics TCG studio exists to create original worlds that can endure for decades - expressed through gameplay, art, story, collectibles, and community. Our ambition is not simply to launch games, but to build iconic franchises that become deeply embedded in culture and fandom over time.
We are assembling a world-class creative team capable of building genre-defining universes from the ground up, and we are seeking a Lead Concept Artist to help shape the visual identity of those worlds at the highest level.
This is a rare opportunity for an artist who wants to move beyond production execution and play a foundational role in defining the artistic vision, emotional tone, and visual DNA of entirely new franchises.
Role Overview
The Lead Concept Artist will serve as a senior creative leader within the Fanatics TCG studio, helping establish and elevate the visual direction of our original IPs across characters, worlds, factions, environments, cultures, and key moments.
This role goes beyond creating exceptional artwork. We are looking for someone who can help define the creative bar for the studio - a highly conceptual thinker with exceptional artistic taste, strong worldbuilding instincts, and the ability to guide visual development at both a strategic and executional level.
You will partner closely with Creative Leadership, Design, Product, Narrative, and external artists to shape the foundational imagery and visual storytelling that will influence entire franchises for years to come.
The ideal candidate combines elite-level craft with leadership, mentorship, and the ability to bring clarity and cohesion to large-scale creative exploration.
What You'll Do
Define the Visual Identity of Original Worlds
- Lead the visual development of original TCG universes from earliest exploration through established franchise direction
- Create concept art that defines tone, atmosphere, visual language, emotional resonance, and world cohesion
- Help establish iconic characters, creatures, factions, environments, props, symbols, and visual motifs that become foundational to the franchise
- Push visual exploration beyond expected genre conventions to create distinct, memorable, and ownable worlds
Drive Creative Vision & Artistic Excellence
- Help establish and uphold the artistic quality bar across the studio
- Influence visual direction through strong creative authorship, taste, and storytelling instincts
- Develop foundational artwork and visual targets that guide both internal teams and external partners
- Ensure consistency and cohesion across multiple visual initiatives and evolving franchise needs
- Contribute to long-term franchise identity and visual evolution strategy
Collaborate Across Leadership & Development Teams
- Partner closely with Creative Directors, Game Designers, Narrative, Product, and Brand teams during early ideation and worldbuilding
- Translate abstract ideas, themes, and gameplay pillars into compelling visual direction
- Participate in high-level creative discussions influencing the future direction of original IP development
- Help align visual storytelling with gameplay, player fantasy, emotional engagement, and collectible appeal
Mentor & Elevate the Creative Team
- Provide guidance, feedback, mentorship, and artistic direction to internal artists and external partners
- Help shape the studio's artistic culture through collaboration, critique, references, and visual leadership
- Support external vendors and freelance artists to ensure alignment with franchise quality and direction
- Contribute to the development of scalable visual development pipelines and workflows
Explore, Experiment & Innovate
- Drive rapid visual ideation and concept exploration across multiple creative directions
- Balance highly polished presentation work with fast iterative sketch and exploratory workflows
- Bring curiosity, experimentation, and fresh perspective into the development process
- Continuously push for stronger originality, emotional impact, and artistic differentiation
What You Bring
- An exceptional portfolio demonstrating world-class concept art, visual storytelling, taste, and originality
- Expertise in one or more areas such as character design, creature design, environment design, costume design, or visual worldbuilding
- Deep understanding of composition, shape language, lighting, color, mood, cinematic storytelling, and franchise visual development
- Strong understanding of how concept art translates into scalable production pipelines
- Ability to lead visual exploration from ambiguity into clear and compelling creative direction
- Excellent communication and collaboration skills within highly creative and iterative environments
- Strong mentorship instincts and ability to elevate the work of others
- Genuine passion for fantasy, sci-fi, games, trading card games, and immersive worldbuilding
Preferred Qualifications
- 8+ years of experience in concept art, visual development, or franchise development within games, film, animation, publishing, or related industries
- Experience contributing to original IP creation or long-term franchise development
- Experience leading or mentoring artists within collaborative creative environments
- Experience working with external studios, freelancers, or outsourcing partners
- Strong understanding of collectible-driven art and fan engagement
- Passion for TCGs, gaming culture, fantasy art, and visual storytelling ecosystems
Why Join Fanatics TCG
This is an opportunity to help create entirely new worlds at scale - worlds that will live across games, collectibles, communities, and global fandom for years to come.
At Fanatics TCG, artists are not simply supporting production. They are helping define the emotional and visual identity of original franchises from the ground up.
As a Lead Concept Artist, your work will shape the images, characters, and worlds that players and collectors connect with for years - potentially decades - into the future.
If you want to build something enduring, ambitious, and culturally meaningful, we'd love to hear from you.
Ensure your Fanatics job offer is legitimate and don't fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com). For added security, where possible, apply through our company website at www.fanaticsinc.com/careers