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Temporary Visual Development Artist Jobs in Seattle, WA

Technical Artist (Mid - Senior)

Seattle, WA ยท On-site +1

$144K - $173K/yr

Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector ... Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance ...

Technical Artist (Mid - Senior)

Seattle, WA ยท Remote

$130K - $155K/yr

Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector ... Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance ...

Art, Illustration and/or Visual Development, etc. * Skills in Word, PowerPoint, Moodle, and MS ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...

Senior Environment Artist

Bellevue, WA ยท On-site

$143K - $171K/yr

We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our ...

Senior Environment Artist

Bellevue, WA

$143K - $171K/yr

We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our ...

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

... development environment. This role involves a high degree of creative autonomy. You will be ... Collaborate closely with art direction to establish the game's visual identity * Develop scalable ...

Staff Environment Artist

Seattle, WA ยท On-site

$150K - $170K/yr

... development environment. This role involves a high degree of creative autonomy. You will be ... Collaborate closely with art direction to establish the game's visual identity * Develop scalable ...

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Temporary Visual Development Artist information

See Seattle, WA salary details

$41.5K

$122.7K

$173.6K

How much do temporary visual development artist jobs pay per year?

As of Sep 5, 2026, the average yearly pay for temporary visual development artist in Seattle, WA is $122,711.00, according to ZipRecruiter salary data. Most workers in this role earn between $100,700.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a temporary visual development artist?

Temporary Visual Development Artists are creative professionals hired for a limited period to help shape the look and feel of animated films, television shows, or video games. They create concept art, character designs, environments, color scripts, and other visual assets that guide the production team. Their work helps establish the overall style and mood of a project before it moves into full production. Temporary roles typically support specific projects or fill in during busy production periods.

What skills and qualifications are needed to thrive as a temporary visual development artist?

To thrive as a Temporary Visual Development Artist, you need strong artistic fundamentals, proficiency in drawing and color theory, and a relevant degree or portfolio showcasing your visual storytelling abilities. Familiarity with digital painting tools like Adobe Photoshop, Illustrator, and sometimes 3D software such as Blender or Maya is typically required. Creativity, adaptability, and effective communication are essential soft skills for collaborating with directors and other artists under tight deadlines. These skills ensure the development of compelling visual concepts that align with project goals and maintain production efficiency.

What are common challenges faced by temporary visual development artists, and how can they navigate them effectively?

Temporary Visual Development Artists often face the challenge of quickly adapting to new art styles and project requirements, as they may join ongoing productions for limited periods. Balancing creativity with the established visual direction of a project is essential, and clear communication with art directors and other team members can ease this transition. Additionally, managing tight deadlines and integrating feedback efficiently are crucial skills. Building flexibility and strong collaboration habits helps temporary artists contribute effectively while expanding their professional network.

What is the difference between Temporary Visual Development Artist vs Concept Artist?

AspectTemporary Visual Development ArtistConcept Artist
CredentialsPortfolio, relevant art or design backgroundPortfolio, art or design degree often preferred
Work EnvironmentFilm, animation, or game studios, often on a temporary basisGame, film, or animation studios, often freelance or full-time
Industry UsageUsed for early-stage visual exploration, concept refinementCreates initial character, environment, or object concepts

The Temporary Visual Development Artist and Concept Artist roles share similar credentials and work environments, often within the entertainment industry. The main difference is that the Temporary Visual Development Artist focuses on supporting visual development during production, while the Concept Artist primarily creates initial concepts and designs. Both roles are essential for visual storytelling but differ in scope and stage of the creative process.

What are the most commonly searched types of Visual Development Artist jobs in Seattle, WA?

The most popular types of Visual Development Artist jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Temporary Visual Development Artist jobs?

Cities near Seattle, WA with the most Temporary Visual Development Artist job openings:

Infographic showing various Temporary Visual Development Artist job openings in Seattle, WA as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 33% In-person, and 67% Remote job distribution, with an average salary of $122,711 per year, or $59 per hour.

Concept Artist [206843] at Aquent Talent Redmond, WA

Shell Lubricants Hub Hamburg

Redmond, WA โ€ข On-site

$60 - $90/hr

Other

Posted 4 days ago


Job description

Concept Artist [206843] at Aquent Talent โ€“ Redmond, WA.

Overview

Weโ€™re partnering with a leading game studio that is seeking a talented Concept Artist to breathe fresh life into an evolving experience. This is your chance to be at the heart of visual development, creating the foundational imagery that will define entire worlds and excite millions of players.

Responsibilities
  • Collaborate closely with the Art Director, Lead Concept Artist, and other artists to define the projectโ€™s visual identity, from broad stylistic vision to intricate individual elements.
  • Develop and maintain a deep understanding of the gameโ€™s universe and technological constraints.
  • Proactively seek and integrate feedback from the Art Director and relevant departments to refine visual concepts.
  • Produce precise orthographic (construction) drawings for environments, props, characters, vehicles, and weapons.
  • Support the Art Director, Lead Concept Artist, and Senior Concept Artists by providing studio feedback throughout production.
  • Actively participate in regular team meetings, contributing to a collaborative creative environment.
Impact & Contribution

Your artistic vision will be the blueprint for new game experiences, guiding 3D teams and external partners in bringing worlds to life. You will be a key contributor to the visual storytelling, ensuring consistency and innovation across all game assets.

Must-Have Qualifications
  • A compelling portfolio showcasing strong concept work, particularly with hard surface examples such as sciโ€‘fi elements, vehicles, props, and crates (3D art is not applicable for this role).
  • A Bachelorโ€™s degree or diploma with a strong emphasis on Art.
  • Experience shipping at least one AAA game title.
  • An outstanding grasp of human anatomy, animal anatomy, industrial design, and architectural design, complemented by strong traditional art fundamentals.
  • Exceptional mastery of either Photoshop or Painter.
  • Proven ability to work collaboratively, openly embracing direction and adapting to change.
  • Demonstrated experience in FPS (First-Person Shooter) and sciโ€‘fi genres.
  • Strong draftsman skills and solid fundamentals in composition, lighting, and design.
Nice-to-Have Qualifications
  • Familiarity with industry-standard tools such as Unreal and Blender.
Equalโ€‘Opportunity Employer Statement

Aquent is an equalโ€‘opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics.

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