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Virtual Camera Jobs in California (NOW HIRING)

AV Production Technician

Thousand Oaks, CA · On-site

$18.25 - $22.50/hr

Manage and support NDI video workflows, including NDI-enabled cameras, encoders/decoders, routing ... Support virtual and hybrid meeting technologies, including Webex, Microsoft Teams, and Zoom ...

AV Production Technician

Thousand Oaks, CA · On-site

$18.25 - $22.50/hr

Manage and support NDI video workflows, including NDI-enabled cameras, encoders/decoders, routing ... Support virtual and hybrid meeting technologies, including Webex, Microsoft Teams, and Zoom ...

Associate Photographer- Fresno, CA

Fresno, CA · On-site

$56K - $70K/yr

Equipped with a top-of-the-line Pro 3 Matterport, digital camera equipment and iPad, our Associate Photographers create virtual tours, floorplans and photography for residential homes. Each Associate ...

$69K/yr

Supportive and collaborative virtual team environment Qualities We Value * Willingness to learn and ... Laptop or desktop computer with a working camera * Insurance license required or willingness to ...

Showing results 41-60

Virtual Camera information

How does a virtual camera operator typically collaborate with other departments in a film or animation production?

A Virtual Camera Operator works closely with directors, cinematographers, animators, and visual effects teams to achieve the desired visual storytelling. They often participate in pre-visualization meetings to understand the creative vision and use specialized software to simulate camera movements within a digital environment. Effective communication and adaptability are essential, as the operator must integrate feedback from multiple departments to ensure the virtual shots align with both artistic goals and technical requirements. This collaborative process is key to creating seamless and dynamic sequences in modern film and animation projects.

What is the difference between Virtual Camera vs Video Editor?

AspectVirtual CameraVideo Editor
Required CredentialsBasic technical skills, sometimes certifications in streaming or broadcastingEditing software proficiency, often formal training or degrees in film or media
Work EnvironmentLive streaming setups, virtual production environmentsPost-production studios, editing suites, remote work
Industry UsageLive streaming, virtual events, online content creationFilm, TV, online videos, marketing content

Virtual Camera and Video Editor roles often overlap in media production but serve different functions. Virtual Camera specialists focus on live streaming and virtual environments, while Video Editors work on post-production editing. Both roles require technical skills, but Virtual Camera roles emphasize real-time operation, whereas Video Editors focus on editing finished footage.

What is a virtual camera?

A virtual camera is a software-based camera that simulates the functionality of a physical webcam, allowing users to broadcast video, images, or screen content from their computer as if it were a live camera feed. This technology is commonly used in video conferencing, streaming, and content creation to enhance visual presentations or add effects. Virtual cameras can also integrate with other software to display overlays, backgrounds, or pre-recorded content. They are popular tools for remote work, online teaching, and live streaming due to their flexibility and versatility.

What are the key skills and qualifications needed to thrive as a virtual camera operator, and why are they important?

To thrive as a Virtual Camera Operator, you need a solid background in cinematography principles, camera movement, and digital video production, often supported by relevant education or experience in film, animation, or game design. Proficiency with 3D animation software (such as Unreal Engine or Maya), motion capture technology, and virtual production tools is typically required. Strong collaboration, creativity, and communication skills help operators effectively translate directors’ visions in virtual environments. These skills are essential for creating visually compelling virtual scenes that align with creative objectives and technical requirements.
What are the most commonly searched types of Camera jobs in California? The most popular types of Camera jobs in California are:
What cities in California are hiring for Virtual Camera jobs? Cities in California with the most Virtual Camera job openings:
Infographic showing various Virtual Camera job openings in California as of August 2026, with employment types broken down into 86% Full Time, 11% Part Time, and 3% Contract. Highlights an 45% Physical, 3% Hybrid, and 52% Remote job distribution.

Expression of Interest - Asset Artist

AGBO

Los Angeles, CA

Temporary

Re-posted 26 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Asset Artist to join our Visual Effects (VFX) team. The Asset Artist will create content for high quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high quality assets and demonstrates proactive collaboration and communication with the entire team.

This is an Expression of Interest role.


Key Responsibilities:

  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Proficiency in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
  • Collaborate with the Pipeline, VAD and Lighting team on creating characters, environments, vehicles, and props to be used in the Unreal Engine.
  • Create high quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real time environment.
  • Ingest assets that are internally created or from third parties into our projects.
  • Active in creative research and development and communicates goals and objectives clearly.
  • Utilize the latest advancements in Unreal Engine to expedite asset development process.
  • Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
  • Technical ability to create project-based materials in engine.
  • Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
  • Creating Control Rigs in DCC and Unreal Engine when requested.
  • Generate documentation on processes used for content creation.
  • Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
  • Creating custom parent materials, procedural materials, and functions.
  • Address revisions in a timely manner with creative and technical solutions.
  • Performs other duties as assigned.


Qualifications & Skills

  • 5+ years of experience with real-time content creation.
  • Excellent eye for details and an artistic portfolio of work showcasing modeling and texturing expertise across a variety of types of models, for characters, vehicles, environments, and props.
  • Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
  • Practiced knowledge in DCC programs like Maya, 3ds Max, Zbrush, Houdini, Blender, etc.
  • Experience with optimization processes for assets while keeping high fidelity details intact.
  • Ability to work in a variety of art styles with or without conceptual reference, and is able to gather references and plan for look development.
  • Strong artistic understanding of anatomy, proportions, scale, silhouette, lighting, composition, layout, color theory, atmosphere.
  • Have the ability to communicate and take art direction notes and apply them effectively and efficiently both written and verbal.
  • Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras.
  • Experience photogrammetry and scanning.
  • Experience with lighting, sequencer, camera, layout, fx, and animation in Unreal Engine.
  • Experience with advanced rigging and control rigs within DCC and Unreal Engine.
  • Strong aesthetic sense and keen eye for detail.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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