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Virtual Artist Jobs in Decatur, GA (NOW HIRING)

TECHNICAL ARTIST

Atlanta, GA · On-site

$120.50K - $144.30K/yr

Company Description Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join? TRICK 3D ... The ideal Technical Artist will be a technical problem-solver and have a passion for technical ...

TECHNICAL ARTIST

Atlanta, GA

$120.50K - $144.30K/yr

Company Description Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join? TRICK 3D ... The ideal Technical Artist will be a technical problem-solver and have a passion for technical ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Strong Proficiency in Particle Effect Systems (Niagara), Virtual Lighting, Material Functions ...

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Virtual Artist information

See Decatur, GA salary details

$10

$29

$49

How much do virtual artist jobs pay per hour?

As of May 30, 2026, the average hourly pay for virtual artist in Decatur, GA is $29.53, according to ZipRecruiter salary data. Most workers in this role earn between $21.11 and $36.15 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Virtual Artist, and why are they important?

To thrive as a Virtual Artist, you need a strong background in digital art, illustration, and design principles, often supported by a relevant degree or portfolio of work. Proficiency in industry-standard software such as Adobe Creative Suite, Blender, or Procreate is typically required. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with clients and interpreting creative briefs. These skills and qualifications ensure you can produce high-quality digital artwork that meets client expectations and adapts to evolving trends in virtual environments.

How do Virtual Artists typically collaborate with clients and other team members in a remote environment?

Virtual Artists often work closely with clients, creative directors, and other artists through digital communication platforms. Regular meetings via video calls, sharing progress through project management tools, and providing updates with cloud-based portfolios are common practices. Successful collaboration requires clear communication, timely feedback, and adaptability to client preferences. Building strong working relationships remotely is key to ensuring that artistic visions are aligned and project deadlines are met.

What is a virtual artist?

A virtual artist is a creative professional who uses digital tools and technology to produce artworks, often within virtual environments or for digital platforms. Their work may include creating digital paintings, 3D models, animations, or virtual reality experiences, either for personal projects or commercial purposes such as video games, movies, or online galleries. Virtual artists often use software like Adobe Photoshop, Blender, or Procreate to bring their ideas to life. They may collaborate with other creatives, work as freelancers, or be part of a larger production team. The role requires a blend of artistic skill and technical proficiency.

What is the difference between Virtual Artist vs 3D Artist?

AspectVirtual Artist3D Artist
CredentialsOften requires digital art, animation, or multimedia certificationsTypically needs 3D modeling, animation, or design certifications
Work EnvironmentPrimarily remote, working with virtual platforms and digital toolsCan be remote or on-site, focusing on 3D modeling and rendering
Industry UsageUsed in entertainment, virtual events, and digital mediaCommon in gaming, film, and product visualization

The Virtual Artist and 3D Artist roles share skills in digital art and design but differ mainly in focus. Virtual Artists specialize in creating digital content for virtual environments and media, often working remotely. 3D Artists focus on modeling, texturing, and rendering 3D assets for various industries like gaming and film. Both roles require strong technical skills, but their applications and work settings vary.

What are the most commonly searched types of Artist jobs in Decatur, GA? The most popular types of Artist jobs in Decatur, GA are:
What are popular job titles related to Virtual Artist jobs in Decatur, GA? For Virtual Artist jobs in Decatur, GA, the most frequently searched job titles are:
Infographic showing various Virtual Artist job openings in Decatur, GA as of May 2026, with employment types broken down into 1% Internship, 3% As Needed, 26% Full Time, 66% Part Time, 3% Temporary, and 1% Contract. Highlights an 14% Physical, and 86% Remote job distribution, with an average salary of $61,418 per year, or $29.5 per hour.
TECHNICAL ARTIST

TECHNICAL ARTIST

TRICK 3D

Atlanta, GA • On-site

$120.50K - $144.30K/yr

Full-time

Medical, PTO

Posted 29 days ago


Job description

Company Description
Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join?
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and much more. Our team is pioneering landscape-shifting work and ideas for large brands and top entertainment innovators. TRICK 3D works closely with our Fortune 500 and entertainment industry clients as an innovation partner; our client roster includes CNN, Cartoon Network, Delta Air Lines, Georgia Power, Jones Lang LaSalle (JLL), Intercontinental Hotel Group (IHG), Turner Broadcasting System, Sprout, Virgin Australia and many more. Our team is tight-knit and passionate and gets fired up by innovative, effective and beautiful work.
Job Description
We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams.
The ideal Technical Artist will be a technical problem-solver and have a passion for technical design, pipeline efficiency, and visual quality. The ideal candidate crafts blueprints and code to engineer technical solutions for our clients, wields Unreal Engine 4 and other content creation software masterfully to create beautiful content, and works closely with project producers, art directors and project leads to maintain a cohesive vision of quality and efficiency.
Qualifications
  • Collaborate with artists and producers to identify and overcome technical hurdles in new and ongoing projects, offering strategic advice for research, development, and project execution.
  • Apply technical problem-solving to achieve practical solutions to artists' needs that improve visual quality & reduce production time.
  • Actively seek opportunities to improve team creative skills and product quality by researching and sharing software and techniques.
  • Maintain technical integrity of team through documentation and management of best practices, naming conventions, asset libraries, and external resources.
  • Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya.
  • Expert knowledge, both artistic and technical in Adobe suite, Max or Maya, and Unreal Engine.
  • Expert knowledge of Unreal's Blueprint system.
  • Familiarity with Unity & C#
  • Understanding of shader node graph and physically-based shading and rendering workflows, especially in Unreal Engine.
  • Experience with organic and hard surface modeling with clean, optimized topology and UVs.
  • Excellent comprehension of architecture, material use, and construction principles, as well as a master-level understanding of light, color, form, and spatial relationships.

Not Required, but Preferred:
  • Asset management and strategic pipeline development experience.
  • Familiarity with HTML, CSS, Javascript, XML.
  • VR/AR Experience.
  • Experience building dynamic apps that connect to a web-based backend such as Heroku, Firebase, or general REST APIs.
  • Familiarity with version control systems such as Perforce/Helix and Git.
  • Networking and/or server administration for Windows and Linux systems.
  • Working knowledge of CMS systems like Drupal.
  • Familiarity with Server-side scripting experience with PHP, Python and database administration with MySQL and/or PostgreSQL.

Additional Information
TRICK 3D offers an exceptionally creative and flexible workplace and competitive compensation. We dig and hire creative, nimble, driven, team-oriented and passionate people and provide them with opportunities to solve, grow and create.
TRICK 3D employee benefits include:
  • A week-long winter holiday break in addition to three weeks paid time off each calendar year.
  • Office snacks, coffee, tea, beer, frequent team lunches, and regular team outings.
  • Holiday parties, happy hours, and team building activities.
  • Medical insurance with a low employee contribution.
  • Short-term disability (paid for by the employer).
  • An incredible client list including some of the most recognized brands.
  • A casual and creative work environment with flexible in and out times.

TRICK 3D is an equal opportunity employer, and we value diversity at our studio. We don't discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
Check out our reel: https://vimeo.com/150954456