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Video Mapping Jobs (NOW HIRING)

$122K - $140K/yr

GovCIO is currently hiring for UX/Video Game Develper to design AAA-quality user experiences and ... Design gamified learning experiences that map complex non-game content into intuitive dashboards ...

The Video Design team is responsible for video and media system design across multiple project ... Performs projection and performance studies (e.g., Mapping Matter, Vioso or equivalent) to validate ...

Apex Audio/Video is the leading integrator in Milwaukee WI. Each one of us collectively shares the ... With the proper training and career road map, you can write your own ticket! Gain In-Demand Skills ...

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Video Mapping information

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$14

$31

$60

How much do video mapping jobs pay per hour?

As of Jul 20, 2026, the average hourly pay for video mapping in the United States is $31.42, according to ZipRecruiter salary data. Most workers in this role earn between $23.80 and $35.34 per hour, depending on experience, location, and employer.

What is the difference between Video Mapping vs Video Editor?

AspectVideo MappingVideo Editor
Required CredentialsTechnical skills, software proficiency, sometimes certifications in projection mapping or multimediaVideo editing software proficiency, often a degree or certification in film or media production
Work EnvironmentEvent venues, outdoor spaces, stage productions, immersive installationsPost-production studios, film sets, media companies
Industry UsageEvent production, entertainment, advertising, art installationsFilm, television, online content, advertising

Video Mapping involves projecting visuals onto physical surfaces, requiring technical setup and multimedia skills. Video Editors focus on editing footage for videos, primarily working in post-production. While both roles involve visual media, Video Mapping emphasizes live projection and technical setup, whereas Video Editing centers on post-production editing. Understanding these differences helps clarify career paths and project requirements in the multimedia industry.

What are the key skills and qualifications needed to thrive as a Video Mapping Specialist, and why are they important?

To thrive as a Video Mapping Specialist, you need strong visual design skills, an understanding of projection technology, and a background in multimedia arts or related fields. Proficiency with specialized software such as MadMapper, Resolume, and Adobe Creative Suite, as well as experience with projection systems and 3D modeling tools, is essential. Creativity, attention to detail, and strong problem-solving abilities are valuable soft skills for creating engaging visual experiences and troubleshooting technical challenges. These skills ensure seamless integration of visuals with physical spaces, resulting in impactful and visually stunning presentations for events or installations.

What is video mapping?

Video mapping, also known as projection mapping, is a technology that projects video, animations, or images onto irregularly shaped surfaces such as buildings, stages, or objects. This technique uses specialized software to align the projected visuals precisely with the contours of the surface, creating stunning visual effects that can transform ordinary objects into dynamic displays. Video mapping is commonly used in events, art installations, advertising, and live performances to create immersive experiences. It requires a combination of creative design, technical skills, and powerful projectors to achieve seamless and captivating results.

How does a Video Mapping specialist typically collaborate with other team members during a project?

Video Mapping specialists often work closely with lighting designers, audio-visual technicians, set designers, and event coordinators to bring creative visions to life. They are responsible for aligning digital content with physical surfaces, which requires clear communication and coordination to ensure seamless integration with other technical elements like lighting and sound. This collaboration can involve attending planning meetings, conducting site surveys, and performing technical rehearsals. Strong teamwork skills are essential, as successful video mapping relies on precise timing and synchronization with the broader production team.
More about Video Mapping jobs
What job categories do people searching Video Mapping jobs look for? The top searched job categories for Video Mapping jobs are:
Infographic showing various Video Mapping job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 10% Part Time, 1% Temporary, and 4% Contract. Highlights an 78% Physical, 3% Hybrid, and 19% Remote job distribution, with an average salary of $65,351 per year, or $31.4 per hour.
UX/Video Game Developer

$122K - $140K/yr

Full-time

Re-posted 8 days ago


GovCIO rating

7.2

Company rating: 7.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

124th of 210 rated it services


Job description

GovCIO is currently hiring for UX/Video Game Develper to design AAA-quality user experiences and game-based interfaces that transform complex academic and operational content into intuitive, immersive training environments. This role applies modern game design, UX principles, and interactive systems thinking to create engaging, scalable learning experiences that align with mission and instructional objectives.. This position will be located in Colorado Springs, CO and will be a onsite position.
Responsibilities
Responsible for designing immersive, high-fidelity user experiences and game-based interfaces that translate complex academic and operational content into intuitive, engaging, and mission-relevant digital environments. This role applies AAA game design principles to defense and training systems, ensuring that learning objectives are embedded within compelling gameplay mechanics, user interfaces, and progression systems that enhance retention and reduce training friction.
  • Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped, high-fidelity video games.
  • Develop intuitive, immersive interfaces using modern design tools and real-time game engines such as Unreal Engine and Unity.
  • Translate academic curricula and operational doctrine into engaging instructional game loops, progression systems, and feedback mechanisms.
  • Design gamified learning experiences that map complex non-game content into intuitive dashboards and user workflows.
  • Collaborate with instructional designers, developers, and government stakeholders to align gameplay systems with training and educational outcomes.
  • Advise on player engagement strategies, usability improvements, and long-term system usability across multi-year deployments.

Qualifications
Bachelor's with 8+ years (or commensurate experience)
Required Skills and Experience
  • Clearance Required: None
  • Position requires U.S. Citizenship due to the nature of the role.
  • Demonstrated ability to design AAA-level UX/UI systems consistent with major commercial video game standards.
  • Experience using industry-standard design tools such as Figma, Adobe XD, or Sketch.
  • Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.
  • Ability to translate academic or operational material into gamified learning systems and intuitive interfaces.
  • Experience designing instructional game loops, progression systems, and feedback-driven learning mechanics.
  • Bachelor's degree in Human-Computer Interaction, Game Design, Graphic Design, or a related field (or equivalent experience).

Preferred Skills and Experience
  • Recent (within the last five years) experience in a Lead or Senior Game Designer or UX role on a shipped AAA commercial title.
  • Experience with live service or Games-as-a-Service (GaaS) models and long-term player engagement systems.
  • Understanding of player psychology, behavioral design, and motivational systems to enhance engagement and reduce user fatigue.
  • Experience applying gamification principles to education, training, or simulation environments.
  • Familiarity with defense, military training systems, or large-scale instructional platforms.
  • Strong portfolio demonstrating shipped products, interactive prototypes, or game-based UX systems.

#NSS #DSG #MAVERICK #TMK #TM #DICE
Posted Salary Range
USD $122,000.00 - USD $140,000.00 /Yr.

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