1

Video Game Testing Jobs in Redmond, WA (NOW HIRING)

Showing results 21-40

Video Game Testing information

See Redmond, WA salary details

$6

$17

$31

How much do video game testing jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for video game testing in Redmond, WA is $17.11, according to ZipRecruiter salary data. Most workers in this role earn between $15.10 and $20.48 per hour, depending on experience, location, and employer.

What is video game testing?

Video game testing is the process of playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. Testers play through different levels, follow specific test cases, and report any problems they encounter to the development team. The goal is to ensure the game is as polished and bug-free as possible, providing a better experience for players. Video game testers often work closely with developers and may test on various platforms such as PC, consoles, or mobile devices.

What are the key skills and qualifications needed to thrive as a video game tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, analytical thinking, and a good understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking tools such as JIRA, test case management systems, and knowledge of various gaming consoles and PC hardware are commonly required. Excellent communication, patience, and problem-solving skills help testers report issues clearly and collaborate effectively with development teams. These skills ensure thorough game evaluation, efficient issue resolution, and improved overall game quality before release.

What are some common challenges faced by video game testers, and how can they be addressed?

Video game testers frequently encounter challenges such as repetitive tasks, tight deadlines, and the need to document bugs in precise detail. It can also be demanding to play unfinished or buggy builds for extended periods, which requires patience and a keen eye for detail. Effective communication with developers and other testers is essential to ensure issues are clearly understood and prioritized. Building strong time management skills and maintaining a collaborative attitude helps testers overcome these challenges and contribute to a smoother game development process.

What is the difference between Video Game Testing vs Quality Assurance Tester?

AspectVideo Game TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes certifications in testingSame as game testing, often with QA certifications
Work EnvironmentGame studios, testing labs, remote optionsGame studios, software companies, QA departments
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusFinding bugs, gameplay issues, reporting defectsEnsuring overall quality, process compliance, bug tracking

Video Game Testing and Quality Assurance Tester roles share many credentials and work environments, with game testing focusing more on bug identification during gameplay, while QA testers oversee broader quality processes. Both roles are essential in the gaming industry for delivering polished products.

Can you get paid to test video games?

Video game testing is a legitimate job where testers are paid to play and evaluate games for bugs, glitches, and quality issues. Payment varies by company and project, and testers often need to have good attention to detail and familiarity with gaming platforms. Some positions are freelance, while others are full-time roles with benefits.

How do I become a video game tester?

To become a video game tester, you should have a strong interest in gaming, good attention to detail, and basic knowledge of gaming platforms and software. Many testers start by applying for entry-level positions at game companies or testing firms, and some may pursue certifications in quality assurance or related fields to improve their chances. Strong communication skills and the ability to follow testing protocols are also important for success in this role.

How much do video game testers get paid?

Video game testers typically earn between $10 and $20 per hour, with entry-level positions often paying around minimum wage and more experienced testers earning higher rates. Salaries can vary based on location, company, and experience, and some testers work part-time or on contract basis while using testing tools and reporting bugs regularly.

How to get a job for video game testing?

To get a job as a video game tester, candidates should have a strong understanding of gaming, good communication skills, and attention to detail. Relevant experience can be gained through beta testing, quality assurance courses, or familiarity with testing tools. Applying to game companies, testing firms, or freelance platforms can help find opportunities in this field.

What are popular job titles related to Video Game Testing jobs in Redmond, WA?

For Video Game Testing jobs in Redmond, WA, the most frequently searched job titles are:

What cities near Redmond, WA are hiring for Video Game Testing jobs?

Cities near Redmond, WA with the most Video Game Testing job openings:

Infographic showing various Video Game Testing job openings in Redmond, WA as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 11% Part Time, 4% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $35,579 per year, or $17.1 per hour.

Associate Localization Specialist - Japanese

Nintendo

Redmond, WA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 25 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/.
SUMMARY:
Translates English-language game text and voiced dialogue scripts based on Japanese source text and other materials, as well as hands-on gameplay, that capture the magic of Nintendo franchises in products and services for release in the Americas. Partners with domestic and global teams to localize Nintendo software gaming products for release in the Americas. Serves as a liaison for development partners, providing interpretation during meetings and video conferences to support game development and localization discussions.
DESCRIPTION OF DUTIES
  • Translates and reviews game text, voice scripts, marketing materials, and supplementary development and testing-related documents and materials as required to support Nintendo products and services through launch and beyond.
  • Gains a deep understanding of assigned projects through hands-on game play, study of game specifications, and collaboration with other team members.
  • Leverages expert knowledge of project to clearly communicate developer intent and enhance the user experience through clear and well-translated text.
  • Provides cultural and creative input regarding localizing Nintendo products for the Americas.
  • Informs management in a timely manner regarding development schedule challenges, changes, and delays.
  • Participates in table reads and other group feedback sessions.
  • Works with experienced staff and mentors to hone localization skills to follow Nintendo style for a variety of franchises.
  • May communicate with first- and second-party developers regarding Nintendo product localization.
  • Builds and enhances relationships with Nintendo Company Limited (NCL) creative and development partners.
  • May contribute to the naming process for game terms.
  • May assist with the planning and preparation for voice recording sessions.
  • Innovates and finds efficiencies in the localization process.
  • Collaborates closely with internal and external partners, especially testing resources, to ensure high quality of localization.
  • May test and evaluate games and products and provide feedback regarding design and content for NOA (Nintendo of America) territories.
  • May act as a product subject matter expert to assist other NOA (Nintendo of America) departments with game-related support, including demonstrating games internally and capturing video and screenshots.
  • May collaborate with localization staff at NOE (Nintendo of Europe) to achieve alignment when necessary by creating process efficiencies and leveraging resources.
  • May review machine translation, text from outsourcing and global partners for accuracy and consistency.
  • May review products for Legal and ESRB compliance and make recommendations for changes based on target audience/business need.
  • May participate in content discussions and game evaluations and make recommendations on what games are brought to market.
  • May provide guidance to improve overall game play, presentation, and user experience for product release in the Americas.
  • Maintains awareness of culturalization topics, may identify issues and propose solutions as needed.
  • May act as liaison for NCL and development partners, including translating communication on behalf of NOA.
  • May perform translation and interpreting for other departments and subsidiaries as required.
  • Interprets meetings, telephone calls, and video conferences related to game development and localization and works to improve and maintain these skills.
  • May participate in the hiring process by participating in interviews.
  • May provide feedback on machine translation and other tools.
  • May interpret media interviews with developers.
  • Communicates product strengths, features, and differentiation points to upper management, Marketing, and other internal stakeholders.
  • Reviews and evaluates product concepts and designs for acquisition, participates in planning marketing strategies, provides input into the development of marketing materials, and/or coordinates resources.
  • Generates game-related content for websites, social media, and other consumer-facing portals.
  • May demonstrate games to media, participate in interviews, present on live streams, and support other promotional efforts.

SUMMARY OF REQUIREMENTS
  • One to three years of localization experience.
  • Knowledge and understanding of localization issues and market preferences recommended.
  • Ability to make recommendations regarding cultural/localization issues affecting software products.
  • Ability to grasp and preserve the creative vision of products during the localization process.
  • Knowledge of the game-development process helpful.
  • Experience producing high-quality results under tight deadlines.
  • Experience working with global teams helpful.
  • Familiarity with Nintendo franchises, products, and history.
  • Familiarity with historical and current video game industry for console, PC, and mobile markets preferred.
  • Strong communication, interpersonal, and organizational skills.
  • Proficient with Microsoft Office suite and ability to quickly become proficient with complex proprietary software.
  • Familiarity with Slack, Jira, and Confluence.
  • Familiarity with how tags work in programming languages preferred.
  • Ability to work in a highly confidential environment.
  • Strong translation skills required.
  • Strong interpreting skills, including experience interpreting business meetings and/or conference calls.
  • Awareness and understanding of Japanese and US localization issues and market preferences recommended.
  • Familiarity with Japanese history, culture, customs and business protocol.
  • Familiarity with localization/CAT tools like translation memory, machine translation, and parsing tools, as well as content management systems preferred.
  • Requires basic knowledge of theories, principles and concepts within a job family; has exposure to current practices and procedures through coursework or internship.
  • Requires basic knowledge of theories, practices and procedures within a job family.

EDUCATION AND CERTIFICATIONS:
  • Undergraduate degree in Japanese, East Asian Studies, Linguistics, Translation, a related field, or equivalent experience.
  • Valid passport may be required.
  • JLPT N1 Certification on Japanese Certification exam or equivalent in English if native Japanese speaker.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$39.42-$63.08 USD

What Nintendo employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom