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Entrylevel Video Game Designer Jobs in Redmond, WA

Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game ...

Software Engineer I, Game Development (NST)

Redmond, WA · On-site +1

  • Medical

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  • PTO

... video game development. Ability to write clear, maintainable, and portable code. Ability to solve engineering problems by applying entry level specialty. Ability to read and debug other engineers ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

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Entrylevel Video Game Designer information

See Redmond, WA salary details

$13

$20

$25

How much do entrylevel video game designer jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for entrylevel video game designer in Redmond, WA is $20.78, according to ZipRecruiter salary data. Most workers in this role earn between $18.85 and $22.60 per hour, depending on experience, location, and employer.

What is the difference between Entrylevel Video Game Designer vs Junior Game Developer?

AspectEntrylevel Video Game DesignerJunior Game Developer
Required SkillsGame design principles, creativity, basic programming knowledgeProgramming, software development, coding skills
Work EnvironmentDesign teams, creative departments, collaborative settingsDevelopment teams, coding environments, technical settings
Common CertificationsGame design courses, portfolio projectsProgramming certifications, coding bootcamps
Industry UsageGame studios, entertainment companiesGame studios, tech companies

While both roles often require a passion for gaming and related skills, an Entrylevel Video Game Designer focuses on creating game concepts, storylines, and gameplay mechanics, whereas a Junior Game Developer primarily handles coding and technical implementation. Understanding these differences helps aspiring professionals choose the right career path in the gaming industry.

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For Entrylevel Video Game Designer jobs in Redmond, WA, the most frequently searched job titles are:

What job categories do people searching Entrylevel Video Game Designer jobs in Redmond, WA look for?

The top searched job categories for Entrylevel Video Game Designer jobs in Redmond, WA are:

What cities near Redmond, WA are hiring for Entrylevel Video Game Designer jobs?

Cities near Redmond, WA with the most Entrylevel Video Game Designer job openings:

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 11 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

155th of 245 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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