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Video Game Startup Jobs (NOW HIRING)

Senior Machine Learning Engineer

$107K - $146K/yr

... video game industry • Experience in a small company with a startup feel • Interest in technical writing and sharing your work Company : Thatgamecompany develops artistically crafted, broadly ...

Ads/UGC Editor

San Francisco, CA · On-site +1

$70K - $90K/yr

... gaming app. * Edit and produce short-form video ads optimized for TikTok, Instagram, and Meta ... Self-motivated, detail-oriented, and comfortable in a fast-moving startup environment Why Triumph?

Social Producer & Analyst

New York, NY · Hybrid

$90K - $100K/yr

If you're ready to take your next step with a 100+ year-old startup, read more about this ... Collaborate with edit, photo, art, and video teams to develop social rollout strategies for major ...

If you're ready to take your next step with a 100+ year-old startup, read more about this ... Collaborate with edit, photo, art, and video teams to develop social rollout strategies for major ...

Director of HR

Sunnyvale, CA · On-site

$150 - $170/hr

Arc Games, Inc. is a video game publisher based in the Bay Area, with titles including Star Trek ... high‑growth startup through to more mature operations. What We're Looking For * Demonstrated ...

Ads/UGC Editor

San Francisco, CA · On-site

$70K - $90K/yr

... gaming app. * Edit and produce short-form video ads optimized for TikTok, Instagram, and Meta ... Self-motivated, detail-oriented, and comfortable in a fast-moving startup environment Why Triumph?

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Video Game Startup information

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How much do video game startup jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for video game startup in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is a video game startup?

A Video Game Startup job involves working at a newly established company focused on developing, publishing, or supporting video games. Roles can vary widely, including game design, programming, art, marketing, and business development. Since startups are often small and fast-paced, employees may take on multiple roles and responsibilities. It's a great opportunity for those who want to be part of an innovative and dynamic environment, but it can also come with risks like funding challenges and long work hours.

What are some common challenges faced when working at a video game startup?

Working at a video game startup often involves managing rapid changes in project scope, juggling multiple responsibilities, and adapting quickly to new technologies or feedback. Teams are usually small and highly collaborative, so you may be tasked with duties outside your primary expertise, which can be both challenging and rewarding. Resource limitations and tight deadlines can increase pressure, but they also encourage creative problem-solving and innovation. For many, these challenges offer valuable learning experiences and opportunities for accelerated professional growth within the gaming industry.

What are the key skills and qualifications needed to thrive in a video game startup?

To thrive at a video game startup, you need a versatile mix of game development skills, business acumen, and entrepreneurial drive, often supported by experience in programming, game design, or project management. Familiarity with game engines such as Unity or Unreal Engine, project tracking tools like Jira, and knowledge of digital distribution platforms are important. Creativity, resilience, and effective teamwork are crucial soft skills for adapting to a fast-paced, ever-changing environment. These skills enable you to rapidly iterate, solve challenges, and collaborate efficiently to bring innovative gaming experiences to market.

More about Video Game Startup jobs
What cities are hiring for Video Game Startup jobs? Cities with the most Video Game Startup job openings:
What are the most commonly searched types of Video Game Startup jobs? The most popular types of Video Game Startup jobs are:
What states have the most Video Game Startup jobs? States with the most job openings for Video Game Startup jobs include:
Infographic showing various Video Game Startup job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 77% Full Time, 17% Part Time, 1% Temporary, and 4% Contract. Highlights an 83% Physical, 2% Hybrid, and 15% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Motion Designer / Video Producer

Macroscope

San Francisco, CA • On-site

$150K - $300K/yr

Full-time

Posted 16 days ago


Job description

About Macroscope
Macroscope aims to be the source of truth of what's happening for any company that builds software. Our mission is to give leaders clarity and engineers time.
We help leaders understand how their products and codebases are evolving-what's changing, who's working on what, and where progress is happening-grounded in the ultimate source of truth: the code.
Macroscope is founded by former entrepreneurs who have started and sold multiple companies, and operated as product/engineering executives at public tech companies. We're fortunate to be supported by the best VC firms and angels in the business, including Lightspeed Venture Partners, Thrive Capital, Google Ventures, and Adverb.
About the role
We're hiring a Brand & Motion Designer to own how Macroscope shows up in the world. Every week there are new launches that deserve high craft visual concepts and polished videos to broadcast them.
This is a full-time, in-house creative role. You'll own visual marketing assets, motion design, and video production end to end: animated launch videos, short-form video social content, and a creative pipeline that makes it scalable.
You'll work directly with the founders and our growth marketer, with full creative ownership of the craft.
What You'll Do
  • Own all visual marketing output: UI motion graphics, social video, and ad campaign materials.
  • Proactively find stories-understand the product, watch what the team is shipping and turn it into meaningful content, rather than waiting for briefs.
  • Balance high production value launch moments with a scrappy, always-on cadence of social video between them.
  • Build and own our motion pipeline leveraging coding agents and custom design tools to scale visual craft with product velocity.
  • Evolve and maintain our brand across every surface.
  • Own the story end-to-end: Pitch, design, shoot, edit, animate, and publish yourself.
What Success Looks Like
  • Every feature ships with a launch videos that matches the quality of the product.
  • A steady, recognizable cadence of video and motion content that reinforces our visual identity.
  • Stories surface from inside the company because you found them, and brought them to life.
  • The motion asset pipeline is fast and repeatable instead of a bottleneck.
  • The brand feels coherent and unmistakable everywhere it appears.
Who You Are
  • 2+ years in brand, motion, or video design, with a portfolio of shipped work-launch videos, social content, and motion graphics you made yourself.
  • Full-stack creative: comfortable across animation, editing, design tools, and ideally code-driven video like Remotion or similar.
  • A smart storyteller -you can find the narrative in a technical product update and make people actually care in 30 seconds.
  • Experience with developer or technical audiences strongly preferred; you know the difference between content that developers respect and slop they scroll past.
  • Creatively autonomous: scrappy, fast, self-directed, and happy owning everything from concept to publish.
  • You use AI tools throughout your creative workflow, and you're curious about staying up to date with the latest and greatest.

The base pay for the Brand & Motion Designer position ranges from $150k/year to $300k/year. Pay is based on several factors and may vary depending on job-related knowledge, skills, and experience.
About you
  • You are extremely high agency. We are a small startup and we intend to keep an extremely flat organizational structure for as long as possible. Instead of relying on people managers, product managers and heavy processes, we rely on exceptionally talented individuals with high agency to be self-motivated towards contributing to our mission.
  • You want to work at an early stage start-up. The default state of any startup is failure. The only way to overcome the daunting odds of making a startup venture successful is for a densely packed group of insanely hard working and talented people to work together to building something useful to and loved by customers. If you're not willing to work extremely hard on something high risk, this startup isn't for you.
  • You act like an owner. You put immense care and craft into what you build because you take responsibility for all parts of the product. You don't walk past broken windows.
  • You care about what we're building. Life's too short to work on something you're not passionate about. We are a small group of ambitious people who want to build something insanely great that we want to use, and that we think every company will want to use. If our mission and product doesn't resonate with you, we understand and would encourage you to find something that does.