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Video Game Software Engineer Jobs in Austin, TX (NOW HIRING)

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

At Exacta Systems, we're not just shaping the future of gaming--we're redefining it. As a leader in ... JOB SUMMARY We are seeking a Senior Software Engineer to design, build, and maintain highly ...

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

At Exacta Systems, we're not just shaping the future of gaming-we're redefining it. As a leader in ... JOB SUMMARY We are seeking a Senior Software Engineer to design, build, and maintain highly ...

Principal Graphics Developer Tools Engineer

Austin, TX · On-site

$138K - $171K/yr

... graphics software, developer tools, game engines, GPU technologies, or related systems. * Deep ... to encompass video games, movie production, product design, medical diagnosis and scientific ...

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

At Exacta Systems, we're not just shaping the future of gaming-we're redefining it. As a leader in ... JOB SUMMARY We are seeking a Senior Software Engineer to design, build, and maintain highly ...

Staff Software Engineer

Austin, TX · On-site

$150 - $200/hr

... software. This role requires a strong technical foundation combined with collaborative problem ... Partner with game developers, team leads, technical are and our engine team to build out ...

About the Role CharterUP is seeking a Senior Software Engineer with experience in marketplace ... Step 3 - Video call: Team interviews * Step 4 - Offer & reference check * Welcome aboard!

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Position Summary About The Role We're hiring a Lead Software Engineer for Gold Fish Casino Slots.

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Position Summary About The Role We're hiring a Lead Software Engineer for Gold Fish Casino Slots.

Software Engineer- NEW GRAD

Austin, TX · On-site

$70K - $80K/yr

Engineering - Video Employment Type: Full Time Location: Austin Compensation: $70,000 - $80,000 / year Description Brivo is hiring Software Engineers to join our Engineering organization across two ...

Software Engineer - C++

Austin, TX · Remote

$200 - $300/hr

As a Software Engineering evaluator, you will create cutting-edge datasets for training ... Completion of an AI video interview is required.

Showing results 41-60

Video Game Software Engineer information

See Austin, TX salary details

$10.9K

$148.7K

$172K

How much do video game software engineer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for video game software engineer in Austin, TX is $148,681.00, according to ZipRecruiter salary data. Most workers in this role earn between $103,100.00 and $171,500.00 per year, depending on experience, location, and employer.

What does a video game software engineer do?

As a video game software engineer, you program video games for a computer or console system. You collaborate with designers who create a concept and design the look and feel of the game, write code to create the characters and mechanics, and implement troubleshooting tools and processes to test for bugs before the game’s release. If necessary, you fix any issues in the code while sticking to project deadlines. You carry out your duties and responsibilities alongside a team of gaming designers, programmers, and project managers to help the project move smoothly from start to finish.

What does a video game software engineer do?

A Video Game Software Engineer is responsible for designing, developing, and maintaining the software that powers video games. They write code to implement game mechanics, graphics, artificial intelligence, and user interfaces. These engineers collaborate closely with game designers, artists, and other team members to ensure the game runs smoothly and provides a great user experience. Their work often involves problem-solving, optimizing code for performance, and debugging issues throughout the game development process.

What are the key skills and qualifications needed to thrive as a video game software engineer, and why are they important?

To thrive as a Video Game Software Engineer, you need strong programming skills (typically in C++, C#, or Python), a solid grasp of computer science fundamentals, and a relevant degree such as computer science or software engineering. Experience with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development tools are highly beneficial. Creativity, collaboration, and problem-solving abilities are essential soft skills that help engineers adapt to rapidly changing design requirements and work effectively in multidisciplinary teams. Mastering these skills ensures efficient development cycles, high-quality gaming experiences, and successful teamwork in a competitive industry.

What are some common challenges video game software engineers face when working on large-scale projects?

Video Game Software Engineers working on large-scale projects often encounter challenges such as managing complex codebases, ensuring optimal performance across different platforms, and integrating new features without introducing bugs. Collaboration with designers, artists, and QA testers is essential, which requires strong communication skills and adaptability. Additionally, tight deadlines and evolving project requirements can add pressure, making effective time management and problem-solving abilities crucial for success in this role.

What is the difference between Video Game Software Engineer vs Game Developer?

AspectVideo Game Software EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentGame studios, tech companies, independent projectsGame studios, freelance, indie development
Employer & Industry UsageUsed interchangeably in industry; focuses on software developmentBroader term; includes design, storytelling, and programming

While both roles involve programming and work within the gaming industry, a Video Game Software Engineer primarily focuses on coding, system architecture, and technical implementation. A Game Developer often encompasses a broader scope, including game design, storytelling, and project management. The roles overlap significantly, but the engineer is more technically specialized in software development.

How much does a video game software engineer make?

A video game software engineer's salary varies based on experience, location, and company size, but typically ranges from $70,000 to $120,000 annually. Entry-level engineers may earn less, while experienced developers with specialized skills or working at major studios can earn higher salaries and bonuses.

What are the most commonly searched types of Video Game Software Engineer jobs in Austin, TX?

The most popular types of Video Game Software Engineer jobs in Austin, TX are:

What are popular job titles related to Video Game Software Engineer jobs in Austin, TX?

For Video Game Software Engineer jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Video Game Software Engineer jobs in Austin, TX look for?

The top searched job categories for Video Game Software Engineer jobs in Austin, TX are:

What cities near Austin, TX are hiring for Video Game Software Engineer jobs?

Cities near Austin, TX with the most Video Game Software Engineer job openings:

Infographic showing various Video Game Software Engineer job openings in Austin, TX as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 9% Part Time, and 4% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $148,681 per year, or $71.5 per hour.

GPU Software Engineer

Xoriant Corporation

Austin, TX • On-site

Other

Re-posted 10 days ago


Job description

Job Title: GPU Software Engineer

Location: Austin, TX

Duration: Long Term Contract

Roles and Responsibilities:

  • As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural planning process until we productize and ship millions of devices to consumers.
  • You will be responsible for becoming a domain expert in at least one project area, and gaining knowledge and competencies for developing new features and debugging any customer issues related to your domain.

Requirements / Key responsibilities include:

  • Software Development in C/C++/Python
  • Best Practices using git, gerrit (code reviews), continuous integration
  • Debugging driver failures and performance issues using code and graphics debugging tools
  • Documentation and communication using common project management tools (JIRA, Confluence, Wiki, Chat, Email)
  • Researching new API changes and trends in graphics for future GPU enhancements
  • Familiarity with Linux, and Android Operating systems for coding environment and target device development

Skills And Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of graphics software engineering experience or 1+ years of graphics software engineering experience with PhD
  • 5+ years of experience with C/C++ programming
  • Problem-solving and communication skills
  • 5+ years of object-oriented and component-based design experience

Preferred Qualifications

  • Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics
  • Experience with firmware development
  • Knowledge of ray tracing, rasterization, and linear algebra
  • Experience with low level performance profiling and optimization
  • Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
  • Experience with either DirectX/Vulkan/OpenGL/Metal