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Game Programming Job Jobs in Austin, TX (NOW HIRING)

Senior Gameplay Programmer

Austin, TX · On-site

$90K - $130K/yr

The gameplay programmer will work with the technical leadership to implement gameplay features ... Use your expertise to identify and resolve technical issues in the game, from minor bugs to ...

Overview As a Game Mathematician , you will play a key role in shaping the player experience by designing and analyzing the mathematical models behind our games. You will contribute across the full ...

Overview As a Game Mathematician , you will play a key role in shaping the player experience by designing and analyzing the mathematical models behind our games. You will contribute across the full ...

This role involves re-keying, cleaning, testing, and programming gaming machines, organizing warehouse inventory, and ensuring quality control. The Expert Game Technician will also be responsible for ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Background in mathematics and/or programming to add complexity to your designs. * Time Traveler:

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With ... We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

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Game Programming Job information

See Austin, TX salary details

$10.9K

$91.8K

$172K

How much do game programming job jobs pay per year?

As of Sep 2, 2026, the average yearly pay for game programming job in Austin, TX is $91,822.00, according to ZipRecruiter salary data. Most workers in this role earn between $23,800.00 and $144,200.00 per year, depending on experience, location, and employer.

What is the difference between Game Programming Job vs Software Developer?

AspectGame Programming JobSoftware Developer
Required CredentialsBachelor's in Computer Science, experience with game enginesBachelor's in Computer Science or related field, coding skills
Work EnvironmentGame studios, entertainment industryTech companies, various industries
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, tech

Game Programming Jobs focus on creating interactive entertainment using game engines and graphics programming, often requiring specialized knowledge of game development tools. Software Developers have a broader scope, working on various applications across industries. While both roles require strong programming skills and similar educational backgrounds, Game Programmers specialize in game-specific technologies, whereas Software Developers work on diverse software solutions.

What are popular job titles related to Game Programming Job jobs in Austin, TX?

For Game Programming Job jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Game Programming Job jobs in Austin, TX look for?

The top searched job categories for Game Programming Job jobs in Austin, TX are:

What cities near Austin, TX are hiring for Game Programming Job jobs?

Cities near Austin, TX with the most Game Programming Job job openings:

Infographic showing various Game Programming Job job openings in Austin, TX as of August 2026, with employment types broken down into 60% Full Time, 20% Temporary, and 20% Contract. Highlights an 100% In-person job distribution, with an average salary of $91,822 per year, or $44.1 per hour.

Technology Engineer (Retro Studios)

Nintendo

Austin, TX • On-site

Full-time

Re-posted 8 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

158th of 247 rated software companies


Job description

RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES:
  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS
  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

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