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Video Game Publishing Jobs (NOW HIRING)

Publishing Producer

Austin, TX ยท On-site

$122K - $124K/yr

Who We Are Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios are responsible for ...

By creating the video game industry's very first community events, the company injected the idea of ... In 2020, iam8bit evolved into financing and publishing games, including the smash hit Escape ...

By creating the video game industry's very first community events, the company injected the idea of ... In 2020, iam8bit evolved into financing and publishing games, including the smash hit Escape ...

Producer

Los Angeles, CA ยท On-site

$40 - $44/hr

By creating the video game industry's very first community events, the company injected the idea of ... In 2020, iam8bit evolved into financing and publishing games, including the smash hit Escape ...

RTS is an enthusiast culture company that builds at the intersection of video games, anime ... Act as the day-to-day point of contact for established publishing partners across the globe ...

Producer

Novato, CA ยท On-site

$145K - $147K/yr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... What We Need The Sports Business Unit at 2K is looking for a Publishing Producer to work across our ...

Senior Product Manager

Austin, TX ยท On-site

$125K - $165K/yr

Ability to estimate, propose, and validate business cases, budgets, P&L (profits & losses), and the financial risks for video game development and publishing * Demonstrated success in communicating ...

Contractor - Senior Game Producer

Austin, TX ยท On-site

$122K - $124K/yr

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold new projects to players everywhere. Since 1996, we've published over 200 games and our team is ...

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Video Game Publishing information

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$61.5K

$127K

How much do video game publishing jobs pay per year?

As of Jul 7, 2026, the average yearly pay for video game publishing in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is the difference between Video Game Publishing vs Video Game Design?

AspectVideo Game PublishingVideo Game Design
Primary FocusOverseeing game production, marketing, distribution, and salesCreating game concepts, mechanics, and user experience
Required SkillsProject management, marketing, business developmentCreativity, programming, storytelling, art design
Work EnvironmentCorporate offices, publishers, marketing teamsDesign studios, development teams, creative spaces
Industry UsageUsed by publishers, marketers, and business managersUsed by designers, artists, and developers

Video Game Publishing focuses on bringing games to market through marketing and distribution, while Video Game Design involves creating the game's core concepts and mechanics. Both roles are essential but differ in their primary responsibilities and skill sets.

How does a role in video game publishing typically collaborate with development studios during the production process?

In video game publishing, professionals work closely with development studios to ensure projects stay on schedule, meet quality standards, and align with market expectations. This collaboration often involves regular meetings to discuss milestones, providing feedback on builds, coordinating marketing efforts, and managing budgets. Publishers may also assist with quality assurance testing and localization to prepare the game for different markets. Strong communication and project management skills are crucial, as the publisher acts as a bridge between the creative team and the business side of the industry.

What is video game publishing?

Video game publishing refers to the business side of bringing video games to market. Publishers are responsible for funding, marketing, distribution, and sometimes the development of games. They work with game developers to finalize products, plan release strategies, and ensure games reach their intended audience. In many cases, publishers also handle quality assurance, localization, and legal matters such as licensing and copyright protection.

What are the key skills and qualifications needed to thrive in Video Game Publishing, and why are they important?

To thrive in Video Game Publishing, you need a firm grasp of project management, market analysis, business development, and a strong understanding of the gaming industry, often supported by a degree in business, marketing, or a related field. Familiarity with product management tools, analytics platforms, and content management systems is typically required. Exceptional communication, negotiation, and teamwork skills help professionals build relationships with developers and partners while navigating fast-paced environments. These skills ensure successful game launches, effective go-to-market strategies, and strong partnerships that drive sales and player engagement.
More about Video Game Publishing jobs
What cities are hiring for Video Game Publishing jobs? Cities with the most Video Game Publishing job openings:
What states have the most Video Game Publishing jobs? States with the most job openings for Video Game Publishing jobs include:
Infographic showing various Video Game Publishing job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
Publishing Producer

Publishing Producer

2K

Austin, TX โ€ข On-site

$122K - $124K/yr

Full-time

Posted 7 days ago


Job description

Who We Are
Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios are responsible for developing 2K's portfolio of world-class games across multiple platforms. Include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building, and acquiring exciting studios whose content continues to inspire millions of players around the world! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, problem solvers, and doers, are the professional publishing stewards of our growing library of critically acclaimed franchises such as NBA 2K, BioShock, Borderlands, Mafia, Sid Meier's Civilization, Tiny Tina's Wonderlands, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions.
2K is headquartered in Novato, California, and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
What We Need
2K is looking for an experienced and strategic Producer to join our Core Games Publishing team. You will collaborate closely with Gearbox and internal publishing groups to support milestone delivery, cross-functional alignment, and operational execution across one or more high-profile AAA projects. Reporting to a Senior Producer or Lead Producer, you will serve as a player-obsessed leader, guiding the delivery of features and milestones in a timely manner and to a high degree of quality. You will help manage the execution of project plans, identify and mitigate risks, and maintain clear lines of communication across all stakeholders. This is a role for someone who thrives in a fast-paced, creatively ambitious environment and who brings clarity, ownership, and accountability to complex, cross-functional efforts.
What You Will Do
  • Industry & Product Expertise: Contribute to product strategy and execution through knowledge of the game development process, understanding how individual features and creative goals map to player expectations and broader player motivations. Identify opportunities for innovation in established workflows and in the delivery of product quality or features.
  • Judgment & Decision-Making: Support milestone planning and delivery by collaborating with development and publishing partners to ensure the right information flows to the right people at the right time. Balance scope, schedule, and cost tradeoffs to support delivery outcomes; understand resource tradeoffs and downstream impacts, escalating risk appropriately.
  • Production Leadership: Manage execution for defined features, workstreams, or a product. Contribute to product planning to balance the competing priorities of quality, time, and cost. Advise leadership on project risks and opportunities. Resolve daily operational and development challenges, propose mitigation strategies, and coordinate across functions to ensure milestone success.
  • Collaboration & Relationship Building: Develop strong working relationships with studio and publishing peers. Align multiple disciplines around shared goals; ensure coordination across workstreams and surface gaps or misalignments.
  • Communication: Craft clear, concise updates for stakeholders at all levels. Support the creation of decks, reports, and milestone documentation that guides decisions and supports transparency. Build alignment across development and publishing teams through structured communication.
  • Player-Focus: Advocate for the player experience in planning and tradeoffs during all stages of development. Work closely with Research, Community, Data Science, and Product Management teams to ensure player impact is consistently represented in feature prioritization and execution decisions. Maintain awareness of player sentiment and expectations throughout the lifecycle of the product, ensuring design intent meets player needs.
  • Quality-Focus: Maintain a high bar for quality across all deliverables, from milestone builds to final polish. Proactively track quality risks, increase visibility across teams, and support prioritization efforts to deliver the resolution of known issues. Ensure the game delivers a consistently engaging and stable player experience across platforms and releases.
What Will Make You a Great Fit
  • 3-5+ years of experience in game production, publishing production, product management, or related roles, with exposure to full game lifecycles including post-launch operations.
  • Hands-on experience with live service games or ongoing content production.
  • Comfort with distributed development, including studios in different time zones or regions.
  • Experience working cross-functionally with development teams and internal publishing groups (e.g., Marketing, Commercial, QA, Research).
  • Proven ability to manage schedules, deliverables, and communications across multiple teams and stakeholders.
  • Comfort with ambiguity and strong instincts for risk spotting and issue triage.
  • A proactive mindset: you spot gaps, ask questions, and collaborate to improve how things get done.
  • Tailored communication skills, including the ability to write clearly, lead meetings, and create documentation that builds alignment and action.
  • Experience building trust and alignment across a wide range of partners-developers and publishing functions alike-through thoughtful communication and a player-first mindset.
  • Deep passion for games and a keen ability to articulate what makes a quality AAA game in a given genre.
  • Embodies 2K's values and serves as a role model for excellence, integrity, and creative leadership.
  • Ready to contribute hands-on and eager to help out wherever needed.
  • Experience managing feature budgets or financial workflows.

Bonus Points
  • Experience with AAA development is preferred.
  • Comfortable using research and analytics, applying data to inform product outcomes.
  • Experience in producing systems-based game development is a plus.
  • A self-motivated, lifelong learner who recognizes the games industry is always evolving; the only constant is change.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
#LI-Hybrid
The pay range for this position in California and Washington at the start of employment is expected to be between $108,900 and $160,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.