1

Video Game Programming Jobs in California (NOW HIRING)

Founding AI / Motion Video Producer

San Francisco, CA · On-site

$146K - $148K/yr

Loop deploys AI agents built by our in-house team of AI engineers, strategists and subject matter ... The version of customer education that wins for Loop is video-first. The version of that system ...

Producer

Los Angeles, CA · On-site

$40 - $44/hr

By creating the video game industry's very first community events, the company injected the idea of ... Use creative problem solving skills to unblock developers and navigate through ambiguity.

Producer

Los Angeles, CA · On-site

$40 - $44/hr

By creating the video game industry's very first community events, the company injected the idea of ... Use creative problem solving skills to unblock developers and navigate through ambiguity.

By creating the video game industry's very first community events, the company injected the idea of ... Use creative problem solving skills to unblock developers and navigate through ambiguity.

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Producer

Los Angeles, CA

$114K - $238K/yr

... design requests, engineering support, and game integration. * Communicate frequently and ... Passion for video games * Project Management Professional Certification * Agile Project Management ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

next page

Showing results 1-20

Video Game Programming information

See California salary details

$12

$18

$22

How much do video game programming jobs pay per hour?

As of Jul 3, 2026, the average hourly pay for video game programming in California is $18.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $19.90 per hour, depending on experience, location, and employer.

Is video game programming a good career?

Video game programming is a viable career that involves designing and coding interactive entertainment using programming languages like C++ and tools such as game engines. It typically requires strong problem-solving skills, knowledge of software development, and the ability to work in a team environment. Job prospects depend on industry demand, technical proficiency, and experience, with opportunities in both large studios and indie development.

How to get a job as a video game programmer?

To become a video game programmer, develop strong programming skills in languages like C++ or C#, build a portfolio of game projects, and gain experience with game engines such as Unity or Unreal Engine. A bachelor's degree in computer science, software engineering, or a related field is often required, along with knowledge of graphics, physics, and AI programming. Internships and networking within the industry can also improve job prospects.

How much do coders for video games make?

Video game programmers typically earn between $50,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions often start around $50,000, while experienced developers or those working on large titles can earn higher salaries, especially with specialized skills in languages like C++ and knowledge of game engines such as Unity or Unreal Engine.

What are the key skills and qualifications needed to thrive as a Video Game Programmer, and why are they important?

To thrive as a Video Game Programmer, you need strong skills in programming languages (such as C++, C#, or Python), a solid understanding of computer science fundamentals, and typically a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine and version control systems like Git is commonly required. Creativity, problem-solving, and effective teamwork are essential soft skills for collaborating with designers and artists to bring game concepts to life. These skills and qualities are crucial for developing high-quality, efficient, and engaging games in a competitive industry.

How do video game programmers typically collaborate with other departments during a game's development cycle?

Video game programmers work closely with artists, designers, sound engineers, and quality assurance testers throughout the development process. This collaboration ensures that gameplay mechanics, visuals, and audio elements integrate seamlessly, and that the final product meets the creative vision and technical requirements. Regular team meetings, code reviews, and the use of project management tools help maintain clear communication and efficient workflow. Programmers often receive feedback from other departments and must be adaptable in implementing changes based on testing and design revisions.

What jobs can a game developer do?

A game developer can work in roles such as gameplay programmer, graphics programmer, AI programmer, tools programmer, or technical director. These positions involve designing, coding, and optimizing game features using programming languages like C++ or C#, often within game engines like Unity or Unreal Engine. Additional skills in mathematics, problem-solving, and knowledge of software development processes are also important.

What is the difference between Video Game Programming vs Game Design?

AspectVideo Game ProgrammingGame Design
Primary FocusWriting code to develop game mechanics, systems, and featuresCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software development, problem-solvingCreativity, storytelling, level design, user experience
Work EnvironmentTypically in a development team, coding in studios or remoteCollaborative with artists and programmers, often in design teams
Common UsageUsed by programmers, software engineers, and technical rolesUsed by designers, artists, and creative roles

Video Game Programming focuses on coding and technical development of games, while Game Design emphasizes creating engaging gameplay and story elements. Both roles are essential but serve different functions within the game development process.

What is video game programming?

Video game programming is the process of writing code to create the software that powers video games. Programmers work closely with designers, artists, and other team members to turn creative concepts into interactive, playable experiences. They use various programming languages and tools to build game mechanics, graphics, audio, and artificial intelligence. Video game programming can involve everything from engine development to gameplay scripting and bug fixing, making it a diverse and challenging field.
What job categories do people searching Video Game Programming jobs in California look for? The top searched job categories for Video Game Programming jobs in California are:
What cities in California are hiring for Video Game Programming jobs? Cities in California with the most Video Game Programming job openings:
Infographic showing various Video Game Programming job openings in California as of June 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $38,094 per year, or $18.3 per hour.
Game Producer II - VALORANT, Narrative

Game Producer II - VALORANT, Narrative

Riot Games

Los Angeles, CA

$133K - $135K/yr

Other

Medical, Dental, Life, Retirement, PTO

Posted 7 days ago


Job description

Game Producers lead teams, initiatives and products from conception through launch and operation inside of the gaming space. They create and align teams to product vision, have a deep understanding of player needs, competitors and market conditions, and are able to balance scope, quality and time to predictably deliver at a high quality bar for players.

As a Game Producer II on VALORANT, you'll help with the production efforts of the VALORANT Narrative team to successfully shepherd production of Narrative in support of all game content. You'll help manage delivery schedules on the day to day, and facilitate efficient team organization that leads to high team morale and output. You'll work with the Narrative leadership and liaise with all other teams to ensure Narrative runs smoothly and produces world class content. 

Responsibilities:
  • Drive and improve team work systems
    • Teams have clear work systems that accurately track and deliver on production efforts
      • Help ensures all teams have clean, up-to-date work backlogs
      • Facilitate meetings, discussions, and decisions
    • Teams have predictable and measurable capacity for work through
      • Cross-functional work planning with accurate estimations
      • Velocity tracking on sprint and release basis
    • Teams track and communicate progress to stakeholders and rest of team
      • Track all work (planned, unplanned, emergent) consistently
      • Ensure stakeholders are consulted and informed on all team progress and brought in to discussions as needed for project success
    • End to end feature delivery tracking
      • Ensure teams set and meet definition of done for all work
      • Update and tracks against common delivery checklist for shipping all work
  • Ensure strong team health, culture, and efficiency
    • Team work systems are efficient and adopted by everyone on the team
    • Monitor team morale, ensure the team has a safe and supportive environment where they can succeed
    • Celebrate successes, make sure team-building happens regularly
    • Resolve team problems quickly
    • Cascade work systems and best practices across teams
Required Qualifications:
  • 5+ years industry experience across both PC and Console platforms
  • 2+ years experience delivering Narrative content 
  • Experience producing cross functional teams (including writers/designers/artists/QA) through all phases of content development 
  • Experience with live service games or games that have had multiple post launch content updates
  • Experience working on a shooter, or personal affinity for shooter genre
Desired Qualifications:
  • Full Feature pipeline experience on character driven projects like Hero based games
  • Understanding of common design, engineering, and art pipelines relevant to character creation
  • Experience working within a large game organization (team of 50 or more developers)

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 


Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

Social media