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Video Game Level Designer Jobs in Michigan (NOW HIRING)

Food and Beverage Associate

Auburn Hills, MI ยท On-site

$15 - $16.75/hr

Are you into video games, bowling, or karaoke? Are you friendly, and outgoing? Do you enjoy being ... The noise level in the work environment is usually loud. Physical Demands: While performing the ...

Alma College competes at the NCAA Division III level as a member of the Michigan Intercollegiate ... Write and edit content for recruiting materials, game programs, and other College publications โ€ข ...

Advertising Account Executive

Southfield, MI ยท On-site

$31K - $40K/yr

Know your stuff - be enthusiastic learners, users and advocates of our game-changing technology ... This information has been designed to indicate the general nature and level of work performed by ...

Showing results 41-60

Video Game Level Designer information

See Michigan salary details

$10

$16

$20

How much do video game level designer jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for video game level designer in Michigan is $16.17, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $17.60 per hour, depending on experience, location, and employer.

What is the difference between Video Game Level Designer vs Video Game Environment Artist?

AspectVideo Game Level DesignerVideo Game Environment Artist
Primary FocusDesigning gameplay spaces, level layout, and player flowCreating visual assets and environments for levels
Skills & ToolsLevel design software, game engines, scripting3D modeling, texturing, art software
Work EnvironmentCollaborates with designers, programmers, artistsWorks mainly with art teams, using creative software
Industry UsageUsed in game development to craft playable levelsUsed to produce visual environment assets for levels

While both roles contribute to the game's environment, the Video Game Level Designer focuses on designing the gameplay experience within levels, whereas the Video Game Environment Artist creates the visual elements that bring those levels to life. Both roles often collaborate closely to ensure a cohesive and engaging player experience.

How does a video game level designer typically collaborate with other departments during the development process?

Video Game Level Designers work closely with artists, programmers, and writers to bring a cohesive vision to each level. They frequently participate in cross-functional meetings to ensure that gameplay, visuals, and narrative are well integrated. It's common for designers to iterate on their levels based on feedback from QA testers or gameplay engineers, requiring strong communication and adaptability. Collaboration is essential, as level designers must balance creative ideas with technical constraints and project timelines.

What does a video game level designer do?

Video game level designers use development software to build specific sections within a video game. In this role, you focus on one aspect or progression of the game, determining what steps a player needs to take to progress to the next level. The nature of a level depends on the game; it can be as simple as selecting and developing challenges for the player to overcome or as complicated as a dense, objective-filled map. This is a highly-collaborative position; video game level designers often work with asset creators and producers to design levels that match the intended concept and play environment.

What does a video game level designer do?

A video game level designer is responsible for creating the environments, stages, and challenges that players experience within a game. They work closely with artists, programmers, and writers to craft engaging gameplay, ensuring that levels are both visually appealing and fun to play. Level designers use specialized software to build layouts, place objects, and script events, all while considering pacing, difficulty, and storytelling. Their goal is to guide players through the game in a way that is immersive and rewarding.

What are the key skills and qualifications needed to thrive as a video game level designer, and why are they important?

To thrive as a Video Game Level Designer, you need strong spatial design abilities, knowledge of game mechanics, and often a degree in game design or a related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and level editing software, as well as familiarity with scripting languages, is typically required. Creativity, problem-solving, and effective communication are standout soft skills for collaborating with artists, programmers, and other designers. These skills are crucial for creating engaging, balanced, and technically feasible game environments that enhance player experience.
What are the most commonly searched types of Video Game Level Designer jobs in Michigan? The most popular types of Video Game Level Designer jobs in Michigan are:
What are popular job titles related to Video Game Level Designer jobs in Michigan? For Video Game Level Designer jobs in Michigan, the most frequently searched job titles are:
What job categories do people searching Video Game Level Designer jobs in Michigan look for? The top searched job categories for Video Game Level Designer jobs in Michigan are:
Infographic showing various Video Game Level Designer job openings in Michigan as of August 2026, with employment types broken down into 77% Full Time, 18% Part Time, 1% Temporary, and 4% Contract. Highlights an 83% Physical, 3% Hybrid, and 14% Remote job distribution, with an average salary of $33,643 per year, or $16.2 per hour.

Food and Beverage Associate

Round1

Auburn Hills, MI โ€ข On-site

$15 - $16.75/hr

Part-time

Re-posted 21 hours ago


Job description

Are you into video games, bowling, or karaoke? Are you friendly, and outgoing? Do you enjoy being around people and working in a fun environment? Then you’re the kind of person we’d love to hire!
This position is responsible for providing exceptional customer service while supporting the operation of the Food and Beverage Department.
Please note you must have a High School Diploma or GED to apply. 
We require all staff that handles alcohol to be 21+. 
Bartending experience preferred.
Essential Duties:
  • Operates POS register for food and drinks (includes bar register when directed).
  • Prepares food and beverage items utilizing the policies and standards of the company.
  • Resets and bus the food court seating area.
  • Washes and dries dishes, glasses, and other cooking/food prep utensils.
  • Conducts all opening and closing procedures. (Opens and closes cash tills, kitchen cleaning, etc).
  • Manages food and beverage inventory by the store’s policies and procedures.
  • Maintains proper temperature for refrigerators and freezers.
  • Manages plates, cups, and other utensil inventory by the store policies and procedures.
  • Conducts restroom checks and cleaning including laundry of rags.
  • Responds responsively, and politely with a friendly demeanor to customers’ requests.
  • Occasionally Operates POS system to collect payments and allocate bowling lanes.
  • Occasionally Operates POS system to collect payments and lends out the facility and equipment. (Karaoke, billiards, darts, ping pong).
  • Occasionally operates POS system to collect payments and issues cards and credits for the arcade (AM).
  • Other duties and responsibilities are assigned by Store Management.

Non-Essential Duties:
  • Conducts alcohol and age restriction control by company policies.
  • Conducts lost and found procedures according to company policies.
  • Seeks constant improvement or more efficient and less expensive ways and means in department work processes.
  • Complies and maintains confidentiality of all company policies and procedures.
  • Responsible for maintaining a clean and safe working area.

Education/Experience:
  • A High School diploma and a minimum of one to two years of experience in a hospitality or retail environment are required.
  • Experience in a bowling establishment is preferred, but not required.
  • Bartending experience preferred.

Work Environment:
While performing the duties of this job, the employee regularly works in a bowling center/arcade environment where high levels of noise, dust, and activity can be expected. The noise level in the work environment is usually loud.
Physical Demands:
While performing the duties of this job, the employee is regularly required to bend, stretch, twist, climb, and have a high level of mobility/flexibility in small spaces. The employee is required to stand and walk for extended periods without breaks during busy times. In addition, the employee will need to be able to use their hands/fingers to handle, feel, and reach with their hands and arms. Lifting and/or moving up to 100 lbs with assistance is required.
Benefits:
  • 1 hour to play (non-prize) arcade games per week.
  • 90 minutes of bowling per week (shoes included).
  • 1 hour of karaoke/billiards per week.
  • 50% discount on food items per working shift.
  • 1 complimentary beverage per working shift.

The above job description identifies the essential job functions and skills needed by the person or persons assigned to this position. These job functions and skills are not intended to be a complete and exhaustive list of all responsibilities, duties, and skills required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential job functions. The information contained herein is subject to change at the company’s discretion.
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