We will be engaging with a variety of mediums including audio, video, games, and readings. Lectures and discussion sections are designed to fully integrate the different aspects of the course. A ...
We will be engaging with a variety of mediums including audio, video, games, and readings. Lectures and discussion sections are designed to fully integrate the different aspects of the course. A ...
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Auburn Hills, MI · On-site
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Sign Language Interpreter Flex 12
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... video-streamed Live Casino solutions, delivering world-class live dealer gaming to our licensees ... High level of organization * Ability to work flexible hours Additional Information Benefits:
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Grand Rapids, MI · On-site
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Floor Supervisor
Grand Rapids, MI · On-site
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... video-streamed Live Casino solutions, delivering world-class live dealer gaming to our licensees ... High level of organization * Ability to work flexible hours Additional Information Benefits:
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... video-streamed Live Casino solutions, delivering world-class live dealer gaming to our licensees ... High level of organization * Ability to work flexible hours Additional Information Benefits:
Video Game Level Designer information
See Michigan salary details
$10.89 - $11.73
2% of jobs
$11.73 - $12.57
4% of jobs
$12.57 - $13.41
6% of jobs
$13.41 - $14.25
7% of jobs
$14.74 is the 25th percentile. Wages below this are outliers.
$14.25 - $15.09
8% of jobs
$15.09 - $15.92
12% of jobs
The median wage is $16.37 / hr.
$15.92 - $16.76
19% of jobs
$17.43 is the 75th percentile. Wages above this are outliers.
$16.76 - $17.60
20% of jobs
$17.60 - $18.44
9% of jobs
$18.44 - $19.28
6% of jobs
$19.28 - $20.11
5% of jobs
$10
$16
$20
How much do video game level designer jobs pay per hour?
What is the difference between Video Game Level Designer vs Video Game Environment Artist?
| Aspect | Video Game Level Designer | Video Game Environment Artist |
|---|---|---|
| Primary Focus | Designing gameplay spaces, level layout, and player flow | Creating visual assets and environments for levels |
| Skills & Tools | Level design software, game engines, scripting | 3D modeling, texturing, art software |
| Work Environment | Collaborates with designers, programmers, artists | Works mainly with art teams, using creative software |
| Industry Usage | Used in game development to craft playable levels | Used to produce visual environment assets for levels |
While both roles contribute to the game's environment, the Video Game Level Designer focuses on designing the gameplay experience within levels, whereas the Video Game Environment Artist creates the visual elements that bring those levels to life. Both roles often collaborate closely to ensure a cohesive and engaging player experience.
How does a video game level designer typically collaborate with other departments during the development process?
What does a video game level designer do?
Video game level designers use development software to build specific sections within a video game. In this role, you focus on one aspect or progression of the game, determining what steps a player needs to take to progress to the next level. The nature of a level depends on the game; it can be as simple as selecting and developing challenges for the player to overcome or as complicated as a dense, objective-filled map. This is a highly-collaborative position; video game level designers often work with asset creators and producers to design levels that match the intended concept and play environment.
What does a video game level designer do?
What are the key skills and qualifications needed to thrive as a video game level designer, and why are they important?

LEO Lecturer (I or Intermittent) for DIGITAL 202 Fall 2026
Ann Arbor, MI • On-site
Full-time
Posted 9 days ago
University Of Michigan rating
8.1
Based on 144 frontline employees who took The Breakroom Quiz
156th of 616 rated colleges and universities
Job description
In order to be considered for this position, all applicants must apply to this posting through this website (the cover letter and CV must be uploaded as one document). In addition, please send an application letter of introduction explaining your qualifications and teaching philosophy, a current CV, evidence of teaching excellence, and two letters of recommendation to: Sarah Torsch at [email protected]
Mission Statement
The mission of the University of Michigan is to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values, and in developing leaders and citizens who will challenge the present and enrich the future.
Job Summary
The College of Literature, Science, and the Arts, and the Digital Studies Institute at the University of Michigan, invite applications for a LEO Lecturer (I or Intermittent) for DIGITAL 202 position (one at 50% effort, one at 35% effort) for the Fall Term 2026. This appointment is scheduled to begin on August 25, 2026 and end on December 31, 2026.
Responsibilities*
Duties of these LEO Lecturer positions are expected to include teaching discussion sections, attending class meeting sessions, developing course materials, evaluating and grading students, and holding regularly scheduled office hours. A typical full-time (100% effort) load for a LEO Lecturer (I or Intermittent) in the College of Literature, Science, and the Arts is three courses per semester. Full-time and part-time positions are available.
There are two LEO Lecturer positions for this course, both part-time - one is a .5 (50%) position and the second is a .35 (35%) position. The faculty instructor for this course is Dr. Toni Bushner.
Duties will include, but are not limited to:
- Evaluating and grading coursework
- Holding regular office hours to assist students throughout the course
- Being available over email to the students, and helping students in case they have any questions pertaining to the course
- Attending all lectures (T/TH 11:30 - 1:00 PM) and instructor meetings.
The 50% position will be teaching three (3) discussion sections per week
The 35% position will be teaching two (2) discussion sections per week
The discussion section days/time are as follows, with final assignments decided in collaboration with the course instructor:
- Friday 12:00 - 1:00 pm
- Friday 1:00 - 2:00 pm
- Friday 2:00 - 3:00 pm
- Friday 3:00 - 4:00 pm
- Friday 4:00 - 5:00 pm
Required Qualifications*
This is a limited availability position. The candidate must have knowledge of digital culture and have a history of successful teaching within this topic. The candidate must have the ability to effectively teach and evaluate undergraduate students
The selection criteria used for this search is based on how the applicant's education and experience meets the required minimum qualifications for the position. Excellence in teaching and instruction will be the principal criteria used to select the successful candidate.
Desired Qualifications*
Background and knowledge relevant to digital studies.
Course Description
Course Title(s): DIGITAL 202: Digital Culture
Course Objectives:
This course will foster a deeper appreciation of digital media and technologies through analyzing popular works, the platforms on which they are distributed, and the technologies used to create them. We will examine the ways in which people express themselves through digital media and what that media has to say about the culture that created and elevated it. We will be engaging with a variety of mediums including audio, video, games, and readings. Lectures and discussion sections are designed to fully integrate the different aspects of the course.
A brief overview of topics covered include: theorycrafting/knowledge-making in online fan communities, experimental digital art, game analysis/game studies, movement from the analog to the digital, algorithmic recommendations.
This course is accessible to all undergraduate students at all levels. Students who are interested in learning more about digital media fan/production communities and Internet art are encouraged to take this class, as well as those who are interested in a deeper appreciation of games, internet video, and internet-based music genres such as chiptune and vaporwave.
Modes of Work
Positions that are eligible for hybrid or mobile/remote work mode are at the discretion of the hiring department. Work agreements are reviewed annually at a minimum and are subject to change at any time, and for any reason, throughout the course of employment. Learn more about the work modes .
Union Affiliation
This position is covered under the collective bargaining agreement between the U-M and the Lecturers Employee Organization, AFL-CIO, which contains and settles all matters with respect to wages, benefits, hours and other terms and conditions of employment.
Background Screening
The University of Michigan conducts background checks on all job candidates upon acceptance of a contingent offer and may use a third party administrator to conduct background checks. Background checks are performed in compliance with the Fair Credit Reporting Act.
Contact Information
Questions about applying for this position can be emailed to: Sarah Torsch at [email protected]
Application Deadline
Review of applications will begin immediately and continue until the position is filled. The deadline for applications is August 9, 2026. The anticipated date by which an offer will be made is no later than August 21, 2026. The appointment opportunity described in this posting is subject to final approval by the academic unit.
U-M EEO Statement
The University of Michigan is an Equal Opportunity Employer. We are committed to providing an environment of mutual respect where equal employment opportunities are available to all applicants, including protected veterans and individuals with disabilities.
Job Detail
Job Opening ID
280927
Working Title
LEO Lecturer (I or Intermittent) for DIGITAL 202 Fall 2026
Job Title
LEO Lecturer I
Work Location
Ann Arbor Campus
Ann Arbor, MI
Modes of Work
Onsite
Full/Part Time
Full-Time
Regular/Temporary
Regular
FLSA Status
Exempt
Organizational Group
College Of Lsa
Department
LSA Digital Studies Institute
Posting Begin/End Date
7/29/2026 - 8/08/2026
Career Interest
LEO - Lecturers
What University Of Michigan employees say
Pay
Benefits
Hours and flexibility
Workplace
Get the full story on Breakroom
About University of Michigan
Sourced by ZipRecruiter
The University of Michigan (U-M), based in Ann Arbor, MI, US, is one of America's most esteemed institutions in higher education. Established in 1817, it presides in the industry of education and research, providing a range of services including undergraduate, graduate, and professional education programs. Complementing this is an extensive research activity that has significantly contributed to various fields, from healthcare to engineering, humanities to sports. Upholding its mission "to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values", U-M consistently ranks among the top universities globally, a testament to its tradition of excellence in learning and research, and a deep commitment to innovation and discovery.
Industry
Colleges, universities, and professional schools
Company size
10,000+ Employees
Headquarters location
Ann Arbor, MI, US
Year founded
1817