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Vfx Engineer Jobs (NOW HIRING)

Senior Systems Engineer

Manhattan, NY

$114K - $156K/yr

The Principal Technology Engineer will have the knowledge and confidence to work within the VFX industry and carry out any tasks set by their line managers.The job consists of being the support ...

Pipeline Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

The Software Engineer supports the Pipeline Engineering team by developing and maintaining tools ... Design User Interfaces for automation tools for Asset management, VFX, Visualization, and ...

Senior Systems Engineer

Manhattan, NY · On-site +1

$114K - $156K/yr

The Principal Technology Engineer will have the knowledge and confidence to work within the VFX industry and carry out any tasks set by their line managers.The job consists of being the support ...

Odigos is seeking a founding engineer to join their team and work on their open-source project ... Odigos provides services like audio jingles, recruitment, VFX, 2D-3D graphics & animation, and ...

The Role We're hiring a Principal Gameplay Engineer to define and own the core interactions of the ... Have a strong eye for VFX/UI motion and can make things feel premium without being noisy. * Enjoy ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... Profile and optimize shaders and VFX for optimal performance across a wide range of target ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... Profile and optimize shaders and VFX for optimal performance across a wide range of target ...

Senior Systems Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Senior Systems Engineer Location: Los Angeles, CA Company: GPL Technologies Work Type: Full-Time, ... Studio, post-production, VFX, or media and entertainment experience is highly valuable. This role ...

Senior Systems Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Senior Systems Engineer Location: Los Angeles, CA Company: GPL Technologies Work Type: Full-Time, ... Studio, post-production, VFX, or media and entertainment experience is highly valuable. This role ...

Apply Early

$91K - $103K/yr

Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver responsive, readable, and impactful gameplay. What We're Looking For * Proven track record designing and ...

You'll report to the Studio Pipeline Sr Manager and collaborate closely with other engineers and development teams, as well as artists and production managers in the fabrication , stage, VFX , and ...

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Vfx Engineer information

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$81K

$145.4K

$205K

How much do vfx engineer jobs pay per year?

As of Jul 2, 2026, the average yearly pay for vfx engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Vfx Engineer in a production environment?

As a Vfx Engineer, your daily tasks often include developing and maintaining tools or scripts that streamline the visual effects pipeline, collaborating closely with artists to address technical challenges, and optimizing workflows for performance and efficiency. You may need to troubleshoot rendering issues, integrate new software solutions, and provide ongoing technical support to creative teams. The role also involves adapting to evolving project needs, documenting processes, and ensuring that VFX assets meet both technical and artistic requirements. Working in a fast-paced, collaborative setting, Vfx Engineers play a key part in bridging the gap between artistic vision and technical implementation.

What are the key skills and qualifications needed to thrive in the Vfx Engineer position, and why are they important?

To thrive as a Vfx Engineer, you need strong expertise in computer graphics, programming languages like Python and C++, and a solid understanding of visual effects workflows, often supported by a relevant degree in computer science or a related field. Familiarity with industry-standard software such as Houdini, Maya, Nuke, Unreal Engine, and version control systems is also important, and certifications in these tools can be beneficial. Collaboration, creative problem-solving, and effective communication with artists and developers are valuable soft skills for this position. These competencies are crucial for developing efficient visual effects pipelines, delivering high-quality results, and ensuring seamless teamwork in dynamic production environments.

What is a Vfx Engineer job?

A VFX Engineer is a professional who develops software tools, scripts, and pipelines to support visual effects artists in creating high-quality digital effects for films, TV shows, and games. They work closely with artists and technical teams to optimize rendering, simulations, and compositing workflows. Their role involves coding, troubleshooting, and integrating VFX software with production pipelines to streamline the creative process.

More about Vfx Engineer jobs
What cities are hiring for Vfx Engineer jobs? Cities with the most Vfx Engineer job openings:
What are the most commonly searched types of Vfx Engineer jobs? The most popular types of Vfx Engineer jobs are:
What states have the most Vfx Engineer jobs? States with the most job openings for Vfx Engineer jobs include:
What job categories do people searching Vfx Engineer jobs look for? The top searched job categories for Vfx Engineer jobs are:
Infographic showing various Vfx Engineer job openings in the United States as of June 2026, with employment types broken down into 25% Part Time, and 75% Contract. Highlights an 55% Physical, 2% Hybrid, and 43% Remote job distribution, with an average salary of $145,359 per year, or $69.9 per hour.
Senior Systems Engineer

Senior Systems Engineer

The Mill

Manhattan, NY

$114K - $156K/yr

Full-time

Posted 17 days ago


Job description

Company Description

The Mill is seeking Principal Technology Engineers to join our ever expanding group. The role is a staff role with benefits and will be based in our New York Studio. The Mill has offices in New York, Chicago, London, Bangalore and Los Angeles each with a local engineering team at each location. You will be working in collaboration with local and worldwide technology team leaders to maintain the upkeep of the facility and service all and any technical needs that arise all while adhering to global standards and practice.

The Principal Technology Engineer will have the knowledge and confidence to work within the VFX industry and carry out any tasks set by their line managers.The job consists of being the support contact for any technical queries and helping out any senior/managerial staff within the Technology department. Interpersonal skills are essential as you will be working closely with Artists, Producers as well as Engineers both local and from other offices. Shift work will be required from time to time as well as working on weekends when required.

Depending on experience, the role could also be intimately involved with network, video and audio services within the facilities. The successful candidate will show a willingness to turn their hand to any challenge presented to them and resource it in a timescale relevant to urgency. This will undoubtedly involve juggling tasks running in tandem and will be reporting to the local Head of Technology.

Job Description

Responsibilities:

  • Provide technical support for VFX Artists using Linux workstations.
  • Mentor Technical Engineers and ensure their growth within the department.
  • Maintain server room and colocation facility equipment along with the Technology Engineers.
  • Network design, management and troubleshooting. Layer 2/3 network switches.
  • Support physical security systems/applications  and ensure proper functioning.
  • Install, deploy, and troubleshoot VFX tools including Flame, Maya, Nuke, Baselight
  • Support and maintain infrastructure including Linux render nodes, Isilon storage, Linux servers and workstations, network equipment, and virtual machines.
  • Take ownership of and assist the Technology team with various evaluation, installation, development and decommissioning projects.
  • Manage preventative maintenance schedules.
  • Knowledge of other relevant security technologies and processes, e.g. encryption and authentication methods/ methodologies.
  • Virtualization, Containerization, Cloud Compute and knowledge thereof.
  • Upgrade and configure infrastructure systems and software per as needed.
  • Support and mentor more junior members of the team.
Qualifications

Required skills, knowledge and experience:

  • A knowledge of AWS/GCP concepts and workflows
  • A minimum of 3 years UNIX/Linux, Mac OS X and Windows system administration experience.
  • Engineering level knowledge of standard CG, compositing and color grading applications (Maya, Houdini, Flame, Nuke and Baselight)
  • Strong OS X and Windows support & configuration skills
  • Experience with scale strongly preferred. (Renderfarms, Clusters, Clouds, Enterprise, etc.)
  • Autonomous self-starter
  • Excellent communication, people skills, and team working skills.
  • System administration knowledge of Active Directory, DNS & DHCP
  • Programming or scripting experience beneficial. E.g. Bash / Python / PowerShell

Education

  • Bachelor's Degree in Computer Science, Computer Engineering or equivalent.
  • 5+ years working experience in VFX or similar industries.
  • GCS/AWS Cloud Certifications beneficial.
Additional Information

All your information will be kept confidential according to EEO guidelines.