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Ux Manager Jobs in Minnesota (NOW HIRING)

Demonstrated experience managing projects, including demonstration of time management and organization skills * Experience with mobile app UI/UX for ticketing or payment systems * Familiarity with ...

Company Description Title : UX Architect Location : Minneapolis, MN Duration : 6+ Months Rate ... • Manage vendors and external project teams when necessary. • Apply, evangelize, and train ...

Job Title: UX Designer Location: Minneapolis, MN (Hybrid - Onsite minimum 2 days/week) Client ... Excellent time management and organization * Ability to work in fast-paced Agile teams

Manage vendors and external project teams when necessary. Apply, evangelize, and train others in ... Deliverables Exposure: UX and Information Architecture related documentation, such as personas, use ...

... Global Talent Management, Value Added Services through CLASS (Competency Leveraged Advanced ... Position Details: Title: UX Designer Location: Eagan, MN Duration: 6 month (may extend ...

... managed services and direct placement services to Global 2000 Corporations. Collabera is ranked ... Present and defend concepts to stakeholders and other UX team members * Provide and receiving ...

Principal UX Designer

Virginia, MN · On-site

$140K - $165K/yr

In this role, you'll partner with product managers, engineers, and sales to champion user experience (UX) throughout the product lifecycle. What you'll do: * Lead UX efforts for the 3Victors team ...

Manage the design of user interfaces including wireframes and mock-ups * Present design ideas to the product development team * Conduct UX research and author research reports Requirements * Bachelor ...

Lead UX Researcher

Eagan, MN · On-site

$170K/yr

Lead UX Researcher Role Summary: About the UX Team Come and join the Tax UX Research Team as we ... This is an individual contributor role and does not include formal people-management ...

Lead UX Researcher

Eagan, MN · On-site

$170K/yr

Lead UX Researcher Role Summary: About the UX Team Come and join the Tax UX Research Team as we ... This is an individual contributor role and does not include formal people-management ...

Role: UX Designer Location: Richfield, MN Duration: 6+ Months Contract Qualifications Work samples ... management skills Self-starter who remains current with web trends, usability and standards along ...

... manage research findings Previous experience with design or research projects involving complex ... user-centered design principles and tools Familiarity with SharePoint Familiarity performing ...

... manage research findings Previous experience with design or research projects involving complex ... user-centered design principles and tools • Familiarity with SharePoint • Familiarity ...

The Senior UX/UI Designer is responsible for leading end-to-end, user-centered design for health ... Excellent communication, facilitation, and stakeholder management skills, including presenting to ...

As an UI designer, you will work closely with business analysts, user experience designers, visual developers, internal clients, and project managers to create world-class experiences for our ...

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Showing results 1-20

Ux Manager information

See Minnesota salary details

$73.5K

$117.6K

$153.8K

How much do ux manager jobs pay per year?

As of Aug 14, 2026, the average yearly pay for ux manager in Minnesota is $117,616.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,100.00 and $114,100.00 per year, depending on experience, location, and employer.

What is the difference between Ux Manager vs Ux Designer?

AspectUx ManagerUx Designer
ResponsibilitiesOversees UX teams, develops strategies, manages projectsDesigns user interfaces, creates wireframes, prototypes
Required SkillsLeadership, project management, UX researchDesign skills, user research, prototyping
Experience5+ years in UX, team management experience2+ years in UX design, portfolio of projects
Work EnvironmentCollaborates with product teams, manages multiple projectsWorks closely with developers and users on design tasks

While both roles focus on user experience, a Ux Manager leads UX teams and strategizes overall UX efforts, whereas a Ux Designer concentrates on creating user interfaces and design solutions. The Ux Manager typically has more leadership responsibilities and broader project oversight, making it suitable for experienced professionals with management skills.

What does a UX manager do?

A UX Manager oversees the user experience (UX) team, guiding the design and strategy to create products that are user-friendly and aligned with business goals. They manage UX designers and researchers, set project priorities, and ensure that user feedback is integrated into product development. UX Managers also collaborate with other departments, such as product management and engineering, to deliver cohesive and effective user experiences.

How does a UX manager balance hands-on design work with leadership responsibilities?

As a UX Manager, you'll often find yourself balancing direct involvement in design projects with overseeing and mentoring your team. While some organizations expect managers to contribute to strategic design decisions or participate in high-level workshops, much of your time will likely be spent on team leadership, project planning, and stakeholder communication. You'll regularly review your team's work, provide feedback, and ensure alignment with business goals, all while fostering a collaborative and innovative environment. Being adaptable and prioritizing tasks effectively is key to succeeding in this dual role.

What skills and qualifications are needed to thrive as a UX manager?

To thrive as a UX Manager, you need expertise in user experience design, research methodologies, and team leadership, often supported by a degree in design, HCI, or a related field. Familiarity with prototyping tools (like Sketch, Figma, or Adobe XD), usability testing platforms, and agile project management systems is essential. Strong communication, stakeholder management, and mentoring abilities help you lead teams and advocate for user-centric solutions. These skills are crucial for delivering innovative products that meet user needs while aligning with business goals.

What is the role of a UX manager?

A UX manager oversees the user experience design team, guiding the development of user-centered products and ensuring usability, accessibility, and visual consistency. They collaborate with product managers, developers, and stakeholders, often utilizing tools like wireframes and prototypes, and may require skills in leadership, research, and design methodologies.

Is UX manager still a good career path?

A UX manager is a valuable role in many organizations, overseeing user experience design and strategy. The demand for UX professionals remains strong due to increasing focus on user-centered design, and the role often requires skills in research, design tools, and leadership. As digital products grow, a career as a UX manager can offer stability and opportunities for advancement.

How much do UX managers make in the US?

UX managers in the US typically earn between $85,000 and $150,000 annually, with the median salary around $110,000. Salaries vary based on experience, location, company size, and industry, and often include benefits such as bonuses and stock options.

What are the most commonly searched types of Ux jobs in Minnesota?

The most popular types of Ux jobs in Minnesota are:

What cities in Minnesota are hiring for Ux Manager jobs?

Cities in Minnesota with the most Ux Manager job openings:

Infographic showing various Ux Manager job openings in Minnesota as of August 2026, with employment types broken down into 85% Full Time, 13% Part Time, and 2% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $117,616 per year, or $56.5 per hour.

UX Designer

3B Staffing LLC

Minneapolis, MN • On-site

Full-time

This job post has expired 3 days ago. Applications are no longer accepted.


Job description

  • Lead user research activities, including interviews and usability testing, to gather insights and inform design direction for an IT team.
  • Design intuitive and accessible interfaces and workflows across digital platforms, ensuring consistency with design standards and project requirements.
  • Develop wireframes, high-fidelity mockups, and interactive prototypes to communicate design concepts and interaction flows effectively.
  • Collaborate closely with product owners, developers, and other stakeholders using Agile methodologies to iteratively refine designs and incorporate feedback.
  • Ensure all deliverables comply with brand standards, accessibility guidelines, and universal design principles to provide an inclusive user experience.
  • Present design concepts clearly to stakeholders and supply comprehensive documentation for smooth project handoffs and implementation/continuous improvement by development teams.
  • Conduct 8-10 user interviews and 2-3 usability testing sessions per 2-week sprint to identify pain points and validate design assumptions.
  • Design 20+ key interface screens and workflows for a core application module, adhering to WCAG 2.1 AA accessibility standards.
  • Produce low-fidelity wireframes, high-fidelity mockups, and interactive prototypes (Mac laptop familiarity needed) for stakeholder review within 2-week iterations.
  • Participate in daily stand-ups and sprint reviews with product owners and developers to incorporate feedback and refine design artifacts.
  • Audit and update existing screens for brand consistency and inclusive design principles, providing rationale documentation.
  • Present bi-weekly design reviews to 10+ stakeholders and hand off finalized prototypes with annotated specs for development implementation
  • Knowledge transfer
Sample Deliverables
  • User Research Reports: Comprehensive summaries of findings from interviews, surveys, and usability testing sessions (delivered bi-weekly or per sprint).
  • Wireframes and Mockups: Low- and high-fidelity designs for key interfaces and workflows (delivered iteratively within 2-week sprints).
  • Interactive Prototypes: Clickable prototypes built in standard tools, including interaction flows and annotations (delivered at sprint end).
  • Design Documentation: Style guides, component libraries, and handoff specs ensuring accessibility (WCAG 2.1 AA) and brand compliance (delivered per project milestone).
  • Stakeholder Presentation Materials: Slide decks and demo sessions for design reviews (bi-weekly).
  • Weekly Status Reports: Progress updates on tasks, risks, and next steps (submitted every 2 weeks).
Minimum Qualifications
  • Five (5) years' experience in User Experience (UX) designs of web-based applications
  • Four (4) years' experience designing compliant webpages per accessibility standards WCAG 2.1 Level AA or higher
  • Five (5) years' experience creating wireframes, protypes, and mockups
  • Three (3) years' experience in information architecture and design
  • Two (2) years' experience in user experience design in an agile development environment
Desired Skills
  • Bachelor's degree in UX Design, Human-Computer Interaction, or Graphic Design
  • Demonstrated experience applying accessibility and inclusive design best practices
  • User research and persona development experience
  • Usability testing and analysis experience
  • Data analysis and use of metrics experience
  • Responsive and adaptive design experience
  • Visual and UI design experience
  • Design principles and aesthetics experience
  • Universal design principles experience
  • Demonstrated experience managing projects, including demonstration of time management and organization skills
  • Experience with mobile app UI/UX for ticketing or payment systems
  • Familiarity with transit fare structures, ticket vending machines, and validation devices
  • Basic understanding of front-end technologies (HTML, CSS, JavaScript, Blazor) to facilitate development collaboration
  • Exposure to data-driven design using analytics related to transit user behavior
  • Adaptability and willingness to learn new technology & tools
  • Empathy for users and user-centric thinking
  • Critical thinking and creative problem solving
  • UX certifications or training in accessibility standards and Agile methodologies
  • Experience working in Figma